level 4
还会出现:Initializing dynamic buffers...Initializing particle cloud buffer...Creating Direct3D queries...Loading fastfile 'ui'used 39.48 MB memory in DB allocSetting initial state...DirectX reports 512 MB of video memory and 656 MB of available texture memory.Using video memory size to cap used texture memory at 496 MB.Texture detail is set automatically.Using picmip 0 on most textures, 0 on normal maps, and 0 on specular mapsError: Could not load material "water_droplet".Error: Could not load material "water_dynamic_spray".------- sound system initialization -------Waiting for $init to finish. There may be assets missing from code_post_gfx.Error during initialization:Unhandled exception caught的情况啊,求助!
2008年12月06日 15点12分