其实我一直有一个想法
索尼克吧
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仅看楼主
level 11
记得原来看零标点符号时看《刺客信条》系列的评测,发现那都是刺客信条吧翻译的[鲁拉]
于是乎,我就想 为神马咱就不能把《索尼克》系列的视频翻译一下泥[疑问]
然后,我去零标点符号吧看了看 发现他们到去年十一月份后,就几乎不翻译了,以后的帖除了水帖就是生肉,索尼克世代的评测就没有翻译[拍砖]
所以,我就想吧内人士翻译一下【本人英语就是个渣渣】,这样也能提高知名度

2012年02月25日 10点02分 1
level 11

生肉在此,求人翻译
2012年02月25日 10点02分 2
level 11
我最近在玩刺客信条啊......
信仰之跃什么最有爱了
2012年02月25日 10点02分 3
level 11
台词啥子的请自行Wiki
2012年02月25日 10点02分 4
level 11
哎呀木有插到...
2012年02月25日 10点02分 5
level 11
Despite a stupid attempt at a plot, the connectivity between the stages is nonexistent. The game hovers a random swarm of level entrances sprinkled against a white background like someone emptied their pick 'n' mix into the bathtub. Of course, the very existence of a game like this is basically a tacit admission by Sonic Team that they haven't got a clue what they're doing. They've basically taken the franchise apart and spread the bits out looking for the problem, little realizing that the problem is behind them gobbing chewing gum into their hair.
The switching back and forth between retro Sonic and retard Sonic would have been fine if they'd stuck to the plan of keeping all the 2D gameplay in the former half and all the 3D gameplay in the latter, but modern Sonic seems to have an awful lot of 2D sections too, probably because Sonic Colors and Sonic Unleashed both eventually grasped that controlling Sonic in 3D gameplay is like holding onto a bar of soap in the bath. But what we end up with is two very similiar-looking levels with two completely different sets of physics and control styles. And let me tell you, playing a retro Sonic level after a lengthy modern Sonic level, forgetting too late that you don't have a homing attack now and falling down a murder hole is a social faux pas that will hard to live down.
Speaking of murder holes, I swear there's something wrong with the jump button, because half the time, at speed, it see***ike I need to press it a quarter second before I think I need to press it. "Oh, Yahtzee, you dottering old scrotum face! Perhaps your neurons are just too old and enclogged with tumors to keep up with the pace of Sonic games anymore." You know what, you could be right, you cunt. Because whenever a collectible zooms past far too quickly for me to possibly get and I accidentally take a route that means I can't go back for it without restarting the level, I do have a strong urge to shake my walking stick in fury. This is particularly obnoxious in the final boss fight that does the last level of Sonic & Knuckles thing where you have to keep collecting rings or die, but the screen is so ****ing cluttered and the rings so small and drab that I couldn't see the bloody things until they were sailing past by grotesquely inflated head.
What is with Sonic and rings, anyway? How many people is he planning to marry? He's like the Zsa Zsa Gabor of the woodland community.
Speaking of the woodland community, remember all those friends of Sonic he accumulated over the years that all disappeared from more recent Sonic games because everyone hates them? Well, guess who's back en masse! But lest you accuse the game of putting them in for fan service - although I'd hate to think what kind of fan was baying for a return appearance of ****ing Charmy the Bee - each one has their own level with their own increasingly contrived gameplay mechanic, like Rouge the Bat distracting robots by flashing her tits at them. And I don't even want to think about how many ways that doesn't make sense.
I get the feeling Sonic is doing the Resident Evil thing. That's where you spend years cluttering your game universe with characters and backstory until it becomes to new characters about as penetrable as a stone slab that doesn't believe in sex before marriage. But then they make a game - Resident Evil 4 in the one case and Sonic Colors in the other - that actually does all right because it gets away from all that tangled nonsense. Whereupon the developers go "Phew, thought we'd lost it for a second there" and blithely bring the tangled nonsense back in the very next game. It's like when a dieter loses three pounds and decides it's safe to go back to drinking an entire can of golden syrup for breakfast.
Basically the failing of Sonic Generations is that any celebration of Sonic at this point is like breastfeeding a seventeen-year-old: extremely too late. And it'd probably get you thrown out of a restaurant.

2012年02月25日 10点02分 7
level 11
wow~好壮观
啊这
堆台词....一下子木有信心了的说
2012年02月25日 10点02分 8
level 11
如需要avi或MP4格式的,请通过本帖说明
2012年02月25日 10点02分 9
level 9
啊呀,零标点吧沉沦了么,以前可是很高产的说
2012年02月25日 11点02分 10
level 12
我艹……这麽多
2012年02月25日 11点02分 11
level 11
记得原来有语速更快,词数更多的
2012年02月25日 11点02分 12
level 9
如果能说几句好话倒是值得翻译。
2012年02月25日 11点02分 13
level 12
直到现在我还在怀疑他们以前都主持人吗……“树上有四十四个涩柿子,树下有四十四只石狮子(狮子有44个吗你是不是记错了)”他们念铁定不带梗的
2012年02月25日 11点02分 14
level 11
认真你就输了,刺客信条也被喷的体无完肤,照样被刺客信条吧的人翻译了
2012年02月25日 11点02分 15
level 9
应该找找有没有人评测这些所谓的评测游戏的人。
2012年02月25日 11点02分 16
level 11
好像还真有一个,喷过喷神James
2012年02月25日 11点02分 17
level 9
良言一句三冬暖,恶语伤人六月寒。多说好话多行好事。不然会遭天谴。
2012年02月25日 11点02分 18
level 8
我很喜欢看喷神James0.0
2012年02月25日 12点02分 19
level 11
这都无所谓,喷一个游戏又不是讨厌这个游戏,而是指出游戏的缺点,这样可以使下一部游戏品质更好.
2012年02月25日 12点02分 20
level 9
很多时候所谓的缺点其实是玩家无能。
2012年02月25日 12点02分 21
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