hlcsg v3.4 VL27 (Jun 2 2012)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (
[email protected])
----- BEGIN hlcsg -----
Command line: "D:\Program Files\CS08-01-18A\tools\hlcsg.exe" -nowadtextures -wadinclude ff8ff9.wad -estimate "D:\Program Files\CS08-01-18A\map\Source file\kz_beta2.map"
Arguments: -nowadtextures -wadinclude ff8ff9.wad -estimate "D:\Program Files\CS08-01-18A\map\Source file\kz_beta2.map" -low -estimate -wadautodetect
Entering D:\Program Files\CS08-01-18A\map\Source file\kz_beta2.map Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
reset logfile [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 33554432 ] [ 33554432 ]
max lighting memory [ 33554432 ] [ 33554432 ]
priority [ Low ] [ Normal ] noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ off ] [ off ]
clip hull type [ simple ] [ simple ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
wadcfg by file [ None ] [ None ]
wadcfg by name [ None ] [ None ]
nullfile [ None ] [ None ]
nullify trigger [ on ] [ on ]
min surface area [ 0.000 ] [ 0.000 ]
brush union threshold [ 0.000 ] [ 0.000 ]
map scaling [ None ] [ None ]
light name optimize [ on ] [ on ]
UTF8 game_text [ on ] [ on ] Using mapfile wad configuration
Wadfiles not in use by the map will be excluded
Wadinclude list :
[zhlt.wad]
[ff8ff9.wad] CreateBrush:
(1.25 seconds)
CSGBrush:
(1.69 seconds) Including Wadfile: \program files\cs1.5\valve\halflife.wad
- Contains 90 used textures, 86.54 percent of map (3116 textures in wad)
Including Wadfile: \program files\cs1.5\cstrike\cstrike.wad
- Contains 1 used texture, 0.96 percent of map (123 textures in wad)
Including Wadfile: \program files\cs1.5\cstrike\de_aztec.wad
- Contains 1 used texture, 0.96 percent of map (24 textures in wad)
Including Wadfile: \program files\cs1.5\cstrike\cs_office.wad
- Contains 4 used textures, 3.85 percent of map (102 textures in wad)
Including Wadfile: \program files\cs1.5\cstrike\itsitaly.wad
- Contains 3 used textures, 2.88 percent of map (99 textures in wad)
Including Wadfile: \program files\cs1.5\cstrike\ff8ff9.wad
- Contains 4 used textures, 3.85 percent of map (4 textures in wad) "wad" is "" added 11 additional animating textures.
Texture usage is at 2.06 mb (of 32.00 mb MAX)
5.33 seconds elapsed ----- END hlcsg -----