reversethink reversethink
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1.52版更新包修正的BUG 2020年2月18日,荒野的1.52版更新包放出,包含了水牛的万角系统和新的2.0版记分体系。 一并的,游戏工作室宣称修(加)复(入)了一批老(新)的BUG。 我粗略翻译了一下STEAM公告版里的BUG说明(原文为英文),如有谬误,欢迎吧友们指正。 游戏重启后稀有色山羊变成普通色 游戏开始后某些设置被重置 在某些山羊身上,脑部射击不被记录 “隐秘交易”成就无法达成 任务划定的区域需要太长时间才能在地图上显示出来 动物无法从狭窄的区域内找到路径 雌性山羊分数过高 路径搜索(的BUG)导致动物无法对玩家(的惊吓)作出反应 小块的岩石和植物在某些区域闪烁(终于修了?这个BUG简直不能忍,会导致欧洲图的草地小黄花和雪图里大片的砾石低草不停闪烁,根本没法玩) 稀有色伊比利亚盘羊过于常见 西班牙地图里的山羊和盘羊无法攀上陡峭山崖 山羊有时会卡在岩石 动物在被惊吓到之后很快就能用仿生哨吸引 动物有时候会斜插着以头倒立 玩家可以重复花钱购买一项不可叠加数量的道具 树架上使用测距仪时读数非常小 有时无法退出树架 未被激活时归零技能也可用 追踪技能总能显示动物精确体重 马特森 6.5mm不能放进战利品小屋展示 某些狩猎俱乐部的活动未将欧洲薮兔或伊比利亚狼记入 某些玩家角色不能正确地握持30-06 Ecker步枪 多人竞赛中的某些错误消息 410鸟弹上膛时显示的弹药图标为手木仓弹(应为霰弹图标?) 开始时就把Vista Espa的指示显示为可达(??) 用手柄在ATV上刹车会触发瞄准 西伯利亚原麝的战利品从獠牙换成了鹿角 12GA泵动霰木仓上膛时无声音 不少崩溃死机问题
新的武器包#3线索放出 制作组卖DLC收钱收到手软,上瘾了。 油管上某知名主播的视频里,武器包#3的线索已经在游戏中出现了。 按照制作组的传统,每次放新东西出来之前都会在游戏里留一点线索,这次也一样。 新的育空山谷地图东部河滩上的挖泥船上层的驾驶室窗台上,出现了一盒.45气木仓弹。莱顿湖区西南的罗那什教堂内部,出现了两盒30-06弹药赫希费尔登东北的一处废弃古堡的断壁残垣上,出现了一盒.22LR的弹药,因为现在游戏中已经在了.22LR口径的步木仓,猜测可能是.22LR手木仓(用于猎兔子和小型飞鸟,同时减轻背包负重?)制作组到底会给大家带来什么新玩意儿呢? 如果.22LR弹药的确是手木仓弹,能覆盖一些小型猎物,比如兔子、鸭类和赤狐的话,应该还是很受欢迎的。毕竟,现在育空图上为了打赤狐带一只357,为了打丑鸭又带一支.22LR,背包容量占的有点多了。灰狼、北美驯鹿一支454就搞定,两个最小的物种为了完整度不得不专门带两支木仓,有点不爽。 目前游戏里还没有出现过气木仓,这支.45气木仓有什么特点呢?射击的时候惊扰范围特别小? 杠杆式木仓是我玩得最少的一种木仓了,不过这种木仓在美国很流行,新的30-06配用的杠杆木仓和原来的有什么区别?会不会加视野亮一些的瞄具,让它们变得受欢迎一些呢? 让我们拭目以待。
又到STEAM夏促季,请看《猎人:荒野的召唤》DLC说明及购买指南 又到STEAM夏促季,各位,你们的手还好么? 《猎人:荒野的召唤》这个游戏,对于各位新手特别是英文不好的新手来说,那一列密匝匝的DLC是不是让你很晕?不慌,请仔细阅读下面的指南,让我给你细细道来。 游戏本体 本体自带两张地图 - Layton Lake -- 莱顿湖区,美国西北部地图,物种:绿头鸭、白尾兔、郊狼、黑尾鹿、白尾鹿、罗斯福马鹿、驼鹿、美洲黑熊 - Hirschfelden -- 赫希费尔登,欧洲中部地图,物种:赤狐、狍鹿、黄鹿(应该是Fallow Deer、左黄右占那个字的误译)、赤鹿、野猪、欧洲野牛 本体自带各种口径的中小口径栓动步枪和撅把闭锁大口径单发猎用步枪。每种步枪的子弹都分为软尖弹(扩散强)和聚合尖弹(穿透强)。 手枪则有从小到大三种口径的左轮,配空壳包尖弹(扩散强)和和硬头弹(穿透力强)。 霰弹枪大致有横列或者纵列的双管霰弹枪和6连发霰弹枪。各种号数的霰弹都有鸟弹、鹿弹和独头弹。 喜欢无声狩猎的玩家还有两把复合弓可选,可以配从轻到重的三种箭支。 