USKP全部套件正式开始合并工作,预计11月完成,以后统称为USLEEP
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level 12
齿下问 楼主
这一话题去年就开始讨论,USKP作者Arthmoor为此还在多个mod论坛开贴投票与讨论。初次投票结果为,75%赞成,25%反对合并,反对 者理由主要集中在,有的玩家没有全部DLC或不愿意加载全部DLC,以及USKP作为许多mod的前置mod,合并工作会造成兼容问题。
Arthmoor对此的解决方式是,继续开发“本体+DLC”分离式的补丁,直到时机成熟——也就是bug数量降至相当低的范围内,再开始合并工作。这样做一来可以让无法负担游戏全部DLC费用的玩家拥有更多时间去等待游戏降价,二来也给了还在更新的其他依赖USKP的mod足够的准备时间。
USKP 2.1.3即将发布,Arthmoor认为时机已经成熟。前天他正式宣布将在2.1.3版本发布后着手USLEEP(Unofficial Skyrim Legendary Edition Patch)的开发,这需要几个月的时间,11月份左右发布初版。
合并的好处很多,精简代码、提高执行效率、改善mod兼容性,还有很重要的一点,它可以解决许多跨DLC的bug,比如原版的结婚系统、炉火DLC的领养系统在龙裔DLC的自宅不生效的问题。
楼下贴上Arthmoor原文。
2015年07月21日 14点07分 1
level 12
齿下问 楼主
As many of you may remember, last year around this time we conducted a poll on whether or not it was the right time to consider unifying the unofficial patches into a single package. At the time, about 25% of those who responded to the poll were still in a position where they did not have all 3 DLCs for the game. So we decided against merging everything at that time.
Fast forward to today, it's become quite clear that that 25% is far less than it was, and more and more people have been asking when we're going to be doing this. This post is your answer.
Shortly after the release ofUSKP2.1.3, we will begin the process of unification to merge the vanillaUSKPplus all of the DLC patches into one all encompassing mod, which will be known as "Unofficial Skyrim Legendary Edition Patch", or USLEEP for short. A mouthful, but a catchy acronym.
We have decided that the best course of action will be to rename the esp to match the mod's updated name. It will remain an ESP file flagged as an ESM as that makes the process of working on it less of a hassle for us and as has been proven, the game, CK, and existing mod management tools are completely fine with it. We have also verified that switching the ESP name will not cause any scripts modified by the project, or added new to the project, to throw Papyrus errors. The only side effect will be that the retroactive update scripts will all run again. That shouldn't cause any problems though and we'll make sure any scripts manipulating formlists are safeguarded against generating duplicate references in them.
The hi-res DLC patch will remain a separate entity as many people do not use it for one reason or another and it's not considered part of the "Legendary Edition" of the game either.
We estimate the time needed to do the work of merging everything together and then putting it through testing will take a few months. So we are not anticipating another release for the project between now and November while this work is done. Time commitments to other things are the main reason for this, so we figure giving ourselves enough time for that is prudent. Plus this also gives enough warning ahead of time that we're going forward with this.
As many existing issues as we could resolve for the 2.1.3 release cycle have now been cleared from the tracker and any issues remaining that are not feasible to fix have been closed appropriately. Any new issues submitted after this point will need to wait until the unification process is complete before we will even begin to consider touching them. Please, DO report them, just don't expect action for awhile. If it should become necessary (God forbid) for a hotfix to be released before the unification is done, then that will be the ONLY issue that will be addressed and will be handled only in whatever patch it may affect.
After the unification process is done, the existing separated patches will no longer receive updates. The files will remain up in their existing entries but will be frozen and the comment threads closed where possible. All future support will be handled on a single file entry for the unified project on each site it is hosted on.
Mods which rely on using theUSKP/UDGP/UHFP/UDBPare strongly urged to make plans to switch over to the new master file when it's ready. Other mods which import fixes from the unofficial patches are also strongly urged to make sure they are up to date before November. It would also be best if any translated versions of the patches out there get synced up with 2.1.3 so that as many people as possible will have access to them while the unification is underway.
We will have a testing release at some point before the unified patch is ready to go live. The usual cautions against using beta copies on saves you intend to keep will apply. That step is going to last no less than a full month so that there's time enough to shake out any bugs that result from the process.
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Some of you may also be wondering what this means for my own projects that make use of the unofficial patches as masters. These will all be converted as needed to run using the unified patch file. Post-unification, I will not release mods that rely on the individual patch files. So things like Bring Out Your Dead, Cutting Room Floor, Ars Metallica, and other stuff, will all get taken care of on whatever schedule fits best as the process moves along. In the case of Cutting Room Floor, this will also open the door to adding cut DLC content that's been getting logged to the tracker. So it'll be worth it
Once I make these transitions, any old copies relying on the old patch files will be frozen.
2015年07月21日 14点07分 2
level 12
齿下问 楼主
一如既往地无人问津啊[汗]
2015年07月21日 14点07分 3
level 14
[滑稽]这个家伙不老实,坏坏的,都不帮四代擦屁股
三代的屁股也不帮
2015年07月21日 14点07分 4
三代时他不在做这个,没什么;四代的非官方补丁,直到今年年初还在更新,够让人敬佩了。
2015年07月21日 14点07分
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:[滑稽]三代他是学徒,四代他是合伙,五代就是挑头,哇,超励志[勉强]
2015年07月21日 15点07分
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һ����������
:还有这段历史,不过有什么问题么
2015年07月21日 16点07分
level 10
[阴险]先找字典去
2015年07月21日 16点07分 5
level 11
官方继续乐呵呵开发下一代bug卷轴
2015年07月21日 16点07分 6
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