OldmanJack
OldmanJack
生命无常,充斥着混乱、污秽与痛苦。死亡意味着宁静,秩序及永恒之美。
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【英雄无敌】英雄无敌7资料片延期至8月4号 我告诉你我就是这个表情!
大家好,我是一名被传销组织骗去 大家好,我是一名被传销组织骗去的大学生,现在在外地流浪乞讨。请求大家能给我打162块钱,能让我吃个饱饭,买个车票回家。我不玩dota2,不知道什么TI6小红本。
steam育碧游戏永久降价,英雄无敌7豪华版仅售168 但是标准版还是208,这就很尴尬了……等夏季特惠起码能降价50%,也就是说84,豪华版只比国服标准版贵24!!!
出大事了,文明6要来了! 我文明5还没玩呢,就要整出来6了
我觉得,是时候了! 是时候对pia壕进行制裁了!pia壕经验已经超过五练了!!!顺便庆祝一下13级以上的大水逼已经有20个了
G胖的阴谋!!! 谁能告诉我为什么这个买不了 我还指望挂卡卖钱呢
这个视频是谁做的 你打广告我不反对,但是你能不能别让水军宣传?四个帖子了,内容一点没变,现在先给你留一个,再多一个我直接封杀!
OMG无敌bug技能组合 昨天晚上跟四个小伙伴开黑omg,然后被血虐,我觉得可以上watafak了,2L说事
H4未完战役——阿克梭的失落传说2 1L流量预警
英雄无敌7 1.8补丁更新说明 GENERAL * Fixed that if a magic guild is prebuilt in a town, the player can`t set its specialization. * Fixed the Pathfinding ability and Pathfinder specialization (HOMMVII-1589). * Disabled floating text of Necromancy ability's Mana Drain buff being applied at start of combat. * Fixed that in some campaigns, players can get stuck when spamming ESC during scripted scenes. * Fixed that some warcry abilities would not upgrade the icon frame of the corresponding warcry in the spellbook (HOMMVII-11220). * Fixed unresolved text placeholder in the tooltips of the Onslaught ability and the upgraded Engage warcry (HOMMVII-11291). * Fixed display of pink border showing on Necropolis town screen with certain graphic settings (HOMMVII-9866). * Fixed Skull Ring effect (HOMMVII-11507). EDITOR * Object Properties * Capped Fog of War revealing radius properties to 300 to avoid crashes in the game * Fixed that properties were only saved when the map was saved as well for Towns, Forts, Garrisons and Hero Armies * Clicking on the Landscape does not open the annoying empty window anymore * Fixed that sometimes changes are not saved when closing the Property Window * Disabled scroll feature from numeric box, to avoid that values are accidentally changed when scrolling through the Property Window. * Dragon Utopia/Elemental Forge Properties * Fixed that Editor crashes on removing Reward Item * Merchant Properties * Fixed that Editor crashes after deleting a RewardData from Merchant building properties * Magic Menagerie/Elemental Conflux Properties * Fixed the "Allowed Factions for Recruitment" option * Battle Site properties * Added options to define Resources and specific Artefacts as rewards * Hero Properties * Fixed a crash when assigning a hero to a creature army with an unset warfare unit * Increased level cap from 30 to 999 * Town Properties * Fixed that there is no Scroll Bar present in the general tab * Fixed that the Govenor and the Garrision could not be removed once assigned * Added tooltip when Govenor list is empty, explaining that hero armies from the player need to be present on the map * Added Sculpt Ground option * Moved Garrison to its own tab * Fort Properties * Added Local Guard Tab * Map Properties * Fixed that custom player names are not properly displayed. If your map is affected, you need to open the Map Properties, click OK and then save the map. * Increased level cap from 30 to 999 * Fixed that the Editor crashes if the underground layer is destroyed on the auto-save pop-up * Chest Properties * Removed 'ResourceAmounts' option * AI settings * Added AI tab to Town Properties * Added AI ignore setting to Armies and Buildings * Added AI border control setting to Armies * Added AI stay in Area of Control setting to Armies * Script Editor * Renamed actions "Win/Lose Map" to "Win/Lose Game" and moved them from the "Quest" category to the "Game" category to make them easier to find * Renamed action "Cell Event" to "Hero touches Cell Trigger" to make its function and connection to the Cell Triggers placed on the map more obvious * Fixed empty Hero list in "Hero touches Cell Trigger" action * Fixed that