关于盗贼的更新
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level 1
bighead3827 楼主
在NGACN上看到的,谁知道有中文的或者是帮忙翻译下Rogues Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time. Cheat Death: A combat log message will now show when this ability activates and now has an animation. Improved Backstab is now called Puncturing Wounds. Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%. Improved Sprint: This ability will now always remove Entangling Roots. Sap mechanic changed from “Incapacitate” to “Sap”. This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change. Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled. 
2008年03月03日 08点03分 1
level 0
速度译
2008年03月03日 08点03分 2
level 1
bighead3827 楼主
东凑西凑的,发现没什么大变化Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time. 消失:不会再令插件在消失状态清除后错误的让图标存在 Cheat Death: A combat log message will now show when this ability activates. 假死:当触发后将在战斗记录中显示 - Improved Backstab is now called Puncturing Wounds.- Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%.- “强化背刺”现在改名为“刺伤”,它增加“背刺”的致命一击率10/20/30%,同时增加“毁伤”的致命一击率5/10/15%。- Improved Sprint: This ability will now always remove Entangling Roots.- “强化疾跑”:此技能现在总是可以移除“纠缠根须”。Sap mechanic changed from “Incapacitate” to “Sap”. This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change. 增加可以被闷棍的目标 这将允许以前不可以被闷棍的人型怪物从免疫变得容易被闷棍,但是他们仍然免疫凿击.注意以前可以移除闷棍的动作现在仍然会移除Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled. 潜行状态下的技能,现在可以在消失状态下使用并不取消消失了
2008年03月03日 09点03分 3
level 0
最后1条是真的?那我可以偷袭+伏击?
2008年03月03日 09点03分 4
level 1
速度来人翻译…2.4内容翻译开组啦!来的速度!
2008年03月03日 09点03分 5
level 3
Rogues Abilities that can be used while stealthed, without breaking stealth, can now be cast without breaking Vanish when used at the same time. 盗贼能够在潜行状态下使用的技能将不会打破潜行状态,同时也不会影响消失。
2008年03月03日 10点03分 6
level 3
Cheat Death: A combat log message will now show when this ability activates and now has an animation. 假死:将能够在战斗记录中正确记载了,并且假死有了个动画效果。
2008年03月03日 10点03分 7
level 3
Improved Backstab is now called Puncturing Wounds. Puncturing Wounds increases your critical strike chance with Backstab by 10/20/30%, and the critical strike chance with your Mutilate ability by 5/10/15%. 强化背刺现在更名为【穿刺之伤】(随便个名字。。。)此天赋将会提升你背刺暴击率10/20/30%,同时提升毁伤技能暴击率 5/10/15%.
2008年03月03日 10点03分 8
level 3
Improved Sprint: This ability will now always remove Entangling Roots强化疾跑【战斗天赋】这个技能将总能够移除德鲁伊的须根缠绕技能(问题:如果只加了1点,难道也可以么?)
2008年03月03日 10点03分 9
level 1
我晕,这条消息是真的?那个刺伤可以加15%的毁伤爆击?!
2008年03月03日 10点03分 10
level 3
Sap mechanic changed from “Incapacitate” to “Sap”. This will allow more humanoids that were previously immune to Sap to be vulnerable to Sap, but still immune to Gouge. Note that anything that removed Sap previously will still remove Sap after the change. 以前免疫闷棍的一些单位现在可以被闷棍了,但是仍然不能被凿击(这是为什么,明明都是瘫痪效果。。。)以前可以移除闷棍的效果现在仍然可以。(废话啊)
2008年03月03日 10点03分 11
level 3
Vanish: This ability will no longer sometimes cause the UI to display Shadowmeld as active when it has been cancelled消失:这个技能将不会有时候因此技能被取消引发UI显示【影遁】(暗夜精灵种族天赋)为激活状态。
2008年03月03日 11点03分 12
level 2
偶像啊!我英语要是你这水平我就不愁考试了.
2008年03月03日 11点03分 13
level 3
毛啊。。。。我 4级都挂了。。。
2008年03月03日 12点03分 14
level 0
我今天翻同学的大网(大众网络报)看到贼强化背刺确实是增强.如果真可以偷袭加伏击…………无敌了.
2008年03月03日 12点03分 15
1