紫雲明 紫雲明
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a9人工翻译 Change list: 1. Alcohol 1)Added hops growing, beer brewing, beer drinking, inebriated thoughts and ability impacts 2)Added special ‘binge’ mental breaks 3)Added teetotaler and chemical fascination traits 4)Added hangovers 2.Tales and art 1)There are now three tiers of sculpture: small, large, and grand. Grand sculptures are 2×2 cells. 2)Sculptures now have generated descriptions of what they depict. 3)Sculptures will depict events that happened earlier in a colony’s life, include: killings, drunkenness,vomiting, landing in drop pods, artwork created, struck ore, person captured, person recruited, animal hunted, surgery done, someone was on fire, someone went psychotic, someone gave up 4)High-quality weapons have art engraved into them. 5)All weapons now have quality levels, including guns and bows. 3.Age 1)Old characters now appear at a low but regular rate. 2)Old characters have gray hair and tend to have age-related illnesses (cataracts, bad back) which reduce their effectiveness. 3)Old characters tend to spawn with higher skills. 4)Since people don’t age in cryptosleep, characters now have both chronolotical age and biological age. Even animals and mechanoids have ages. 5)Dates are now relative to specific years. The game starts in 5500. 4.New stuff 1)Personal shields added. These one-person shields block a certain amount of damage from ranged attacks and also prevent shooting out. Great for melee fighters. 2)Artillery shells are now needed by artillery cannons. Shells on the ground can explode. Siegers will come with shells to use to bombard you. Shells can be crafted at the machining table. 3)Added deterioration: items left outside for a very long time will deteriorate and eventually crumble away. 4)Surgery can fail now, sometimes catastrophically. Failure chance is related to the surgeon’s medical skill and the quality of the medicine. 5)You can now rescue incapacitated neutral people and heal them. Their faction will be appreciative. 6)Guns now have quality levels which affect accuracy. 7)Added Heavy SMG 8)Added psychic foil helmet 9)Added corn and rice crops. 10)Vomiting: Some diseases, drunkenness, cryptosleep sickness, and hangovers now cause people to vomit. 11)People can now get food poisoning. Bad cooks are more likely to accidentally poison meals. 12)Game now records total real playtime per colony. 13)Added ‘pause on load game’ option. 14)Many new sound effects from Alistair Lindsay for UI, work, and combat. 5.Misc improvements 1)Deep optimization on various systems – especially AI. This should make big colonies run much more smoothly. 2)Added bad thought for wearing tattered clothes. 3)Apparel becomes damaged when owner dies from violence. 4)Apparel actually takes the damage it absorbs as armor. 5)Apparel wears out over very long periods of use. 6)Uranium ore now appears as a minable natural rock. 7)Colonists will now go to extinguish nearby fires even if someone else is already coming to do it. 8)Cryptosleep caskets are now sealed, come with warnings, and can contain deadly ancient defenders. 9)Reworked the ‘do until you have X’ option on bills; it now works for more bills and shows the number you currently have. 10)Eating now takes priority even over emergency work (doctoring, firefighting) if a colonist is starving. 11)Colonists, when hauling to stockpiles, always haul the max amount they can carry, and drop the extra nearby if the target cell can’t hold it all. 12)Reworked ship takeoff sequence into a proper whiteout with nice credits. 13)Player can no longer magically toggle power on any item. Rather, you designate power to be toggled and the colonists go do it. 14)Temperature now equalizes through both walls and roof/floor. 15)Lengthened day from 20,000 to 24,000 ticks. Shortened month to 12 days. 16)Reworked auto-tutor to rely more on passive alerts and less on in-your-face interrupting modal dialogs. 17)Colonists are now bothered by people walking around inside the room while they sleep. 18)People newly woken from cryptosleep have cryptosleep sickness for a while. 19)Wind varies over time (not just with weather changes), and so will the power output of wind turbines. 19)Fonts are now nicely antialiased. 20)Tons of other refinements, rebalancings, and bugfixes.
关於最新章节里面的问题 我又来了,这次是针对最新章节里面的问题,如同之前的法医问题一般,来做个小看法 其实,整个审问的过程有瑕疵,元老被讯问竟然没有律师在旁,这其实是很大的瑕疵,白话讲谁能想像微软董事会的董事被叫去询问,没半个律师在旁的?询问某种程度上就是审问,在台湾称作协助调查来乱用,某种程度上是规避审问所需的条件,比如逮捕令、法院审核等等,拿枪上手铐押著你进警局也是是协助调查,竟然会被批准真的是很诡异,不过批都批了也不是我要讲的主要方向,发发牢骚罢了 其石案件发展到这边,有一个很明显的瑕疵 根据纪录,发现尸体时间是晚间十点16分,而根据岗哨纪录女仆离开宿舍时间晚间十点10分,也就是我们可以断定在晚间十点十分前,林小雅已经遭到杀害弃尸 而根据证物杨元老询问时的口供表示,林小雅离开时间是晚间九点多快到十点的时间,从一楼到三楼最快也要五分钟的时间,如果我们在加上往返服务区和宿舍楼的时间,可以相信整个时间应该在十分钟以上,也就是说嫌疑人最多只有20分钟作案 但根据嫌疑人口供,林小雅是在顶楼威胁嫌疑人的,如我等在加上谈话时间也就是,嫌疑人作案时间最多不超过十五分钟,十五分钟内如要完全快速杀害一名与嫌疑人差不多身体状况的被害人,唯一方式是重击要害,但这与法医官所出示之证物完全不符
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