debug text is displayed on using the action 'Add/Remove/Set Hero EXP' in the map to subtract hero EXP * Fixed that Script Editor does not save if the map name contains spaces * Fixed that Speaker and Position properties are disabled when creating new dialogue lines * Added proper councillor names to the SpeakerType selection of dialogue lines * Increased level cap from 30 to 999 in "Hero reached level" action * Added custom Heroes into Script Editor Hero lists * Unreal Editor * Fixed that Editor cannot be launched after switching Renderer to DirectX 11 * Fixed that Editor crashes after selecting 'Replace SkeletalMeshActors' from Unreal Editor * Campaign Editor * Fixed that Editor crashes after following certain steps and saving the campaign from the campaign tool * Layer Tools * Terrain * Fixed that the selected combat map name doesn't save after the user hits create * Fixed that Area of Control, Combat Map Areas and Passability do not open in Layertool when user accesses them from Menu Bar * Moved Town/Fort Connection Label to the top * Buildings * Fixed improper appearance of Academy Bridge observed when used in the map * Fixed improper appearance of Cartrographer and Fortune Teller when the user drags these buildings onto the map LEVEL DESIGN * Stronghold Map 2 * Fixed the issue that players could teleport to town before fighting Jengo in the Ritual Fight * Fixed some issues with Cutscenes not preventing the player form ending his turn while running * Stronghold Map 3 * Fixed the issue that AI sometimes does not want to go through the portal, and therefore leading to the player beeing not able to end the map * Dungeon Map 2 * Fixed and issue that led the player to be stuck when spamming ESC during a Cutscene * Scenario Timber Wars * Fixed an issue that triggered the defeat under wrong condition conditions * Academy Map 2 * Fixed that the cinematic in which the bridge is rebuild after defeating Lyla does not trigger AUDIO * Fixed that Battle Sites "Elemental Forge" and "Dragon Utopia" do not have any combat music when encountered * Fixed loss of background music after returning from a Battle Site combat * Fixed that combat map specific ambient sounds do not play if music is muted in the options * Fixed that combat map specific ambient sounds continued to play on the adventure map after battle AI *Added Wait action to the Combat AI *Added Caravan handling for the Adventure AI - the AI will now try to supply their main fighting heroes with a caravan-based supply chain *Adjusted AI scoring for the Adventure AI - it now tries to be more proactive about gathering pickups and generally also engaging the player in combat more *Adjusted AI money management for the Adventure AI - reprioritised the order in which AI purchases buildings/heroes/units *Adventure AI now uses Forts and external Dwellings more readily *Fixed smaller numerous bugs with AI scoring
修改hosts提高uplay下载速度方法说明 下载速度快的请无视此帖,本人不保证修改hosts后速度是否有明显提升
16-03-21【国际服】新人报到,顺便问一下能在steam上面喜+1吗 cc=us大法好像挂掉了,免费游戏好像没法直接加入库,必须先打开steam。。。 简直血崩,所以问一下有没有大神能从steam上加个好友邀请一波游戏。。。
作为第15个13级,申请小吧 @一课五练 @单挑黑龙的法师 @ZhangX1949
旧U盘坏了,纠结中…… 本来想买个CZ80的,结果一看那价格 还不如再买个SSD,反正不需要那么大的便携性,所以想买个120g的SSD,再加一个硬盘盒,速度应该比CZ80快不少吧 求推荐2.5的硬盘盒
四年之后的2.29挖出来…… 希望能到14级
吉纳维芙西摩和弗伦的4代传记 其实弗伦不是什么力量英雄,他是个法师不过这俩人在4代里面正常情况下是招募不到的,看来当年4代的时候就考虑过再做点剧情,可惜3DO破产了
【吧务公告】关于小广告的处理办法 各位吧务删除小广告后,请把被封号人的ID留到这个帖子中,我要让他们永远不会出现在英吧,谢谢合作! @lztitan
1.7喜闻乐见的bug 刚玩了没几分钟就让我碰上了,是不是应该去买彩票了 注意魔法量
H4未完战役——阿克梭的失落传说 1L流量预警,我先去玩游戏了
H7竟然更新1.7了 然后H4的剧情开始了……
