level 4
Sbeam原文:
There are 2 major features introduced in this patch.
The 1st feature is the initial implementation of weapons for vehicles. This can be seen on the new armored vehicles. This is a first pass implementation, and may add the ability to rotate your cannon or have it controlled by one of the passenger slots in the future. Armored Vehicles currently do not use ammo, but fire slowly (once per 8 seconds). We will likely add an ammunition resource in the future.
The 2nd feature is the introduction of a new ruleset GUI. If you use the /ruleset command or click on the new Ruleset button from the GUI you will find the ruleset now has a GUI that you can interact with. This will make it much easier to change all the configuration values if you are playing on your own server or if playing single player. If you are playing on a server that you do not have GM access to you can see the values, but not change them. Changes made are live and will be saved as well for any future play sessions.
Rounding out the patch we also introduced a new Beam SMG weapon that has a faster fire rate, but does less damage than a Beam Rifle.
Audio
Vultures now have unique sound effects.
Graphics
When weapons are fired into the water it will now create splashes.
Adjusted or added the physical material settings of 18 different weapons or tools to allow them to react differently visually when damaged.
Items and Fittings
Introduced new Beam SMG weapons. The role of these weapons is somewhere between a Beam Rifle and a Chain Gun. They have a faster rate of fire and DPS than beam rifles, but a shorter range and less damage per shot. They have increased range in comparison to a chain gun, but use Beam Cartridges rather than slug Ammunition.
Siege weapons (Rocket Launchers, Grenade Launchers, and Mini-Explosive Launchers) received roughly a 10% boost to their damage.
Miscellaneous
Added some new phrases to the profanity filter.
Resources
Steel knives can now be used to obtain seeds from Herbal Flowers.
Trade Skills
It now requires 8 Ranged skill to acquire the Chain Gun recipe. This is one higher than was previously the case for balance purposes.
Armored Vehicles can now be created with an Electronics skill of 10.
Beam SMGs can now be crafted with a Ranged skill of 7 or higher.
You can now grow Herbal Flowers from seed. This plant requires little carbon or nitrogen, but a lot of water and takes longer to grow than most other plants.
User Interface
There is now a ruleset button in the escape menu for easier access.
If you type /ruleset you will now get a Configuration Window that shows the current configuration values for the server. If you are playing single player or a GM on the server you can change the values and save them back to the server. Once saved the values will be changed on the server and then be used anytime the game is loaded after that.
Vehicles and Mounts
Vehicles can now have weapons. This can be seen on the new armored vehicles. This is a first pass implementation, and may add the ability to rotate your cannon or have it controlled by one of the passenger slots in the future. Armored Vehicles currently do not use ammo, but fire slowly (once per 8 seconds). We will likely add an ammunition resource in the future.
Armored Vehicles have been introduced. These require more resources to create than the Off Road Vehicles, and are significantly slower in both their movement and control. They can take more damage however, and have a slow firing cannon that can be used while driving.
Bug Fixes
Updated some of the filtered phrases in the profanity filter to remove some incorrectly flagged bits of text. Please let us know if you run into any more.
Altered the grammar used when items are ready to break so that it can be written properly in all cases.
Traps should no longer deal damage to pets owned by the trap owner.
The Vulture Whistle item description no longer erroneously claims to summon a Setlang.
Potentially fixed an issue which could cause more charges to be consumed from tools than was intended.
Fixed an issue which was preventing seeded Lesapen Fruit from maturing properly.
PS:码完之前请勿插楼,LZ会配上图片
2016年07月18日 05点07分
3
level 4
项目和配件
引入了新的光束SMG的武器。这些武器的作用是介于光束步枪和链炮之间。它们有火更快的速度,DPS比光束长枪小,但是较小的范围,每次射击损害小。他们相比,链枪增幅,而用光束墨盒,而不是塞弹药。
攻城武器(火箭筒,榴弹发射器,和Mini-爆炸发射器)收到大约10%的提升他们的伤害。
2016年07月18日 06点07分
9
level 4
贸易技巧
现在需要8个远程技能获取链炮配方。这是一款高于以前是平衡的目的的情况。
装甲车辆现在可以用10的电子技能创建。
梁冲锋枪现在可以用7或更高的远程技能制作。
现在,您可以从种子成长草本花卉。这家工厂只需要很少的碳或氮,但大量的水和花费的时间比大多数其他植物的生长。
2016年07月18日 06点07分
12
level 4
用户界面
现在有在更容易获得逃生菜单中选择一个规则集按钮。
如果您键入/规则集你将得到一个配置窗口,显示服务器的当前配置值。如果你是玩单人游戏或GM的服务器上,您可以更改的值,并将其保存到服务器。一旦保存的值将在服务器上改变,然后可用于任何时间游戏之后加载。
刚才提到的自定义难度的
2016年07月18日 06点07分
13
level 4
车辆和底座
车辆现在可以有武器。本上可以看到新的装甲车。这是第一遍实施,并可能增加旋转你的大炮,也可以由在未来乘客插槽中的一个控制的能力。装甲车辆目前不使用的弹药,但慢慢地火(8秒一次)。我们可能会在将来增加弹药的资源。
装甲车辆相继出台。这些都需要更多的资源,创造比越野车,并在这两个他们的运动和控制显著慢。然而,他们可以采取更多的伤害,并且有一个可以在驾驶时使用一个缓慢的射击炮。
2016年07月18日 06点07分
14
level 4
Bug修复
1.修复了文本错误,如果你碰上了,请让我们知道。
2.改变所使用的语法时物品准备突破,以便它可以在所有情况下正确写入。
3.陷阱不再处理由陷阱所有者拥有的宠物伤害。
2016年07月18日 06点07分
16
BUG修复还有3个就不码了,度娘删了好几次了
2016年07月18日 06点07分
level 11
机翻也是一定的靠语文,大部分还是能看懂的→_→。想了一下既然没有翻译那就加精咯
2016年07月18日 06点07分
19