各类武器都有自己的相应瞄具。 大部分猎物物种都有相对应的仿声哨或者气味吸引喷剂。 另外还有些其它必要装备,如望远镜、测距仪、急救包、体味消除剂、特色服装(并没有隐蔽效果)等。 免费的DLC(不要白不要啦) - New Species 2019 -- 2019年增加的新物种 - New Species 2018 -- 2018年增加的新物种 - Shooting Range -- 射击场,位置在Hirschfelden的东南角的小半岛上,可以让玩家熟悉弹道。 - Backpacks -- 3种不同大小的背包,增加携行容量,但会同时增加可见度和噪音。 - Bearclaw Lite Compound Bow -- 60磅熊爪复合弓。 - Facing the Wild -- 玩家model,可以换自己在游戏里的形象。 - TruRACS -- 实时鹿角生成系统(简称“万角”系统),让鹿角的形态千变万化不再单一。 付费的DLC地图现在有4张了,外加一个不能算地图的春溪庄园战利品陈列室 1. Medved Taiga -- 西伯利亚雪地针叶林,物种:西伯利亚原麝、欧亚猞猁、野猪、驯鹿、驼鹿、棕熊 2. Vulhonga Savanna -- 南非稀树草原,物种:薮兔、侧纹胡狼、跳羚、小旋角羚、蓝角马、南非剑羚、狮子、好望角水牛。这张地图里会提供.470撅把闭锁双管猎枪。 3. Parque Fernando -- 南美巴塔哥尼亚高原,物种:桂红水鸭、斑轴鹿、黑羚、赤鹿、骡鹿、美洲狮、水牛 4. Trophy Lodge Spring Creek Manor -- 春溪庄园战利品陈列室,打到的猎物可以做成标本陈列在里边。宝石猎人们的最爱。 5. Yukon Valley -- 阿拉斯加育空河山谷(2019年6月25日刚刚放出的新地图),物种:丑鸭、赤狐、大号驯鹿、驼鹿、平原野牛、灰狼、灰熊 特别有用的付费装备DLC a. Tents & Ground Blinds 帐篷和地面隐蔽帐篷,这个必须买,因为帐篷等于是可以随身携带的前哨传送站。 b. ATV Saber 4x4 -- 四轮全地形摩托,开图很有用,比跑步快太多,但打猎时候基本就没用了,声音太大会把猎物全吓跑。多人游戏可以飙车比赛。 c. Weapon Pack 1 武器包1,包含 -- 165磅十字弩和相应的瞄具(这个非常有用,算是新手上来对付大型动物唯一靠谱的武器) -- .22LR半自动步枪(打兔子和野鸭用) -- 后羿反曲弓(这个弓没有瞄具,箭支对于猎物的完整度覆盖也比较小,但有原始狩猎的感觉)。 d. Weapon Pack 2 武器包2, -- 索洛欣MN1890(就是莫辛纳甘),5发弹匣栓动。7.62mm软尖弹比纸面数据强太多,超大的猎物完整度覆盖,射程内可以替代本体的.243、.270两支步枪,负重只有3.5。 -- 德雷克三管猎枪,有两个16号霰弹枪管和一个9.3mm步枪枪管,撅把闭锁。9.3mm步枪管威力和本体的7mm步枪差不多,射程则略逊。 -- .45柯尔特手枪。可以发射.45平头弹或者.410鸟弹。可以用一把手枪覆盖大多数小型猎物。 可买可不买的付费DLC j. Wild Goose Chase Gear -- 猎大雁套件,包含猎大雁用的地面隐蔽帐篷、大雁吸引模型、一支20号双管霰弹枪 k. Ducks & Cover Pack -- 猎野鸭套件,包含可以放在水边的敞口隐蔽帐篷、绿头鸭吸引模型、一支单管三连发12号霰弹枪 l. Treestand & Tripod Pack -- 树架和三角支架座位套件 注意,那个2019年度版其实是一个合集,包含了游戏本体、免费DLC和付费DLC的1、2、a、b、c、j。 如果你真的真的囊中羞涩又愿意支持一次正版,那么哪怕是只买游戏本体(夏促价折后RMB 46),两张地图和基本的装备也足够你快乐无比地度过二三百个小时了。谢谢你和我喜欢同样一款游戏。 如果银子不是特别紧张,但是不想买不必要的DLC,我建议买本体、1、2、3、4、5、a、c、d 如果银子不紧张,但是懒得打鸟,可以直接买2019年度版、3、4、5、d、l 总之,地图DLC最值得买,其次是帐篷和武器包。 土豪们请毫不犹豫地买所有DLC,顺便加我好友,让我有抱大腿的机会。谢谢!