【英雄无敌7】Patch 1.7 notes Hello Heroes, Today we're finally excited to be releasing not only the long awaited patch 1.7, but part one of our Lost tales of Axeoth campaign (dedicated article to come). As always, downloading this new update is automatic on both Uplay and Steam. Should this for whatever reason not happen, please then make use of the Verify files feature on either platform, which should then start the download. Full patch notes are available below but here are some highlights; As previously announced, the level cap has been removed on Skirmish maps. The main menu has been reworked to provide an easier user experience. Several fixes to Artifacts. A couple of adjustments have been made to the in-game camera, automatic height adjustment has been smoothed and some clipping issues have been fixed. New key-bindings: Browse towns with left and right key (works in town screens and all town pop up’s) Toggle combat map grid with "G" Escape can now be (re-)assigned as key-bind Warfare Units now wait or skip turn, when pressing the wait or defend keys Rendering on Wide-screen: Aspect ratio management has been improved in council hub, adventure and combat modes. Mini-map Settings are now saved and UPlay names are now only displayed in online Multi-player matches Several gameplay bugs have been fixed Sylsai’s second starting skill has been improved to ‘Warcries’ Several balancing improvements Diminishing returns - When the "Incapacitated" de-buff wears off, it applies the "Immune to Incapacitation" buff for two combat rounds. A cap to the number of raised creatures for the Necromancy skill and the "Ghost Ride" ability. Multiplayer: Improved connectivity of online game Nat indicator now available in multiplayer lobby. Out of sync when attacking an empty AI hero in sim turns. Out of sync when surrendering in combat against AI hero. General out of sync stability improvements. The ability to connect to each other has been improved and a couple of implements to the Uplay-Overlay. A new CM_Academy_Garden combat map has been added. Editor: Couple of fixes on the Combat Map Duplicate and imprinted spells from all spell lists have been removed. Fixed FPS drop when switching to underground surface and create combat map feature. (+several other fixes.) New script Editor Condition "Has Resource Percentage" +15% Saturation LUT to the Combat Map templates BattleSite properties accessible in the Map Editor. 至于更新说明的中文版,等英雄世界吧。。。反正我看不懂。。。
重点在第二段,如果我记得没错,之前是on early February吧? 然后按照育碧一贯的尿性,我赌五分钱,1.7得等到2.29
我去,名字终于在第一页了!!! 比小狐狸多了4点经验,另外AE86是什么鬼←_←
你们绝对猜不到,H7配音最烂的地方在哪 我在钓鱼,10L公布答案
春节快乐!
我去,出大事了! @利刃shine @1289876922 @我是基佬40 @SC2Angry 战队的吧貌似挂了?
今天看到一张图 感觉英雄无敌的需要的反应好像有点高,而策略评的有点低,不过balanced fun倒是真的,毕竟AI智商不够
【转】英雄无敌7#1.7补丁预告 转自英雄世界! 1.7补丁将于2月初上线,包含如下内容: H4未完成战役剧本H7重制版:The Lost Tales of Axeoth: Unity,更多关于此战役的消息会于之后公布; 移除英雄等级上限,现在的上限为999级; 主界面调整; 在线联机优化; 其它一些平衡性调整,BUG修正,编辑器优化,新的快捷键等等;
这两天闲着没事玩了几局H7…… 更新1.6后第一次玩,但是为什么我没碰到装备bug……求问装备怎么换才会触发bug
3.1.1了,遗言bug还有吗←_← 这两天没上,今天早上才发现更新……
【英雄无敌】英雄无敌7下载 之前那个帖子被度娘当广告删了,重开一贴,福利留在3L 首先是H7的配置需求(特别注意:游戏仅支持64位操作系统): 《魔法门之英雄无敌7》最低配置要求: OS: Windows 7 64-bit CPU: Intel Core i5-660 3.3 GHz or AMD Phenom II X4 955 3.2 GHz RAM: 4GB System Memory GPU RAM: 1024MB Graphics Memory GPU: Nvidia GeForce GTX 460 or AMD Radeon HD 5850 1GB DX: DirectX 9.0c 《魔法门之英雄无敌7》建议配置要求: OS: Windows 8 64-bit CPU: Intel Core i5-2400 3.1 GHz or AMD FX-6100 3.3 GHz RAM: 6 GB System Memory GPU RAM: 2048MB Graphics Memory GPU: Nvidia GeForce GTX 670 or AMD Radeon HD 7870 DX: DirectX 11 下载说明: 一、下载2L楼中楼的链接,即H7安装包,下载完成后,双击exe文件进行安装(特别注意:安装路径中不要有中文!) 二、下载1L给出的破解补丁,解压(特别注意:文件格式为7z,无法用winrar解压,请用7-zip或者各种国产解压软件解压)出的文件直接覆盖到刚刚解压出的“X:\...\Might and Magic Heroes VII\Binaries\”文件夹中 三、打开“X:\...\Might and Magic Heroes VII\Binaries\Win64\”中的“MMH7Game-Win64-Shipping.exe”开始游戏,打开同文件夹的“MMH7Editor-Win64-Shipping.exe”进入地图编辑器 H7破解补丁:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1eRhGD0Y&urlrefer=62eb8846ea301412418c1cdba71f9808
新年快乐 没想到还有人在这蹲着,早知道先发这再发英吧了,我的第一帖
新年第一帖 新年快乐
【万能英吧】新年快乐! 祝各位吧友新年快乐!
等我水到13级!
