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举个例子,假如保存的时候保存了四个数据,json文本如下:[
{
"Name":"a",
"PositionX":0.0,
"PositionY":0.0,
"PositionZ":0.0,
"RotationX":0.0,
"RotationY":0.0,
"RotationZ":0.0,
"Angle":0.0,
"obj":"444900-100 (UnityEngine.GameObject)",
"ref":"NewPosObj(Clone) (UnityEngine.GameObject)",
"AxisX":"0",
"AxisY":"0",
"AxisZ":"0"
}
{
"Name":"b",
"PositionX":0.0,
"PositionY":0.0,
"PositionZ":0.0,
"RotationX":0.0,
"RotationY":0.0,
"RotationZ":0.0,
"Angle":0.0,
"obj":"444900-101 (UnityEngine.GameObject)",
"ref":"NewPosObj(Clone) (UnityEngine.GameObject)",
"AxisX":"0",
"AxisY":"0",
"AxisZ":"0"
}
{
"Name":"c",
"PositionX":0.0,
"PositionY":0.0,
"PositionZ":0.0,
"RotationX":0.0,
"RotationY":0.0,
"RotationZ":0.0,
"Angle":0.0,
"obj":"444900-102 (UnityEngine.GameObject)",
"ref":"NewPosObj(Clone) (UnityEngine.GameObject)",
"AxisX":"0",
"AxisY":"0",
"AxisZ":"0"
}
{
"Name":"d",
"PositionX":0.0,
"PositionY":0.0,
"PositionZ":0.0,
"RotationX":0.0,
"RotationY":0.0,
"RotationZ":0.0,
"Angle":0.0,
"obj":"444900-103 (UnityEngine.GameObject)",
"ref":"NewPosObj(Clone) (UnityEngine.GameObject)",
"AxisX":"0",
"AxisY":"0",
"AxisZ":"0"
}
]
读取的时候读不出来,总是只显示第一个元素的名称。请大神指教。