5月12日开发者发布的更新情报
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level 11
1L祭滑稽天神[滑稽]
2016年05月19日 10点05分 1
level 11
This build features localization improvements, quite a bit of siege related PvP balance changes, day/night synchronization improvements, crafting window optimization to improve performance when it is open, and an assortment of other bug fixes and tweaks.
Housing
Reduced the distance that players are launched from force fields.
Increased radius for restricting building near another's land from 50m to 60m. With the existing 20m radius for wall building restrictions, this will increase the buffer between opponent walls from 10m to 30m.
Reduced attack speed but increased DPS of standard turrets.
Tweaked the base hit points of many structure types. In general larger buildings received a larger boost to health, smaller structures and walls received a small boost. These are all still adjustable using the server configuration flag as well, only the baseline values have changed.
Items and Fittings
Slightly reduced the base damage of Mini-Explosive explosions against normal targets. They are still the best overall damage if used properly in a siege.
Miscellaneous
We've continued Localization work, there is now support for strings which were previously unavailable for translation. We are also working on additional languages though none were ready in time for the patch.
Optimization
Optimized the Mini-Explosive particle effects.
Player vs. Player
Turrets now keep track of players which have damaged them recently. They use this information to periodically fire beyond their normal firing distance at those attackers. This is intended to provide some defense against long range snipers.
Siege weapons now have a 25% damage bonus vs. Structures.
Non-siege weapons now only do 20% damage when attacking Structures.
Trade Skills
Reduced the resource costs of Turrets and Tesla Turrets.
Reduced the resource costs of Crawler Bots.
Resin has been changed from Survival to Refining skill.
User Interface
Made some minor cosmetic changes to the inventory window.
Changed the Video Option "Motion Blur" to be off by default.
Inventory items dropped on the ground now show their name in the HUD target display
Added Flags to language selection and also a save and retrieve language from game settings.
Improved the code used to build the recipes list. It should perform much better with a lot of recipes now.
Applied a potential fix to the Game Options window, to prevent it from being unresponsive after posting.
Bug Fixes
Fixed a typo in the Tesla Turret description.
Fixed a bug with the message when consuming Setlang Steaks.
Fixed a bug which was allowing players to damage other players who should have been immune to PvP (due to respawn) in some cases.
The hand icon will no longer appear after looting a dead mob.
Fixed a targeting issue that would sometimes make it impossible to open a supply chest.
You should now only see one "You have killed..." message after defeating a mob.
Fixed an issue that could cause empty action bar slots to not receive new items.
Corrected a typo in the Off-Road Vehicle Key description.
The time of day should now match for all players on a server.
Fixed an error that prevented some structures from being demolished.
Fixed a bug which was causing structures like force fields to not be removed once they were destroyed.
Phosphori Axes can now be used to harvest hides from corpses.
Fixed a typo in the error message you receive if you try to place a turret in a bad location.
Fixed a typo with Medical Bot heal message.
The Helltyr Adrenaline description is no longer cut off on the crafting window.
Fixed the flags positions in Main Menu.
It no longer declares that you have created a vehicle when you create Helltyr Adrenaline.
2016年05月19日 10点05分 2
level 11
建造特征定位的改进,不少PVP相关的平衡的变化,昼夜同步改进,提高了工艺窗口打开时的性能,以及其他各种错误修复和调整。
住房
减少了力场发射玩家的距离。
另一个人的土地同你的建筑的间隔增加50m至60m。伴随20m距离的墙体限制,这将增加10-30m的缓冲距离
降低普通炮台攻击速度,增加DPS(输出)。
调整基础命中的一些结构。较大的建筑物的生命值得到了较大的提升,较小的结构和墙壁受到了小的提升。这些都是可调的服务器配置的标志,只有基线值已经改变。
项目和配件
轻微减少对正常目标的小爆炸的基本伤害。如果使用得当,他们仍然是最好的整体破坏方式。
其他
我们继续本地化工作,现在有一些以前无法翻译的字符串。我们也在做额外的语言,虽然没有人及时准备补丁。
优化
优化了小爆炸的粒子效果。
PVP
炮塔现在能持续跟踪最近攻击过它们的玩家。它们利用这些信息周期性地射击超出它们普通武器攻击距离的那些攻击者。这是为了提供一些远程防御手段。
围攻武器攻击建筑增加25%的伤害。
非攻击性武器攻击建筑只有20%的伤害。
交♂易技能
降低炮塔和特斯拉电塔的资源花费。
减少履带机器人的资源花费。
制作树脂的技能由生存转到精炼。
用户界面
对库存窗口做了一些轻微的更改。
改变了默认的“运动模糊”视频选项。
掉在了地上的库存物品现在会在HUD上显示自己的名字
增加了对语言选择的标志,还可以从游戏设置中保存和检索语言。
改进了构建食谱列表的代码。现在它应该能更好的展示食谱。
应用了一个潜在的修复游戏选项窗口,以防止它的反应延迟。
漏洞修补
更改了特斯拉电塔的描述中的一个错字。
修正了一个消费赛特兰的牛排时出现的错误信息。
修正了那些本应该免疫的PVP玩家会受到伤害的错误。
“手”的图标将不再在搜刮暴徒之后出现。
修正了一个针对性的问题,有时会使它不能打开供应箱。
你现在击杀暴徒之后应该只会看到一个“you have killed”的消息。
修正了一个问题,可能导致空动作栏位不能放置新物品。
修正了对越野车钥匙的一个错误描述。
同一服务器中所有玩家的时间会被匹配好。
修正了一个一些结构莫名其妙被拆除的错误。
修正了一个造成力场的结构在被破坏之后不被删除的错误。
磷轴可以用在尸体中收获隐藏物品。
修正了如果你会把小刀放到一个可啪的位置(隔空抓刀?)的错误。
修正了医疗机器人医治的消息的错误。
helltyr肾上腺素的描述不再是切断对工艺窗口。
修正了主菜单中的标志位置。
当你创建helltyr肾上腺素时将不再显示你创建了一辆汽车。
2016年05月19日 11点05分 3
这里是楼主的渣渣翻译,如果你可以做的更好,不妨来帮忙[滑稽][滑稽]
2016年05月19日 11点05分
level 11
累死宝宝了,真难翻译
2016年05月19日 11点05分 4
level 1
支持个先~
2016年05月19日 12点05分 5
level 10
这么长一段[滑稽]
2016年05月19日 13点05分 6
开发商发多少我翻译多少咯,这游戏现在处于完善内容和修bug状态,更新多很正常
2016年05月19日 13点05分
@路易十六夜咲夜 真是辛苦了,翻译不是件好差事[滑稽]
2016年05月19日 13点05分
@夜夜笙箫🌿 先为我自己的渣英语和脑残汉语水平道歉
2016年05月19日 13点05分
@路易十六夜咲夜 翻译多了就能熟能生巧了
2016年05月19日 13点05分
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