eli15(0),neli15(1), "A59A29", 0, 0.9, intX, intY //15内力
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
Tap sanxing(0), sanxing(1)
Delay 300
Tap xuezan(0), xuezan(1)
Delay 300
Tap tiaogu(0), tiaogu(1) //跳过
Delay 300
Tap tiaogu(0), tiaogu(1)
Delay 300
Tap tiaogu(0), tiaogu(1)
Delay 300
Tap jixu(0), jixu(1)
Delay 300
Tap linqu(0), linqu(1)
Delay 900
Next
//力战
For 800
FindColor qixue30(0),qixue30(1) , qixue30(0),qixue30(1) , "9455DE", 0, 0.9, intX, intY //30气血
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor wuli30(0),wuli30(1) , wuli30(0),wuli30(1) , "2145CE", 0, 0.9, intX, intY //30武力
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor qixue15(0),qixue15(1) , qixue15(0),qixue15(1) , "9455DE", 0, 0.8, intX, intY //15气血
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor wuli15(0),wuli15(1) , wuli15(0),wuli15(1) , "2145CE", 0, 0.8, intX, intY //15武力
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor fangyu30(0),fangyu30(1), fangyu30(0),fangyu30(1), "5AD7F7", 0, 0.9, intX, intY //30防御
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor neli30(0),neli30(1), neli30(0),neli30(1), "A59A29", 0, 0.9, intX, intY //30内力
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor fangyu15(0),fangyu15(1), fangyu15(0),fangyu15(1), "5AD7F7", 0, 0.9, intX, intY //15防御
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor neli15(0),neli15(1), neli15(0),neli15(1), "A59A29", 0, 0.9, intX, intY //15内力
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
Tap sanxing(0), sanxing(1)
Delay 300
Tap lizan(0), lizan(1)
Delay 300
Tap tiaogu(0), tiaogu(1) //跳过
Delay 300
Tap tiaogu(0), tiaogu(1)
Delay 300
Tap tiaogu(0), tiaogu(1)
Delay 300
Tap jixu(0), jixu(1)
Delay 300
Tap linqu(0), linqu(1)
Delay 900
Next
//奋战
For 180
FindColor qixue30(0),qixue30(1) , qixue30(0),qixue30(1) , "9455DE", 0, 0.9, intX, intY //30气血
If intX > 0 And intY > 0 Then
Tap intX, intY
end if
FindColor wuli30(0),wuli30(1) , wuli30(0),wuli30(1) , "2145CE", 0
2017年05月07日 08点05分
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