![[滑稽]](/static/emoticons/u6ed1u7a3d.png)
+1,不如直接 this.maxMinions++;
Vector2 pc = Main.screenPosition + new Vector2(Main.mouseX, Main.mouseY);
Vector2 mc = Main.screenPosition + new Vector2(Main.mouseX, Main.mouseY);
float r = (float)Math.Atan2(mc.Y - pc.Y, mc.X - pc.X);
Vector2 aim = new Vector2((float)Math.Cos(r), (float)Math.Sin(r));
if (Main.keyState.IsKeyDown(Keys.R))
{
for (int 数字1 = 1; 数字1 < 20; 数字1++)
{
float r2 = 数字1 * (float)Math.PI * 2 / 20;
Projectile.NewProjectile(pc.X, pc.Y, (float)Math.Cos(r2) * 6, (float)Math.Sin(r2) * 132, 132, 2333, 0, this.whoAmi); }
}
一个光之矢