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最近消息,Comic Con Gamex in Stockholm 今年在斯德哥尔摩举办的 Comic Con Gamex大展上,mmogames.com有幸采访到了游戏的IP开发者Martin Hultberg。在与Martin Hultberg采访中,有一些很有意思的游戏新细节被透露了出来。 1.“There are three different social areas: a hub, the open city, PvP.”游戏中分hub, the open city, PvP三种区域。说白了就是以前提到过的交易区,PVE任务区跟Dark Zone。rumors 2.Q:If I decide to play the game alone, will I have the opportunity to bring along NPCs to fill out a team? MH:” No, if you play alone, you play alone.“ 问:如果我想独自一个人玩游戏,我能有机会雇佣NPC们组成队伍么? 答:不可以,如果你想单人游戏,就只能你一个人。 3.“there is also the possibility to craft and use the storage in the base.” 在base of operation中同样可以制作物品与使用银行。 4.关于在游戏中如何的交易的问题,Martin Hultberg说会在发售前说明。 5.拾取系统 “Loot is also personal, so there is no need/greed system to think of.” 拾取是个人的,所以说没有需求或者贪婪系统。 6. 任务多样性 “We have all these classic kinds of objectives, but we have different approaches to them with the hope of creating variations and none-repetitiveness. This is something we are anxious to test on people other than ourselves. And we see the release of The Divison as a starting point of something bigger, where we would like to create the game around our players and their reactions.” 我们拥有所有这些(MMORPG)典型的任务,但是我们用不同的方法去实现这些任务,使这些任务变得多样并且不重复。我们更期待能让玩家测试这个系统。并且我们把TD的发售当作一个里程碑一样,就是说我们能够开始围绕着玩家跟他们的反馈来制作游戏。 原文:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.mmogames.com%2Fgamearticles%2Fthe-division-interview-with-ubisoft-massives-martin-hultberg%2F&urlrefer=ede4aa623c217d82cae0d42fdadf0687
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