Setup Instructions
============
This section tells you how to add/change animations. Note that the notecards from the old ZHAO won*t work with ZHAO-II. If you have an old ZHAO and you want to switch to ZHAO-II, you need a new notecard. If you don*t want to re-write a notecard by hand, rez the provided *Notecard Converter* object and follow its instructions.
This will only work if the ZHAO-II you have is modifiable. If you bought a ZHAO-II from someone that*s pre-packaged with animations and they removed modify permissions, I cannot help you with that. You could try picking up a free empty ZHAO-II from my store and moving your animations/notecards (beware of SL inventory bugs). So, assuming you have modify permissions on your ZHAO-II...
1. If you are wearing the ZHAO-II, detach it.
2. Find the ZHAO-II in your inventory. If you have multiple ZHAO-IIs, find the right one that you want to edit.
3. Make sure you*re on land where you can rez objects, and the auto return is several minutes long. If you*re not sure, go to a sandbox.
3. Press Ctrl-3 to bring up the edit window.
4. Drag the ZHAO onto the ground. It should be highlighted for edit.
5. On the Edit window, click the *More* button, then the *Content* tab. You are now viewing the content*s of the ZHAO-II*s inventory. If you have a lot of animations in the ZHAO-II*s inventory, wait a while for this window to finish refreshing.
6. Drag the animation(s) you want to add, from your own inventory, into the ZHAO-II*s inventory. Wait for the to animations show up in the ZHAO-II*s inventory. If you take the ZHAO-II back into your inventory too soon, you may lose animations due to SL inventory issues.
7. If you bought the ZHAO-II already pre-loaded with animations, it should have a notecard in it that*s already set up. I can*t tell you what this notecard will be called, but it should be easy to find. Find this notecard you want to edit, and drag it from the ZHAO-II*s inventory into your inventory.
8. If you bought an empty ZHAO-II from my store, it should have a notecard called *Default*. Copy the *Default* notecard into your inventory.
8. In your inventory, rename this notecard. Call it "My Anims" or something like that. Keep the name small, it needs to fit on a dialog menu button.
9. Open up the notecard. You*ll see lines in it that look like the following:
[ Walking ]
[ Sitting ]
... and so on. If the notecard was already set up with animations, the lines will look like this:
[ Walking ]MaleWalk1|MaleWalk2|DorkyWalk1
[ Sitting ]CrossLeggedSit|MaleSit1
10. Find the line that corresponds to the animation you want to add. For example, let*s say you*re trying to add a new *Sitting* animation. Find the line that starts with [ Sitting ]
11. If the line doesn*t have any animations in it, then at the end of the line, type the animation name. If the line already has some animation(s) in it, then at the end of this line, type the | character, and then type/paste the name of your animation. Make sure you don*t add any spaces around the animation names. Look at the other lines in the notecard to see what it should look like. Make sure you spell the animation name right. Make sure you have the capitalization right. A good way to do this is to copy the animation*s name by right-clicking on it and selecting *Properties*. Once you are done, it should look like this:
[ Sitting ]CrossLeggedSit|MaleSit1|NewAnimationYouAdded
12. Repeat the previous step for all the animations you want to add. You can repeat lines if you need to. For example, if you want to add a large number of walks, you can split them up across multiple lines like this:
[ Walking ]MaleWalk1|MaleWalk2|MaleWalk3
[ Walking ]MaleWalk4|MaleWalk5|MaleWalk6
Make sure that both lines start with [ Walking ], and the script will combine the specified animations.
13. Save this notecard.
14. Drag the notecard you just created/saved from your inventory into the ZHAO-II*s inventory.
15. Take the ZHAO-II back into your inventory.
16. Wear the ZHAO-II.
17. Click the Menu button on the ZHAO-II.
18. Click the *Load* button in the dialog menu.
19. Click the button that has the name of your new notecard in it.
20. Wait for the ZHAO-II to tell you that it*s finished loading the new notecard.
21. Your new animations should now be activated. If you added a new walk/sit/ground sit (for example, you added a 3rd walk), you need to select that number on the corresponding menu (click on Walks, then select the 3rd walk).
If you run into any trouble trying to make this work, see my profile picks for instructions on how to report your problems and get help.
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Changes from ZHAO
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This section is for people familiar with the old ZHAO.
The new (and hopefully improved) ZHAO-II - easier to setup, new features, less lag. This is a free product, and all the scripts are open source. You can distribute this product and modify/build upon it. Licensing information is provided at the end of this notecard.
The notecard format has changed. The new notecard is NOT backwards compatible with existing ZHAO notecards. If you don*t feel like re-writing the notecard by hand (and you probably won*t), rez the provided *Notecard Converter* object and follow its instructions. The reason for the change - I think the new notecard is a lot easier to set up. Open up the provided *Default* notecard to see the new format.
Inventory checks - ZHAO-II will warn you if it finds an animation in the notecard that*s not in inventory. This will help with typing errors, missing inventory, and so on.
Up to 12 walks, sits and ground-sits. Why 12? Because I*m lazy, and wanted to fit them on one dialog box.
As many stands as you want, until the script runs out of memory. If you add too many stands, the script will crash, and then you*ll have to remove some stands and reset the scripts. How many is too many? Hard to say, depends on how many other animations you*ve configured. Use the free memory as your guide - if it gets too close to 0%, you*re obviously asking for trouble.
New options for cycling stands. You can have stands cycle sequentially, or randomly. You can choose the time duration between stand changes. You can turn off automatic stand cycling, and use the *Next Stand* command to cycle stands manually.
Easier for developers to build and customize their own AOs. No more scripted texture changes, so you can apply whatever textures you want. The only visual impact of the script will be to set a green/gray tint on the root On/Off prim. Also, the main script can now be controlled by sending it link messages (details in the script comments). So you could design a new user interface and build a new HUD attachment, and use the ZHAO-II script to perform the AO functions.
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Licensing Information
=============
Please note that although this object allows you full technical permissions, you must still abide by the licensing terms specified below.
All the scripts are provided open source, under the GNU General Public License.
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
======================
Original Franimation Documentation
======================
Based on Francis Chung*s Franimation Overrider v1.8
Note: Francis Chung is not associated with ZHAO-II in any way. Please do not contact her or any of her friends/volunteers for support on ZHAO-II.
2014年11月12日 10点11分
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