圣诞节到了,一起唱歌吧! 我赌五毛钱,下面待会会出现一群诬陷我是基佬的←_←
GTMDWCA←_← 今天一早醒来看群组里面有人说WCA吧被爆了,就过去看了一眼,dota2 67W刀的奖金,1刀的椅子还没有主舞台的比赛,队员没有休息室,还有饭,吃了一口直接吐了的都有,我是醉了,心疼歪果仁
星际3.1新bug 遗言中的汉字全是问号……
影武者+法医=去墓地鞭尸…… 可怜的3L……
突然想起退伍和司机的问题…… 晚上退伍开警戒,司机要换退伍,把退伍作为第一目标还是第二目标司机才不会死?
真是戏剧 我渗透……
英雄无敌7百科 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fbaike.baidu.com%2Fview%2F14693375.htm&urlrefer=dd09736d5f226ff886d810a8b02aa252 英雄无敌7已经发行这么长时间了,然而百科上的H7还处于开发阶段,本来想稍微改一下的,结果提示我需要百科4级?所以有余力的吧友可以去改一下,至于信息什么的可以从英雄世界参考或者在贴吧提问,别忘了在底下的参考资料中注明就行
貌似全箭有bug了 我还没更新完,不知道具体什么情况,刚才有人在英吧发帖,说百步穿杨不能全箭了,然后我解释了一下更新,然后…… 这是链接http://tieba.baidu.com/p/4204516908
【转】英雄无敌7#1.6补丁上线 来自英雄世界 STEAM的补丁下载量为1.5G。 除了之前说的Global Cooling地图,还有一张用于介绍编辑器的Blood on the Bay地图可以额外下载,不可编辑版(28M),下载后放到DocumentsMy GamesMight & Magic Heroes VIIMMH7GameCustomMapsAdventureMaps,可编辑版(86M),下载后放到Where to put it: (DocumentsMy GamesMight & Magic Heroes VIIMMH7GameEditorWorkspace); 添加了新手教程地图; 编辑器添加了Steam Workshop对应的功能按钮; 随机地图优化; 平衡性修正和BUG修正见下;
强烈要求封禁滥用bug者 刚才看到一个,一晚上抓一个,至于怎么抓不用我解释,星际ID逗你顽,下次我见到他再用bug我就举报←_←
有多少打算今晚不睡觉等补丁的了? 反正我睡觉
刚才无聊上steam看了一眼…… 在首页看到了这个……
闲着无聊去steam商店看了一眼…… 你们看到了什么……
问一个很严肃的问题…… 远程单位如何在未被贴身的情况下近战攻击……
墓园第五关又卡住了…… 八个灵魂之井都访问了,愣是说我有俩没访问……敌人全灭了,然后怎么办……
墓园第四关我要报警了! 就出去捡了俩星期资源,电脑就开始一遍一遍攻城了,还好前几波都被骷髅兵顶住了。 然后来了一个30级的英雄上来一把电秒掉了我所有的117个骷髅117个 我感受到了深深的恶意
喜闻乐见我也闪退了…… 不管战役还是普通游戏一开就崩
英雄无敌7#1.5补丁上线 转自英雄世界! steam的补丁大小约为1.9G,大体的更新内容,细节暂时懒的翻译,以后补上。最近状态不佳心情不佳,没有填坑动力,资料的更新应该会拖拖拖拖拖拖很久…… Further improved multiplayer in combat and on adventure map for out of syncs 多人游戏的同步问题优化; Additional content: 2 new Maps, 12 additional Heroes, 5 additional Neutral creatures. See dedicated article for more information! 之前说的新地图,新英雄,新生物; Fixed long loading times experienced by some of the users, which were caused by recompiling low quality shaders 小部分玩家的载入耗时太长问题(那个要设置阴影质量的); Improved animation system for smoother combat animations 优化战场动画流畅战斗; Improved AI, Editor and other various Gameplay/Level Design elements (173 fixed bugs) 优化AI,编辑器和其它东西,修正173BUG;
英雄无敌7#回收利用の1.5 转自英雄世界! 1.5补丁即将上线,新加内容介绍: 2新地图; 5新中立兵种; 每族两新英雄;
要疯了……地图编辑器build lighting老是失败!!! 失败四五次了真是醉了地图没光不好看啊每次都是lightmass starting up步骤在33.57s挂的 这大概是错误信息
本来想搞个随机地图的。。。 这东西都是英文不认识啊随机地图要怎么搞阿求人帮我@ 一下那位大神
希望能出8…… 而且能多照着4改改…… ——来自H4吧水逼的祝福
申请小吧求通过 @刚铎的号角 @御风而翔 @EvilP
【卡不止显】手办放机箱里面已经过时了 入了个H7豪duò华shǒu版,由于手办非常大(其实是我机箱小,没侧透,而且里面也乱的一逼,桌子上也没多大空间),被我放在机箱上面,然后突发奇想…… 感受伊凡公爵的怒火吧
双11剁手结果终于到了 然后我用来干这个
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