level 1
我一直没看到过关于 Sheltered 每次更新后,描述新内容是什么的帖子。 所以打算开一个。
英文原文 - 附带人工翻译
2015年08月22日 13点08分
1
level 1
Patch Notes: Update #1
Characters dying when catatonic no longer remove all objects upon returning to a save-game.
更新日记: 版本#1
疯了的角色再也不会在读取存档后,全部状态条被清零(比如,口渴度,饥饿度 什么的)。
2015年08月22日 13点08分
3
level 1
Patch Notes: Update #3
New Features:
• Characters become desensitised to cannibalism after repeated harvesting of corpses.
• Characters can end the suffering of another catatonic character.
• Other family members can continue crafting objects that other character has started.
• Binoculars and Metal Detectors are now craftable.
• Rat Traps are now craftable.
• Characters now explain why they are unable to use punching bag due to them being tired.
• Lumber Yard is now a discoverable location on the map.
• New art for shelter visitor interface.
• Audio feedback added to notify player that third task given to character is not registered.
• Various actions now have sound effects.
• Locations now have their available items randomised periodically.
• Increased number of scrap yards that can be found.
• Added sound effect for cycling between characters.
• Added audio to encounter results.
• The journal will now reflect characters becoming desensitised to murder after repeated killings.
• Added new background images for the following locations:
- Bank
- Lumber Yard
- Factory
Bug Fixes:
• Tier 2 shower now uses correct icon at Work Bench.
• Players can now scroll through their storage inventory.
• Characters no longer become stuck when two parties return from an expedition at the same time.
• Added several missing translations.
• Parties no longer become stuck at locations when 2 separate parties radio in at the same time
• Player can now scroll through storage inventory when storing items found during expedition.
• Experience gains and level ups for characters on expeditions no longer appear at top left corner of shelter view.
• Occupied graves now save correctly after game is exited.
• Increased experience received from using punch bags
• Increased experience received for winning in combat
• Catatonic characters no longer have a text string in their hover over state.
• Limited the number of clothing colours available to NPCs to prevent odd coloured garments.
• Bucket Toilet now consumes less water when cleaned.
• Changed the stats for characters that are recruited at the shelter so they are similar to those found in the wasteland.
• The Journal can now be closed with the ‘X’ button
• fixed not being able to close the "locations searched" summary panel
• fixed several instances of overlapping text labels in other languages across various panels
• Fixed "owned" count of tools, food, water, books, toys and records when in the item transfer panel
• The jukebox now works and plays music
更新日记: 版本#3
新东西:
游戏结束页面,现在可以 记录 每个角色的死亡原因
当角色死亡后,日记本上就会显示一段关于这次死亡的日记
信息版面被加入了 自定义屏幕,用来解释探索进度和路线
信息版面被加入了 最终自定义屏幕,用来解释动物的能力
加入 油漆
工具的介绍现在会讲述 每个工具的用途
书,碟,玩具 现在可以放物资箱子里了
新背景
游戏中弹出的教程,现在会弹出关于 生病 的资料 (当你角色得病的时候)
当第一个死了后,游戏中弹出的教程会弹出关于 死亡 的资料
加入介绍 自动化 的教程
加入 猫狗的碗上面的图标
现在 地图会告诉你,你最后一次去某建筑物拜访的时间
现在角色会告诉你,厕所没水 什么的
BUG修复
车现在能在修复后启动了
移动“家具”的页面,现在更人性化
声音+语言 设定,会自动保存
2015年08月22日 14点08分
6
level 11
哎哟不错哟
-- ิۖิۣ ۣۣۖۖۖۖิۖิิۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิ ۖิิۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิ ۖิิۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิۖ
ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิ ۖิิۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖิ ۖิิۣۣۖۖิۣ ۣۣۖۖۖิۖิิ ۣۣۖۖ ۖ ۣۣۖۖۖิۖิ这里是高端霸气上档次,狂拽炫酷吊炸天,低调奢华有内涵的呵呵。——来自呵呵 (才不会告诉你是用来刷经验的)
2015年08月23日 10点08分
9