【HOTFIX14.0.7】咬碎加入掉落表
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level 13
Spit_暮色 楼主
红字例行卖萌
Additions:
Added in Dark Sector End-of-mission HUD messages to explain that the conflict ended instead of ‘lost connection’. This HUD screen shows the full amount of Battle Pay earned.
Changes:
Continued performance improvement to the Mod screen.
Lowered the Tutorial Ballista's weapon damage.
Added in a HUD indicator for Dark Sector Core Health.
Reduced the delays on Kubrow's Scavenge ability.
Teammate names will now be displayed in Dark Sectors to help distinguish them from enemies.
The Kubrow Bite mod has been added to feral Kubrow drop tables, it was not intended to only be available through transmutation, it’s meant to be a drop.
UI Improvements
The Squad overlay screen will now draw above the load out screen.
The Mod screen will now use the optimal resolution and the edges will fade away.
Mods on the Mod Screen will now draw behind the player's avatar.
The player's Warframe will now stand up when in the Mods screen so as not to obscure the player's view.
An extra row on the bottom of the Mod screens has been added to ensure they full collection is shown on screen.
Increased the size of the Icons that appear over planets on the Solar Map.
Warning labels have been added to certain Hint text.
Increased the size of font in the Arsenal menu.
The Kubrow Hunt and Howl abilities will no longer trigger when enemies are not alerted.
Fixes:
Fixed a number of localization issues.
Fixed an issue with Dark Sector messages from Defenders indicating that they're playing for the attacking side.
Fixed an issue with the player's hand clipping into the Kubrow when playing certain interaction animations.
Fixed an issue with emblems on the Carabus Dethcube not being placed symmetrically on either side of it's body.
Fixed an issue with Rai-Jin cannon's not being constructible in Schemas.
Fixed an issue with the "Timeline Selection" text being unreadable.
Fixed an excessive amount of desaturation seen on Melee Channeling colors.
Fixed an issue with Nav Coordinate Icons appearing stretched in the Foundry.
Fixed a number of map holes in the Dark Sector tilesets.
Fixed an issue Ember Prime's Fire Mohawk having erroneous Melee Channeling effects applied to it.
Fixed incorrect messages being displayed during Dark Sector conflicts.
Fixed a number of Ordis lines getting prematurely cut off.
Fixed an issue with client Hall of Mirror clones having all equipped Mods apply to all equipped weapons.
Fixed an issue an issue with computer terminals spawning incorrectly on Infested Corpus tilesets.
Fixed an issue with the Credit Bonus and Resource names overlapping in the Mission Complete screen.
Fixed a game hang that could occur if you joined a host right as the mission ended.
Fixed an Dark Sector exploit which players could get inside geometry.
Don’t see your issue here? We are catching up and keeping track of the continued issues in the new megathread. Many of these issues have been logged to dev already, and we will be fixing them as soon as we are able. Thank you for your patience! https://forums.warfr...sue-megathread/
2014年07月23日 00点07分 1
level 4
随机应变还是没修阿[喷][喷]
2014年07月23日 00点07分 2
level 8
因为奸商太多,所以咬碎加入掉落。。。
2014年07月23日 00点07分 3
level 13
Spit_暮色 楼主

增加:
-增加了黑区打群架之后的结算HUD而不是显示失去连接,同时也告诉你这次获得多少奖励
改变:
-继续优化Mod界面
-降低了教学弩的伤害
-加入了黑区核心生命值的HUD
-减少了狗狗技能的延迟
-黑区中队友的名字会被显示用来区分敌友
-咬碎Mod加入掉落表,之前是DE忘记了
UI改进:
-小队界面调整在加载界面之上
-各种改进...
-狗狗的狩猎和嚎声技能在敌人不是警戒状态时不会触发【这跟UI有啥关系
修复:
-修复一系列定位问题
-修复黑区防守方收到显示他们正在帮助进攻方的问题
-修复和狗玩耍时手插进去的问题
-修复导引时能量颜色暗淡的问题
-修复非主机时镜厅分身有所携带武器的所有已装备Mod的问题
-以及各种小问题
2014年07月23日 01点07分 4
level 13
Spit_暮色 楼主
咬碎也是野生狗掉落
2014年07月23日 01点07分 5
level 12
我也翻了
2014年07月23日 01点07分 6
[勉强][玫瑰]
2014年07月23日 01点07分
level 11
和狗玩♂耍时手插进去的问题[滑稽]
2014年07月23日 01点07分 7
和我注意到的一样[滑稽]
2014年07月23日 01点07分
[滑稽]
2014年07月29日 13点07分
level 12

前排
卖萌了
2014年07月23日 01点07分 8
level 12
[喷]怎么Tenno就管不住这手
2014年07月23日 01点07分 9
level 11
hotfix满天飞果然是de作风
2014年07月23日 01点07分 10
level 9
修复和狗玩耍时手插进去的问题...脑洞大开[滑稽]
2014年07月23日 01点07分 11
level 11
又是痛苦的刷怪……
2014年07月23日 01点07分 12
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