Bug Fixes
问题修复
Fixed bug with Dragonfly sometimes not resetting properly when teleported away before engaging.
修复龙蝇在发现玩家之前被传送走后不会重置到岩浆池的问题。
Fixed bug causing Bee Queen to summon more Grumble Bees than normal whenever they chase players too far away while enraged.
修复由于雄蜂在愤怒状态下追赶玩家距离过远使得蜂王再次产生雄蜂从而导致雄蜂数量过多的问题。
Bundling Wrap is now learnt from a Blueprint dropped by Bee Queen (or Klaus's Loot Stash).
捆绑包裹只能通过蜂王掉落的蓝图学习(或者通过Klaus的脏物袋掉落)。
Mandrakes now have a chance to drop from Klaus's Loot Stash.
Klaus的脏物袋中添加了曼德拉草的掉落几率。
Unwrapping Bundled Supplies will now check for valid ground before dropping the items.
解开捆绑包裹时会检测物品是否能够掉落在当前位置。
Fossil Fragments lying on the ground can no longer be smashed by earthquake debris.
组装在地上的化石碎片不会再被地震时掉下的碎片摧毁了。
Broken Thulecite Crown will now auto-equip the next one immediately even if there is currently a shield.
铥矿王冠被击破时,即使触发了护盾效果,也会自动装备。
Fixed hair animation layering bug when mounted with a heavy object.
修复背着重物骑牛时头发动画的图层问题。
Beefalo will no longer walk away from you when you are trying to carry a heavy object onto it.
当你背着重物试图骑牛而走向牛时,牛不会因为随机走动远离你了。
Players will now play the correct animation when casting spells while mounted.
玩家在骑着牛(使用魔杖)释放咒语时会出现
正确的
动画了。
Fire Staff and Ice Staff can now be used while mounted.
骑牛时可以使用寒冰魔杖和火焰魔杖了。
/yawn and /sleepy emotes can now be used while mounted.
骑牛时可以使用/yawn和/sleepy表情了。
Blueprints can now be learnt while mounted.
骑牛时可以学习蓝图了。
Melted Mini Glaciers will now dry up in Summer or near a Campfire.
融化的小冰川会在火堆旁或者夏季干涸。
Fixed bug where Pengulls stopped spawning after the first year.
修复在第一年之后不产生企鹅的问题。
Fixed bug where poop thrown by Splumonkey can land and stay outside of valid ground.
修复便便被猴子扔到地面有效区域以外后不被消除的问题。
Fixed bug where Hounds can sometimes fail to spawn for players standing near the edge of the world.
修复当玩家站在海边时猎狗可能无法刷出的问题。
Fixed crash sometimes when a Player disconnects during Hound attacks.
修复玩家在有猎狗袭击时断开连接导致的崩溃。
Fixed bug where auto-attack fails to target Werepigs drawn to the Moon Stone.
修复无法自动攻击被月石基座吸引而来的疯猪的问题。
Fixed bug where Shadow Chesspieces sometimes have a long delay before transforming.
修复棋子变形为暗影发条前出现过长延时的问题。
Fixed bug where hammering an Ancient Pseudoscience Station can sometimes fail to produce a random spawn.
修复锤远古遗迹时没能在附近随机生成物体的问题。
Fixed bug where Giants were not destroying Mini Glaciers properly.
修复巨兽无法正确摧毁迷你冰山的问题。
Fixed bug where Pengulls did not react properly when damaged by Blow Darts.
修复企鹅被吹箭攻击后无法正确做出反应的问题。
Fixed bug where Poison Birchnut Trees will never resume combat once they have gone off-screen once.
修复桦树精离开过屏幕范围后不会进行攻击的问题。
Fixed crash sometimes when Poison Birchnut Trees go off-screen.
修复桦树精离开屏幕范围后可能出现的崩溃问题。
Fixed item drop bugs for various structures when Deconstructed or hammered.
修复多种建筑被摧毁或锤掉后物品掉落时的问题。
Fixed bug where Ghosts can sometimes still do damage after dying.
修复有时鬼魂死亡后仍能造成伤害的问题。
Fixed bug where insanity overlays sometimes do not show up properly when a player loads in with low sanity.
修复玩家在低精神值时加载人物数据后可能导致低精神值特效图层显示不正确的问题。
Fixed bug where Buzzards and other flying creatures can sometimes appear to be stuck in the air.
修复秃鹫以及其他飞行生物可能卡在空中的问题。
Fixed bug where Lucy did not remember if she possessed an Axe or Luxury Axe after shutting down and resuming a world.
修复在世界关闭再恢复后,Lucy会忘记她是否拥有(直译,含义未知)一把普通斧头或黄金斧头的问题。
Fixed bug where some caged Birds never fall asleep.
修复某些鸟笼中的鸟不睡觉的问题。
Poisoned Canaries will no longer trigger Bird Traps and become invisible.
中毒的金丝雀不会再因被捕鸟器捕捉后变得不可见。
Spore Clouds will no longer make pets go hungry.


不会加速宠物饥饿。
Flowers planted by players or bees will no longer grow back after being picked.
玩家种植的以及蜜蜂变化成的花被采摘之后不会再生。
Fixed bug where burnt Flowers would not grow back over time.
修复花烧毁后不再生的问题。
Fixed bug where Players can sometimes encounter a single rogue Eye Plant somewhere in the World.
修复玩家可能在世界中遇到一个单独的眼球草的问题。
Fixed bug where Earthquake frequency customization had the opposite effect.
修复地震频率设置效果颠倒的问题。
Fixed bug where Klaus's Deer could sometimes spawn in the ocean.
修复Klaus的鹿可能出现在海上的问题。
Fixed bug where Lanterns picked up by the mouse cursor did not turn off when another item was equipped onto the hand slot.
修复用鼠标拿起装备中的提灯然后把其他装备放到武器栏中后提灯不关闭的问题。
Optimizations for particle and sound effects on objects such as Torches.
优化火把这类物品的粒子效果和音效。
Physics optimization for recently placed structures.
对新建造的建筑进行物理优化。
Minor reduction to the collision radius of Wardrobes and Meat Bulbs.
略微减少衣柜和食人花球茎的碰撞体积。
Caves world gen is now guaranteed to add the Ancient Guardian.
洞穴一定会生成远古守护者。
Forest world gen is now guaranteed to add the Pig King.
地上一定会生成猪王。