@DXKite
这样有什么问题?
#include "SDL2/SDL.h"
main()
{
SDL_Window *win = NULL;//窗口
SDL_Renderer *render = NULL;
SDL_Renderer *ren = NULL;
SDL_Init (SDL_INIT_EVERYTHING);
win=SDL_CreateWindow
("SDL2 DRAW", 0, 0, 0, 0, 0);
render=SDL_CreateRenderer
(win, -1, NULL); //初始化
ren=SDL_CreateRenderer
(win, -1, NULL); //初始化
while (1)
{
SDL_SetRenderDrawColor
(render, 0 ,225, 0, 255);
SDL_RenderDrawLine
(render,0,0,480,800);
SDL_RenderPresent(render);
SDL_SetRenderDrawColor
(ren, 0 ,225, 0, 255);
SDL_RenderDrawLine
(ren,0,800,480,0);
SDL_RenderPresent(ren);
}
}