1.32版本更新详情(重新翻译成中文) 1.32补丁包前面的几个中文机翻简直不堪入目。重翻了一份,共享给大家。 Hello Hunters, 猎人们大家好 We have addressed some issues after the Weapon Pack 2 release. We have seen more reports regarding other issues, but we wanted to get this update out as soon as possible.Today we have released an update (patch 1.32) with fixes for the following issues: 武器包II发布后,我们定位了一些问题。其它的一些问题我们也接到了相关的报告,但我们想尽快先发布这个更新(意思就是有些已知问题在这版更新里没有修复)。今天我们发布了补丁包1.32的更新,修复以下问题: Patch 1.32 Patch Notes: 补丁1.32记录 Fixed jittering when aiming down sights 修复了瞄准时的抖动 Fixed issue of not being able to switch callers when prone 修复了趴下时无法切换仿生哨的问题 Fixed issue of holding breath not creating audio 修复了“屏息”时没有相应声音的问题 Fixed issue with Red Raptor sights not zooming properly on shotguns 修复了“红色猛禽”瞄具在霰弹枪上无法正常收缩视野倍率的问题 Fixed issue of infinite reloading on shotguns 修复了霰弹枪无限循环上弹的问题 Fixed issue of VIRANT KLASIKA looking the same as VIRANT EXPRESS 修复了VIRANT KLASIKA看起来和VIRANT EXPRESS一模一样的问题 Fixed issue of .270 looking the same as Huntsman 修复了.270看起来和“猎人”步枪一样的问题(是不是.270皮肤枪在游戏里的外观看起来和普通版.270一样的bug)? Updated animal distribution on Parque Fernando 更新了南美地图上动物的分布 Thanks for your feedback and keeping us updated! 感谢各位的反馈,我们会持续更新(带来更多的BUG,皮一下,这句是我加的)! // Your theHunter: Call of the Wild Team // 你们的“猎人:荒野的呼唤"团队
STEAM消息搬运--20181129:非洲剑羚上线 英文通知原文如下: Hello Hunters! Today we are happy to announce that the new Gemsbok is now live on PC! This latest addition to the Vurhonga Savanna reserve is free and comes along with a list of in-game improvements and fixes. See the full patch notes down below. Patch Notes Features Gemsbok added to Vurhonga Savanna Overhaul of networking for a better and more stable multiplayer experience Overhaul of animal animations, especially transitions for all animals Message of the day is now available in the Main Menu Added hit wounds on animals Gameplay DLC should now work correctly in offline mode on PC Fixed issue with Canada Goose not landing Fixed issues with music not playing correctly in Main Menu and outposts Ducks no longer teleport up cliffs Fixed issue of being able to crouch at full running speed Fixed issue of being unable to dismantle Duck decoys, especially in multiplayer “Look at” animations of animals no longer snap Scent eliminator no longer loops its animation when having aim toggle set to “on” Fix poacher traps not being re-enabled if you quit out after the mission started Fixed issue with stuck progression on the mission Traffic Jam Fixed issue blocking players from completing the Brother’s side mission arc in Vurhonga Savanna Improvements to the Waterfowl Blind dismantle interaction and the positioning of points of interest icons “CONNI #12” - fixed an issue where players needed to examine different types of clues from different foxes not just different tracks from different foxes “Technical Demonstration” - fixed an issue that prevented players from making progress on an objective before the previous objective had been completed “Our Place at the Potholes” - added a fix to restart the mission for players blocked for progressing “Across the Savanna” - fixed an issue that made this mission from being unplayable if beaten in a previous game “Flip’s Naked Eye Challenge” - fixed an issue where the objective was checking what the player currently had equipped when harvesting an animal instead of what they had equipped when they shot the animal Fixed issue with Mallards unable to find a landing position Ducks no longer teleport away if not harvested fast enough Fixed issue with canines playing their hit reaction twice Decoy and blind icons are now always visible on the map, no matter how far they are from the player Multiplayer Improved network connection reliability and stability Added status popups when joining or creating a multiplayer game Added more detail to error codes User Interface Overhaul of major UI menus (tighter layout, store improved, some additional functionality). Added ability