level 11
This build features localization improvements, quite a bit of siege related PvP balance changes, day/night synchronization improvements, crafting window optimization to improve performance when it is open, and an assortment of other bug fixes and tweaks.
Housing
Reduced the distance that players are launched from force fields.
Increased radius for restricting building near another's land from 50m to 60m. With the existing 20m radius for wall building restrictions, this will increase the buffer between opponent walls from 10m to 30m.
Reduced attack speed but increased DPS of standard turrets.
Tweaked the base hit points of many structure types. In general larger buildings received a larger boost to health, smaller structures and walls received a small boost. These are all still adjustable using the server configuration flag as well, only the baseline values have changed.
Items and Fittings
Slightly reduced the base damage of Mini-Explosive explosions against normal targets. They are still the best overall damage if used properly in a siege.
Miscellaneous
We've continued Localization work, there is now support for strings which were previously unavailable for translation. We are also working on additional languages though none were ready in time for the patch.
Optimization
Optimized the Mini-Explosive particle effects.
Player vs. Player
Turrets now keep track of players which have damaged them recently. They use this information to periodically fire beyond their normal firing distance at those attackers. This is intended to provide some defense against long range snipers.
Siege weapons now have a 25% damage bonus vs. Structures.
Non-siege weapons now only do 20% damage when attacking Structures.
Trade Skills
Reduced the resource costs of Turrets and Tesla Turrets.
Reduced the resource costs of Crawler Bots.
Resin has been changed from Survival to Refining skill.
User Interface
Made some minor cosmetic changes to the inventory window.
Changed the Video Option "Motion Blur" to be off by default.
Inventory items dropped on the ground now show their name in the HUD target display
Added Flags to language selection and also a save and retrieve language from game settings.
Improved the code used to build the recipes list. It should perform much better with a lot of recipes now.
Applied a potential fix to the Game Options window, to prevent it from being unresponsive after posting.
Bug Fixes
Fixed a typo in the Tesla Turret description.
Fixed a bug with the message when consuming Setlang Steaks.
Fixed a bug which was allowing players to damage other players who should have been immune to PvP (due to respawn) in some cases.
The hand icon will no longer appear after looting a dead mob.
Fixed a targeting issue that would sometimes make it impossible to open a supply chest.
You should now only see one "You have killed..." message after defeating a mob.
Fixed an issue that could cause empty action bar slots to not receive new items.
Corrected a typo in the Off-Road Vehicle Key description.
The time of day should now match for all players on a server.
Fixed an error that prevented some structures from being demolished.
Fixed a bug which was causing structures like force fields to not be removed once they were destroyed.
Phosphori Axes can now be used to harvest hides from corpses.
Fixed a typo in the error message you receive if you try to place a turret in a bad location.
Fixed a typo with Medical Bot heal message.
The Helltyr Adrenaline description is no longer cut off on the crafting window.
Fixed the flags positions in Main Menu.
It no longer declares that you have created a vehicle when you create Helltyr Adrenaline.
2016年05月19日 10点05分