level 8
在精心维护下且低负荷运行的组件的磨损可以忽略不计,如果疏于维护则会加快磨损。这样既能使得工程玩法在非战斗船上有存在的意义,也不会影响深空探索等情况下飞船的使用寿命。这一机制也使得战斗中的组件负荷不能无脑拉高,同时提高工程玩法和战斗策略的深度,比如超载组件就是牺牲飞船寿命来换性能提升(相当于烧血)。
2025年12月04日 08点12分
1
level 8
I think the components‘ wear could be depended on the Usage. If you always maintain them, they could be used for months. But if you don't care about them, they would break in a short time. This could make engineering necessar for non-combat ships while do not impact the ship's lifespan and solo practicality.For combat ships, this systerm could also increase strategic depth. For example, you could overclock the components to improve performance with the the sacrifice of lifespan.
光谱上这样发行不行?
2025年12月04日 10点12分
5
level 8
光谱开团,不然以后我叠的探索船克拉克,奥德赛一周返厂维修一次还探索个屁
2025年12月04日 10点12分
6
level 8
光谱已发
Components‘ wear could be depended on the usage - Game Ideas - Star Citizen - Spectrum v7.73.1
2025年12月04日 11点12分
7