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Warcraft III: Reforged Patch Notes 补丁日志Version 2.0.3 Build 23101 版本
September 15, 2025 US时间=9月15日
Multiplayer 多人游戏=平衡改动
Fixed an issue on (8)Royal Gardens where the northeast green camps were too close to each other.
修正了8人图Royal Gardens<皇家花园>右上方绿点(低级)野怪营地彼此之间过于接近的问题。
UD
Ghoul base damage reduced to 9 (was 10).
UD的120G伐木单位基础攻击力由10降至9
注☆旧版本的攻击力是12-14,现已改为11-13
Neutral 中立
Dark Ranger Drain Life can no longer target self.
游侠的生命吸取现在不能选择自身为施法目标。
General 全局改动
Ctrl + C Camera lock will no longer track units that leave a players vision.
Ctrl + C 镜头锁定命令不再追踪离开玩家视野的单位。
Performance 游戏效能改动
Added hints for AMD and Nvidia drivers to use discrete GPUs.
现在游戏会发提示给按摩店和硬尾达驱动,要求调用独立显卡。
注☆之前有集显的电脑会用集成显卡开游戏,然后卡成半人马,这个改动旨在避免此情况发生。
World Editor 地图编辑器
Increased the Tileset limit from 16 to 64
Tileset地图物体设置的上限从16增加到64
>Please note that using more tileset textures may significantly increase the load time of the map. Use with caution! 请注意,设置更多物体会让地图读条时间显著增加。
>This change increases the version number of the .w3e file. Saving a map with this version of the editor will make the map incompatible with older versions. 这个改动会提升.w3e文件的版本号。使用这个版本编辑器保存的地图会与旧版本不兼容。
Added an option under the Advanced Tab: Preserve Copied Object Height. When enabled, the editor will remember the height an object was copied at when it is pasted.
在高级菜单标签中增加了一个选项:保持粘贴目标的高度。当启用时,地图编辑器会记住被复制粘贴目标的高度值。