level 10
城镇管理骑士团
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信息来源:多玩坦克世界;作者:你的样吇如往昔
内容:
8.10.2014
Posted on October 8, 2014 by Silentstalker — 77 Comments ↓
- apparently, Belarusian dictator/president Lukashenko knows about WoT, he mentioned it in recent “discussion” with teachers on teacher’s day (as something the kids do on computer)
显然,白俄罗斯的独-裁-者(dictator这里带有讽刺的意味)/总统 卢卡申科 也知道坦克世界这个游戏,他在最近一次的教师节上与老师们讨论了关于孩子们在电脑上都做些什么事情。
- on EU server, the results of the Type 62/KV-220 missions were: cca 15000 new Type 62′s and less than 3000 new KV-220′s (thanks to IRSanchez for this tidbit)
在俄服,Type 62/KV-220 活动结果是:大概1.5万辆62式和不低于3000辆的kv220送给了玩家
- developers are currently working on camo and spotting system overhaul to make scouts easier and TD’s harder to play
开发人员目前正全面重做伪装和点亮系统,目的是让侦查车玩起来更容易,让TD更难玩。
- in the following patch (or the one after that), last remnants of the original BigWorld engine code the game started with will be removed from WoT files and the game will then be basically using Wargaming’s very own engine
在接下来的补丁中(或者是某一个),原始的bigworld引擎残余的代码将开始从游戏文件中删除,然后使用WG自己搞的物理引擎 (译注:为了省钱吗?不好好做游戏,就搞这些没用的)
- in total, there are cca 300k clans all over the world in WoT (SS: previously, I wrote 200k, but that was incorrect)
全世界大概有30万军团
- in Strongholds, 15 different buildings are planned
在要塞模式中,计划做15种不同的建筑物
- apart from air recon, turrets, air raid and artillery fire mission, Stronghold consumables will also include minefields and smokescreen. They will be usable by the clan leader using something called “tactical pad”
除了空中侦查,地堡炮塔,空袭以及炮火支援,要塞模式的消耗品还会加入雷区和烟幕弹。它们都可以通过军团长功能下一种叫做战术板的东西来使用。
- for Kharkov map alone, over 6500 pieces of walls and 850 buildings have to be reworked under Havok
Havok引擎下的哈尔科夫地图,就有超过6500面墙壁以及850幢建筑物需要重新制作。
- WG does not actively work with militaries on promoting the game
WG没有主动与军队合作来推销这款游戏
- Wargaming considered adding the option of configuring the vehicles in the hangar using the WG Assistant software via API, but this was scrapped for now due to insufficient API security
WG曾考虑通过应用程序接口使用WG辅助软件对车库内的车辆进行配置,但暂时由于API的安全性还不够好而取消了。
2014年10月09日 23点10分
1
内容:
8.10.2014
Posted on October 8, 2014 by Silentstalker — 77 Comments ↓
- apparently, Belarusian dictator/president Lukashenko knows about WoT, he mentioned it in recent “discussion” with teachers on teacher’s day (as something the kids do on computer)
显然,白俄罗斯的独-裁-者(dictator这里带有讽刺的意味)/总统 卢卡申科 也知道坦克世界这个游戏,他在最近一次的教师节上与老师们讨论了关于孩子们在电脑上都做些什么事情。
- on EU server, the results of the Type 62/KV-220 missions were: cca 15000 new Type 62′s and less than 3000 new KV-220′s (thanks to IRSanchez for this tidbit)
在俄服,Type 62/KV-220 活动结果是:大概1.5万辆62式和不低于3000辆的kv220送给了玩家
- developers are currently working on camo and spotting system overhaul to make scouts easier and TD’s harder to play
开发人员目前正全面重做伪装和点亮系统,目的是让侦查车玩起来更容易,让TD更难玩。
- in the following patch (or the one after that), last remnants of the original BigWorld engine code the game started with will be removed from WoT files and the game will then be basically using Wargaming’s very own engine
在接下来的补丁中(或者是某一个),原始的bigworld引擎残余的代码将开始从游戏文件中删除,然后使用WG自己搞的物理引擎 (译注:为了省钱吗?不好好做游戏,就搞这些没用的)
- in total, there are cca 300k clans all over the world in WoT (SS: previously, I wrote 200k, but that was incorrect)
全世界大概有30万军团
- in Strongholds, 15 different buildings are planned
在要塞模式中,计划做15种不同的建筑物
- apart from air recon, turrets, air raid and artillery fire mission, Stronghold consumables will also include minefields and smokescreen. They will be usable by the clan leader using something called “tactical pad”
除了空中侦查,地堡炮塔,空袭以及炮火支援,要塞模式的消耗品还会加入雷区和烟幕弹。它们都可以通过军团长功能下一种叫做战术板的东西来使用。
- for Kharkov map alone, over 6500 pieces of walls and 850 buildings have to be reworked under Havok
Havok引擎下的哈尔科夫地图,就有超过6500面墙壁以及850幢建筑物需要重新制作。
- WG does not actively work with militaries on promoting the game
WG没有主动与军队合作来推销这款游戏
- Wargaming considered adding the option of configuring the vehicles in the hangar using the WG Assistant software via API, but this was scrapped for now due to insufficient API security
WG曾考虑通过应用程序接口使用WG辅助软件对车库内的车辆进行配置,但暂时由于API的安全性还不够好而取消了。