我上边是师傅
我上边是师傅
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新系统有没有消息了兄弟们 想赶紧刷了
40p 开机开在这里,fastboot也进不去 今天看到40p系统更新,就点了更新,重启之后就卡在这个界面了,fastboot也进不去了。。。。。。。有没有董哥知道
大家好 虾是怎么看出来这是在表扬他?
老哥们预算八百带显示器 没有游戏需求 内存大一点 可以写代码,主要是功耗一定要低,显示器可以小
买了一个nh55afw,3700x+2070,等几天到了晒个图 买了一个nh55afw,3700x+2070,等几天到了晒个图
老哥们问下 老哥们河北519能上这里吗?排名7w多点
请问下化身模式下的随从的掉落 看了看那个战争论随从 但是一直不知道怎么掉落 是不是需要转生才能掉呢
hahaha 老子第一
23333333333333333333333 这种。。。。
大家好 我是一个dwfan 怎么人这么少
airborn已入啊。。。 这个ai看不出来有啥大变化。。
as2居然。。。 还有个斜嘴忘了咋弄了。。。
3.125 Patch 19 3.125.0 • Added proper session list sorting by ping • Added "Show Info Messages" now blocks grenade timers, too. • Added Async texture loader (limited to 1024mb texture on 32bit) • Added name labels to sprite timers (to track errors in log) • Added new 3d model for rubber boat • Added smilies for Deluxe Edition owners • Added in-game friendslist • Added support for variable number of pages scrolled on scroll bar button click • Added basic keyboard support to html dialog • Added display "loading..." until web page is completely loaded • Added javascript to html dialog • Added callback on web page request finished to html dialog • Added user filter in steam clan chat dialog • Added ability to disallow browser requests • Added steam friend list dialog • Added xp icon to session list • Added name for new property • Added particle init data to oos dump • Added persona states to chat utils and localization • Added bots in matchmaking (requires ownership of DLC) • Added invite to lobby to friend list • Added sort by max players in multiplayer map selection • Added NAT icon instead of "-" ping • Added DDS loader • Added support for CSteamID type in DDA • Added weapon reload veterancy • Added show custom texture on dds load error • Added preload resources info dialog • Added match-making vs. bots statistics • Added incorporated an (film) grain effect into color_tune layer and shader • Added an entry for the grain effect in the environment settings inside the editor • Added auto generated compound (per entity volume) obstacles support (Enabled by keyword {CompoundObstacles} in entity .def file.) • Added compress methods to io utils • Added lastBattleInfo/totalBattleInfo card fields compression • Added option to view different LODs in the editor • Added overhead message of points scored for a kill if in direct control mode • Added support for multiple views per grass model • Added stack entries to track crashes related to action execution • Added log file rotation (for large logs) • Added stack entries to track crashes on startup • Added automatically deactivate third person during scenarios • Added Host can disable damage messages • Added toggle for hit indicators • Added implementing of keyboard input support for html dialogs • Added delay flush only for large logs by default • Added randomize grass position in cell • Added force flush logs on scene destroy • Added chat message when user got kicked from the clan chat room • Added sorting of names in the multiplayer lobby • Added ICU library integration • Changed show context menu function in ui_statistics • Changed open user profile and achievements in browser if overlay is not enabled • Changed improved css on achievements tab • Changed better DDS load errors • Changed use dummy texture if can't load DDS. Better messages to logs • Changed chat dialog alignment • Changed button location in chat dialogs • Changed UnlinkWeaponView to use access by reference on weapon link bone childs, trying to fix crash • Changed eThreadStorage to support initializer function • Changed xp gain calculation for AZ:Extreme to 75/125 • Changed open all links (workshop, dlc, guides, etc) in standard/default browser if steam overlay is disabled • Changed use steam rich presence data to determine users in-game/playing/open session status • Changed cleanup of manual control command • Changed code improvements on third person control • Changed use steam statistics armies in profile badge drop down • Changed limit of log file size to 1GB per file • Changed private message coloring in steam clan chat • Changed "unable to connect to clan chat" message • Changed resolution change to be disabled when multiplayer is active • Improved performance of eVisibilityHeightmap::RemovePatch • Improved lobby ping service • Improved html dialog • Improved async loader • Improved multiplayer core initialization time • Improved third person control • Improved multiplayer startup performance boost • Improved DDA vector containers to support copying and assigning • Improved disk usage on often log writes • Improved multiplayer resources loading • Improved speed of calculating large file crc • Improved chat private message format • Increased internal tcp send buffer size • Fixed file naming in reports • Fixed SteamWebView file location • Fixed auto resupply now doesn't resupply ammo that wasn't defined in vehicles .def file. (i.e. wespe) • Fixed mod activation state • Fixed mod deletion bug • Fixed issue with "loading..." text • Fixed issue with links opened in new browser windows • Fixed incorrect write operator • Fixed issue when message "you have been banned from clan chat" displayed incorrectly • Fixed chat message encoding • Fixed search box location in chat dialog • Fixed inventory sync data not present in oos dump • Fixed write operator not found • Fixed option dialog with -no_mods enabled • Fixed skipping DDS mips in zip streams • Fixed Enter key doesn't work in chat • Fixed string buffer leak in replay • Fixed invalid memory access in edp_userstatistics • Fixed user chat list focusing issue • Fixed missing virtual destructor • Fixed properly initialize eBoundingBox value to ZERO • Fixed dynamic mesh allocation for indexed primitive case • Fixed memleak in options dialog • Fixed error with "align" keyword being a define • Fixed do not call Validate() when copying or constructing already valid names (to reduce winapi calls count) • Fixed sorting in session list • Fixed show- and enable- option interaction of squad icons • Fixed removed hit indicator from friendly fire shots • Fixed accessing incorrect array element • Fixed incorrect sphere volume calculation • Fixed possible bug when pointer was not properly aligned • Fixed user profile badge and steam friend list should not be displayed in mission loading screen • Fixed minidump creation issues when multiple threads throw exceptions • Fixed hint in session list • Fixed crc table generation bug • Fixed heightmaps import\export in editor • Fixed crash in steam clan chat • Fixed crash when trying to sync corrupted profile file from could • Fixed crash in games with large amount of units and statistics • Fixed crash in actor command • Fixed crash with input box • Fixed crash when key binding not found (record warning in log) • Fixed crash on ping update in session lobby • Fixed crash on player performance update in session screen • Fixed crash on join session • Fixed crash on session update • Fixed crash when trying launch bullet with incorrect ammo • Fixed crash in damage reports • Fixed crash on alt+g in standard editor • Fixed crash on bloom on/off while in game • Fixed crash on simultaneous access (Add/Remove handler) to event router from different threads • Fixed crash on startup when last army is custom army • Fixed crash caused by incorrect vector virtual destructor call order
双人战役问题 一直这样 等了估计四五分钟仍旧不动 一开始还是读秒的 然后直接跳到299了 然后重开发现进不来了。。求助
gta5黑科技版大家怎么看 中国黑科技哪家强 中国山东找蓝翔 黑科技竟然可以国区买礼物啊
how to play online? 毛线 咋联机啊
测试地图 下载地址马上给 搞了一晚上 就测试下功能能不能用 使用方法 先备份maps里的Devtest 然后用我这个替换就行了 固定出生点 出生点附近有大量item md 作者写的概率我搞不明白
move move!
编辑器亲测 经过我2个小时的用 md 真tm难用 虽然是随机自动生成 但是item那个spa真心不知道怎么弄什么id都是啥
(非水)地形征集 新版本马上就要来了 editor也要来了准备了许久的地图也准备要动工了不知有人想要点什么地形尽力而为 毕竟编辑器可以说是初始版本
啪啪啪 抓住玩un的越南小学生一个 图片来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fxiangce.baidu.com%2Fpicture%2Falbum%2Flist%2Fc2d275eab3126b19b1f677da0233244a31292539&urlrefer=aebca9e6f45dea22e6b242acc2a75772图片来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fxiangce.baidu.com%2Fpicture%2Falbum%2Flist%2Fc2d275eab3126b19b1f677da0233244a31292539&urlrefer=aebca9e6f45dea22e6b242acc2a75772开始他说我还记得他么 然后我一开始把他当成了中国人然后用汉语说了 让说i not chinese 然后我就去看了看 md 我才发现这tm是越南国旗 刚开始以为是中国的。。。。。。。。。。。。。。。。。。。。。。。。。。。。然后就开始了年龄 他说i 12 珍稀保护动物
求作者推特 有人说作者在推特发消息了 貌似还在测试
来看看来看看 费了好半天劲 StartFragment
关于3.0的资源问题 大家还在担心资源不够么 这次更新了什么!——————————————————————地图编辑器!!!!这是什么!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
un未来构想 新地图的地图编辑器也要出来了 以后再也不发愁没资源了 那么 人类在满足私欲之后会干什么呢 对没错 就是战争 我构想以后的战争不再是现在的小孩子过家家 而是多方位立体战(云存档出来后)各种队伍协调统一 严重的我甚至认为会发生大规模国战 (yeah!以后可以去日服了!) 国战拼的是什么 后勤和玩家质量!所以 玩家们 大量囤积资源吧
什么门只能自己打开... 做了个房子害怕被盗 木门试过了不防盗 不知道啥东西防盗门我用的4格箱子
吧服pvp惊现超级大神 3秒杀人 瞬间重生到我身上 射速超快 这大神我顶礼膜拜
(破事水)地图编辑器会有什么功能啊 不知道以后会不会出任务系统 还有稀奇百怪的各种地图
来来来 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fjq.qq.com%2F%3F_wv%3D1027%26k%3DJtcv9l+&urlrefer=c744d29da4f71c767e027c406f5a8770交易群
来来来我来报道了 报道报道
入坑入坑 我就是那个坑
国服的坑尼玛 我真不想吐槽了 还参赛 在电视塔上躲着杀人 被我在山上狙死 然后还把我ban 真心已经无法直视了
聘用贴(老家地盘实在太大) 雇佣1个园丁.....种菜收菜 就这个了
谁能告诉我这什么意思 please make the zombies less strong they are way way way too strong i can never get back to where i died because of the zombies they have broken all the cars i have and i cant find my blowtorch servers are too hard to host zombie AI is rediculous they never stop following and they are way faster than the character the game is way to hard without other people please resolve these issues im sure there are more issuses people hate post in the comments if you have any other problems i missed 特么不是编辑器么
这吧成立几年了? 抱歉我只是问问
我突然觉得老外都是土豪 昨日去pvp捡装备 (楼主换了个steam账号.......反正免费..) 前几次都得找找 直到有一次 .....进去之后看见了团战...........地上几十把森林狼.........军娘无数....别的东西不用说了...
阔剑8个 急于处理 楼主阔剑地雷8个 买的送两个压力地雷 或者两个c4
卖沙鹰.................不少....欲购从速
有人交换东西么。。 我这里各种东西都有。。。。。主要还是掩体一类的
各位大婶亲解答 种子种下去多长时间(游戏内的天数)才鞥能长出果实
各位大神 邱小地图啊 和基友玩都要绕晕了 (内置小地图啊) 邱小地图。。。。和基友打了半天就碰上过一次。。。。。。
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