level 15
台南鄉民
楼主
在我写某个MOD的时候发现那个决议错乱,赫然发现是 any_close_relative 不仅不作用还造成决议错乱,於是先确认再三原版还有哪里使用 any_close_relative ,於是我就发现achievement_events.txt 中的 Family Bliss 使用了那语句:
# Family Bliss
character_event = {
id = 721
hide_window = yes
ai = no
trigger = {
NOT = { has_character_flag = achievement_family_bliss }
any_close_relative = {
count = 6
is_friend = ROOT
}
}
mean_time_to_happen = {
days = 1
}
immediate = {
set_character_flag = achievement_family_bliss
}
}
应该就是要命的 any_close_relative 出问题了!
另外我已经回报那个BUG了 http://forum.paradoxplaza.com/forum/showthread.php?847395-2.3.3-Maybe-I-found-a-bug-why-quot-Family-Bliss-quot-works-wrong-!
2015年03月24日 17点03分
1
# Family Bliss
character_event = {
id = 721
hide_window = yes
ai = no
trigger = {
NOT = { has_character_flag = achievement_family_bliss }
any_close_relative = {
count = 6
is_friend = ROOT
}
}
mean_time_to_happen = {
days = 1
}
immediate = {
set_character_flag = achievement_family_bliss
}
}
应该就是要命的 any_close_relative 出问题了!
另外我已经回报那个BUG了 http://forum.paradoxplaza.com/forum/showthread.php?847395-2.3.3-Maybe-I-found-a-bug-why-quot-Family-Bliss-quot-works-wrong-!