level 5
黑色不幽默soL
楼主
New Cube World Screenshots
Over the last weeks I've experimented a lot with quests: completely random quests, semi-random quests, pre-written class quests. But I somehow had the feeling that the addition of quests could remove a lot of the freedom and restrict the player too much. I'm also afraid that they could become too repetitive and generic over time. So I decided to leave them out for now and put the game focus on exploration, fighting and character progress, which are in my opinion the most fun aspects of Cube World. Here is an overview of the new features:
一周以来我一直在试验各种任务:完全随机的任务、半随机的任务、职业任务。但是我渐渐觉得加入任务会失去很多自由并且限制玩家,同时我也担心它们会变得重复而无聊。因此我决定把它们扔在一边,将精力集中在探索,战斗和角色塑造上。这也是我构想中Cube World最有趣的部分。以下是一些新要素的预览。
- There is now a clearly arranged overview map showing lands and levels. The player can switch between the voxel map and the overview map.
- 目前有大地图可以查看区域和等级。玩家可以在大小地图间切换。
- I've added screens for character selection, world selection, character creation and world generation
- 我加入了角色选择,世界选择,角色创造,世界生成的界面。
- Each class has access to three different types of weapons
* Warrior: Great weapons, dual-wielded one-handed weapons, shield + one-handed weapons
* Rogue: Daggers, fist weapons, longswords
* Spirit Mage: Staffs, wands, bracelets
* Ranger: Bows, crossbows, boomerangs
- 每个职业都使用不同的武器
战士:双手剑,双持单手武器,单手武器+盾牌
盗贼:匕首,拳套,长剑
法师:法杖,魔棒,手镯
弓手:弓,弩,回力标
- There are now groups of NPC adventurers wandering through the landscapes and fighting monsters, just like the player. Some of them are bad and will attack the player.
- 现有NPC冒险者团队漫步于各个角落并像玩家一样与怪物战斗。其中有些是会主动攻击玩家的坏人。
- Cities have now different districts and there are class trainers
- 城市增加了不同的街道和职业训练师
This is the character selection screen. The number of character slots is not limited.
这是角色选择界面,角色数量不受限制

Here is the character creation screen. The background is different with each new game.
这是角色创建界面,背景每次都是不一样的。

This is the world selection screen. Each character can enter each world.
这是世界选择界面,任意角色都能进入任意世界

Here is my character in-game. It's a ranger, specialized at sniper. In the final game, specializations won't be available from the beginning. Also abilities will be unlocked one after another which each level.
2013年02月26日 20点02分
1
Over the last weeks I've experimented a lot with quests: completely random quests, semi-random quests, pre-written class quests. But I somehow had the feeling that the addition of quests could remove a lot of the freedom and restrict the player too much. I'm also afraid that they could become too repetitive and generic over time. So I decided to leave them out for now and put the game focus on exploration, fighting and character progress, which are in my opinion the most fun aspects of Cube World. Here is an overview of the new features:
一周以来我一直在试验各种任务:完全随机的任务、半随机的任务、职业任务。但是我渐渐觉得加入任务会失去很多自由并且限制玩家,同时我也担心它们会变得重复而无聊。因此我决定把它们扔在一边,将精力集中在探索,战斗和角色塑造上。这也是我构想中Cube World最有趣的部分。以下是一些新要素的预览。
- There is now a clearly arranged overview map showing lands and levels. The player can switch between the voxel map and the overview map.
- 目前有大地图可以查看区域和等级。玩家可以在大小地图间切换。
- I've added screens for character selection, world selection, character creation and world generation
- 我加入了角色选择,世界选择,角色创造,世界生成的界面。
- Each class has access to three different types of weapons
* Warrior: Great weapons, dual-wielded one-handed weapons, shield + one-handed weapons
* Rogue: Daggers, fist weapons, longswords
* Spirit Mage: Staffs, wands, bracelets
* Ranger: Bows, crossbows, boomerangs
- 每个职业都使用不同的武器
战士:双手剑,双持单手武器,单手武器+盾牌
盗贼:匕首,拳套,长剑
法师:法杖,魔棒,手镯
弓手:弓,弩,回力标
- There are now groups of NPC adventurers wandering through the landscapes and fighting monsters, just like the player. Some of them are bad and will attack the player.
- 现有NPC冒险者团队漫步于各个角落并像玩家一样与怪物战斗。其中有些是会主动攻击玩家的坏人。
- Cities have now different districts and there are class trainers
- 城市增加了不同的街道和职业训练师
This is the character selection screen. The number of character slots is not limited.
这是角色选择界面,角色数量不受限制

Here is the character creation screen. The background is different with each new game.这是角色创建界面,背景每次都是不一样的。

This is the world selection screen. Each character can enter each world.这是世界选择界面,任意角色都能进入任意世界

Here is my character in-game. It's a ranger, specialized at sniper. In the final game, specializations won't be available from the beginning. Also abilities will be unlocked one after another which each level.















