to see compatible items of the selected item in the store (still a work in progress) Number of owned (stackable) items is now visible in the equipment screen Item stats improved Added correct name for the setting to change the color of spotting outlines Level and Score now are correctly aligned in the scoreboard when a challenge is active Fixed issue of missing icon of waterfowl blind in HUD Adjusted clickable areas of buttons to be more precise Unified icons for need zones in HUD and map Arrows and bows now have their own UI icon Audio Added stampede sound for Blue Wildebeest packs Miscellaneous Game no longer terminates when launched without network connection Resolved several issues related to signing in with another profile during loading The Layton Lake Arc trophy will unlock for players who were blocked but had completed all of the main missions. Simply harvest an animal in Layton Lake to trigger the trophy. A fix to reward the Vurhonga Savanna Arc trophy has been implemented for players who may have experienced a crash while interacting with the tree in the mission “The Ghost Tree.” If you meet the requirements, simply harvest an animal in Vurhonga Savanna to trigger the trophy. Remove unused terrain data to save disk space Fixed issue with flickering characters Several crash fixes We really hope that you'll enjoy this most recent update to Vurhonga Savanna! Happy hunting! 挑重要的讲 非洲图增加了剑羚 非联机状态DLC可以正常加载并使用了,联机稳定性提高,断线不再直接闪退。 滑步“bug”修掉了 UI界面有大量的修改 动物的动作动画有改进 另外修了一大堆BUG(但愿不要带进来两倍的新BUG)
【STEAM讨论区搬运】2018年9月4日,非洲地图更新消息 原帖内容如下 Phil Update on next PC Patch Hey all, First of all, thank you very much for hunting in Vurhonga Savanna! Seeing all the discussions, harvest screens, images and videos is truly fantastic and we are reading all feedback. We want to give you a brief heads up on the next PC patch which we aim to release this week. Please note that all listed changes are subject to change. Here is what changes to expect: We will introduce a new caller to lure in Lesser Kudu, Blue Wildebeest, Springbok (and Whitetail Deer) This caller will be part of the Vurhonga Savanna DLC and will be in the in-game store, free of charge. Warthogs can now be called with the Wild Boar caller Updated codex to reflect caller changes Price of .470DB ammunition will be reduced to 2.000 and 2.660 Price of .470DB KING will be reduced to 90.000 Tuned down animal senses of Lesser Kudu, Springbok, Blue Wildebeest and Scrub Hare to levels similar to other reserves Increased animal population of Springbok, Lesser Kudu and Warthog Fixed issue with Melanistic Lesser Kudu appearing too often Fixed issue with Lesser Kudu scoring Cape Buffalo difficulty increased Side-Striped Jackal difficulty increased Fixed issue with Main Mission “The Ghost Tree” Fixed issue with Main Mission “Hunter and Hunted” Fixed issue with Side Mission “Hunting Springbok” Overall, we hope that these changes make Vurhonga more accessible while still offering a fresh take on hunting in more open landscapes. We continue to take in your feedback to discuss future changes but we wanted to make sure that we deliver a patch with improvements as swiftly as we can. All the best, theHunter: Call of the Wild team 本人翻译稿( 2018年9月4日) 发帖人:Phil(游戏开发人员,9小时前) 下一版PC补丁包含的更新 大家好, 首先,非常感谢大家来Vurhonga Savanna(注:即8月31日推出的非洲地图)狩猎! 看着大家所有的讨论、猎获截屏、图片和视频,真是一种奇妙的感受。同时我们也正在阅读所有的反馈。 对于预定在本周内发布的下一版PC补丁,我们想这里给大家做一个简略的介绍。 请注意,下面所有列出的项目,都是修改的主题。 详情如下: 我们会加入一种新的仿生哨,用于吸引旋角羚、蓝角马和跳羚(对白尾鹿也有效) 这个仿生哨将被作为Vurhonga Savanna DLC(即非洲地图DLC)的一部分,出现在游戏中的商店里,不用再付费(应该是指Steam里不用再付费,游戏里可能还是要花游戏币买)。 疣猪可以用野猪仿生哨吸引 程序会对仿生哨相关的更新作出相应的升级 470DB的弹药价格将降为2,000和2,660(应该是指软尖弹和聚合尖弹分别对应的价格) 470DB KING步枪的价格将降为90,000 小旋角羚、跳羚、蓝角马、薮兔的敏感度将会被降低到和其它地图相应物种类似的水平 增加跳羚、小旋角羚和疣猪的数量 修正黑化的小旋角羚出现过于频繁的问题 修正小旋角羚计分的问题 非洲水牛的难度有所增加 斜纹狐狼的难度有所增加 修正了主线任务The Gost Tree的问题 修正了主线任务Hunter and Hunted的问题 修正了支线任务Hunting Springbok(打跳羚任务)的问题
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