无敌超人百达通
某不科学的郑XX
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的下一张地图可以这么做? 地图就叫隔离区 照样18人 全室内区域,只有边缘一部分是室外 有非常开阔的地下区域 加入门卡机制,一些大门需要不同等级的门卡才能开(比如武器库,医疗室等等) 地图上会有各种刷机械僵尸的窗户和通风管道 毒圈缩得越小,僵尸刷得越快 有一个核心区域,玩家不能出生在那里 核心区域有三个控制室,控制室可以看地图上的摄像头,还可以用电梯快速移动到其他位置 加入病毒疫苗,可以给尸体注射,让死亡的队友通过尸体变成僵尸复活,继续战斗(单排僵尸由ai控制,跟随玩家,僵尸不算幸存者,幸存者全部死亡就被淘汰较) 玩家僵尸有300血,近战攻击70伤害,只可以捡护甲,但可以呼吸回血,移动速度跟普通玩家一样,无法看见和攻击其他僵尸(也不会被其他僵尸攻击)免疫毒圈,无限奔跑,自带超级警觉(将看到你或附近奔跑的玩家显示在屏幕上),并且可以通过刷僵尸的通风管道和窗户快速转移 僵尸死后的尸体无法再次被疫苗复活 空投补给包改成从地下区域升上来的补给包,先在地底移动(小地图可见),然后慢慢升上来 即有pve又有pvp,队友死了还有机会复活,可玩性肯定比现在好多了
我貌似测出x51的射速机制了。。。 确实是刚开枪的前四发 并不是每次停止射击再开枪就有加速 也不是换弹匣有加速 而是。。。要等枪管停止转动后才能重新加速。。。换子弹也是
地图编译后没有bsp文件 不知道怎么回事 ** 执行... ** 命令: 改变目录 ** 参数: D:\Desktop\游戏\cs1.6\cs16 ** 执行... ** 命令: 复制文件 ** 参数: "D:\Desktop\游戏\新建文件夹\de_cod_pinminku.map" "D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku.map" ** 执行... ** 命令: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlcsg.exe ** 参数: "D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku" hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (
[email protected]
) ----- BEGIN hlcsg ----- Command line: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlcsg.exe D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku.map CreateBrush: 10%...20%...Error: Entity 0, Brush 262, Side 3: plane with no normal Error: plane with no normal Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem Error: Entity 0, Brush 262, Side 5: has a coplanar plane at (2188, 201, -147), texture AMMO02 Error: Entity 0, Brush 262: outside world(+/-4096): (-10000,200,-148)-(10000,10000,-85) Error: Entity 0, Brush 262: outside world(+/-4096): (-10000,200,-148)-(10000,10000,-85) Error: Entity 0, Brush 263, Side 7: plane with no normal Error: Entity 0, Brush 263: outside world(+/-4096): (2120,200,-148)-(10000,284,-64) Error: Entity 0, Brush 262: outside world(+/-4096): (-10016,184,-184)-(10016,10016,-49) Error: Entity 0, Brush 262: outside world(+/-4096): (-10016,184,-184)-(10016,10016,-49) Error: Entity 0, Brush 263: outside world(+/-4096): (2104,184,-184)-(10016,300,-28) Error: Entity 0, Brush 263: outside world(+/-4096): (2088,168,-180)-(10032,316,-32) Error: Entity 0, Brush 263: outside world(+/-4096): (2104,184,-166)-(10016,300,-46) Error: Entity 0, Brush 262: outside world(+/-4096): (-10032,168,-180)-(10032,10032,-53) Error: Entity 0, Brush 262: outside world(+/-4096): (-10032,168,-180)-(10032,10032,-53) Error: Entity 0, Brush 262: outside world(+/-4096): (-10016,184,-166)-(10016,10016,-67) Error: Entity 0, Brush 262: outside world(+/-4096): (-10016,184,-166)-(10016,10016,-67) 30%...Error: Entity 0, Brush 369, Side 0: plane with no normal 40%...Error: Entity 0, Brush 369, Side 2: plane with no normal Error: Entity 0, Brush 369, Side 2: has a coplanar plane at (505, 18, 56), texture CSTRIKE_FP2MED Error: Entity 0, Brush 369, Side 3: plane with no normal Error: Entity 0, Brush 369, Side 3: has a coplanar plane at (505, 18, 81), texture CSTRIKE_FP2MED Error: Entity 0, Brush 369, Side 3: has a coplanar plane at (505, 18, 81), texture CSTRIKE_FP2MED Error: Entity 0, Brush 369, Side 4: has a coplanar plane at (510, 18, 56), texture CSTRIKE_FP2MED Error: Entity 0, Brush 427, Side 8: has a coplanar plane at (521, -2119, 201), texture AMMO02 50%...60%...70%...80%...90%... (7.04 seconds) ----- END hlcsg ----- ** 执行... ** 命令: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlbsp.exe ** 参数: "D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku" hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (
[email protected]
) ----- BEGIN hlbsp ----- Command line: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlbsp.exe D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku >> There was a problem compiling the map. >> Check the file D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku.log for the cause. ----- END hlbsp ----- ** 执行... ** 命令: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlvis.exe ** 参数: "D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku" hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (
[email protected]
) ----- BEGIN hlvis ----- Command line: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlvis.exe D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku >> There was a problem compiling the map. >> Check the file D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku.log for the cause. ----- END hlvis ----- ** 执行... ** 命令: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlrad.exe ** 参数: -extra "D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku" hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to (
[email protected]
) ----- BEGIN hlrad ----- Command line: F:\BAIDUY~2\地图编~1\CSMAPT~1\zhlt\hlrad.exe -extra D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku >> There was a problem compiling the map. >> Check the file D:\Desktop\游戏\新建文件夹\cod\de_cod_pinminku.log for the cause. ----- END hlrad -----
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