草茗苻艾 草茗苻艾
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大佬们,前段时间win10更新了次后就闪退 这是闪退报错日志 [0061.35] Warning: Warning, ImportText (ValueMappings): Missing opening parenthesis: [0061.35] Error: Error, ImportText (ProfileMappings): Property import failed for ValueMappings in: (ValueMappings=((Name="None"),(Name="Black"),(Name="White"),(Name="Yellow"), [0061.35] Warning: Warning, ImportText (ValueMappings): Missing opening parenthesis: [0061.35] Error: Error, ImportText (ProfileMappings): Property import failed for ValueMappings in: (ValueMappings=((Name="None"),(Name="Black"),(Name="White"),(Name="Yellow"), [0082.33] Warning: Warning, ImportText (ValueMappings): Missing opening parenthesis: [0082.33] Error: Error, ImportText (ProfileMappings): Property import failed for ValueMappings in: (ValueMappings=((Name="None"),(Name="Black"),(Name="White"),(Name="Yellow"), [0082.33] Warning: Warning, ImportText (ValueMappings): Missing opening parenthesis: [0082.33] Error: Error, ImportText (ProfileMappings): Property import failed for ValueMappings in: (ValueMappings=((Name="None"),(Name="Black"),(Name="White"),(Name="Yellow"), [0205.46] Log: 223487 objects as part of root set at end of initial load. [0205.46] Log: 0 out of 0 bytes used by permanent object pool. [0205.46] Log: Initializing Engine... [0205.61] Log: [FSocketWin::Bind] Binding to 216.239.35.12:123 [0206.67] Log: [FSocketWin::Bind] Binding to 216.239.35.12:123 [0207.67] Log: [FSocketWin::Bind] Binding to 216.239.35.12:123 [0208.67] Log: [FSocketWin::Bind] Binding to 216.239.35.12:123 [0209.68] Log: [FSocketWin::Bind] Binding to 216.239.35.12:123 [0210.68] Log: *** Using local time [0210.68] Log: *** Updating timed game events [0210.68] Log: **** Current Time: 2019 8 23 12 43 52 [0210.68] Log: **** World start in seconds: 1492444800 [0210.68] Log: **** Current time in seconds: 1566535432 [0210.68] Log: **** Intended weekly index: 122 [0211.01] Log: [NVidia GeForceExperience] Compiled against GSA version: 1.0.2.0 [0211.01] Log: [NVidia GeForceExperience] Running against GSA version: 1.0.2.0 [0211.64] Log: Checking to see if current resolution is supported ....OK [0213.16] Log: Wwise(R) SDK Version 2015.1.8 Build 5618. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved. [0216.54] Log: Failed to initialize AMD AGS library, status: 4 [0216.54] Log: NVIDIA driver version: 43602, branch: r435_95 [0216.63] Log: Detected 1 SLI GPUs for rendering [0238.47] Log: [ThreadAffinity] Number of hardware threads is 4. Setting thread affinity for game and render threads to share L2 cache [0238.48] Log: Initializing Steamworks [0238.57] Log: Logged in as ''^_/?' [0238.69] Log: [TWAnalytics::requestInventoryItem] Requesting Item Id: 0 TotalNumberExpected: -1 [0239.07] Warning: Warning, 嗾爙 'Class None.': 嗾~0鵤 'Class None.' [0239.16] Warning: Warning, 嗾~0鵤 'Class None.' [0239.16] Warning: Warning, 嗾爙 'Class None.': 嗾~0鵤 'Class None.' [0239.16] Warning: Warning, 嗾~0鵤 'Class None.' [0254.39] Critical: appError called: Rendering thread exception: Fatal error! Address = 0x5e8166b (filename not found) [in C:\WINDOWS\SYSTEM32\d3d11.dll] Address = 0x789215e (filename not found) [in C:\WINDOWS\system32\dxgi.dll] 发现后面说找不到DX地址,我检查了N次,没问题啊,这个是为啥啊?我系统环境变量配置错了? 还有,我是从家庭版升到(PJ)专业版的,和这个没关系吧。 游戏卸载重装过,也校验过文件完整性,都没用。。唉
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