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wows官方在sbeam上的FAQ 上次的报道也许有些偏差 这次是wows方面专人在steam上做了一个简短的常见疑问回答。 我英语不好,但又不想机翻,所以懂英语的大神们受累看看吧 ========================================================= [Steam Release] Frequently Asked Questions World of Warships will become available on the Steam platform November, 15. Here is a quick FAQ to cover some important points for future release. We will keep it updated. Q: Will it be the same game as original? A: Yes, totally. Steam users will have the exact same game, but will be able to launch it from their Steam client. Overall game development will stay its course. Q: Which servers will the Steam users play on? A: We are using the same servers for all game versions, and you will be prompted upon initial login to bind your Steam account to one of them. The binding action is singular and you won't be able to move your account to a different region, so choose well. Q: What will the game login procedure be like for Steam users? A: Players will simply need to launch the game, after which they will be taken directly to the "port" interface. All the authorization/authentification is done on Steam level. Q Will I be able to use my Wargaming.net account? A: Unfortunately, not. World of Warships wasn’t initially designed as a cross-platform project. That means that if you've played the game already you would want to keep using the original client. If you log in using Steam, you automatically create a new game account, which binds to your Steam account. Important note: all updates to the game installed using Steam client will also be downloaded and installed through Steam. Same is true for the original client: you can not update a Game Center or launcher installation through Steam and vice versa. Q: Will we have Steam collectibles/achievements for the game? A: We do plan to implement collectibles, as well as achievements, but not with the initial release. Please follow our future patch notes (smile) Q: Which anti-cheat system are you planning to use? A: We are happy with our own anti-cheat system and we plan to keep it for the foreseeable future. Q: Will I be able to choose a different alias from the one I already have on Steam? A: Yes, you'll be able to choose a new nickname upon initial login or use your current one if it complies with our naming policy and isn't already taken. Q: Will I be able to use my Steam wallet to buy items in the game? A: Yes that will be the main payment method for our Steam release. Q: Will there be refunds through Steam? A: No. We will follow the existing Wargaming.net policy concerning refunds. You can find additional details in our billing support section. Q: Will the premium shop prices change? A: No, they will stay exactly the same for each region independent of which platform you play on. 附图证明我不是瞎编的
【普通资源..】日本舰船名称汉化 利用现有的汉化mod(我用的是52版的),我自己把日本舰船的罗马音名字全都翻译成了中文。一开始觉得,参考着舰C什么的,足够翻译出来了,结果文件里的船名远远超过了舰C的数量。不得已找朋友借了日文字典,参考着日文和英文wiki,完成了这个蛋疼的工作。(看这图就知道多蛋疼了...)做些说明.... 1.截图是其中一个文件,这个文件的作用貌似是你新造出来的船的命名会从这个文件里使用名字 2.还有一个文件没有截图,那个文件用于1936年开始的剧本,进入游戏之后日本会有一些初始配置的舰船,它们的名字由该文件来进行命名。 3.1939年剧本的那个配置文件我没有翻译 4.仍然有一些我解决不了,最主要的是我把1936年配置文件中的很多舰船级别与船名纠正为正确的对应关系,然而不知何故,进入游戏仍然是错误的对照关系,并不知道怎么解决这个问题 5.船名参照了英文与日文wiki互相对照和日文字典,部分繁体字和异体字纠正为简体 6.P社这些罗马音名字应该也是参考wiki写出来的,然而里面仍然有错误的(或者存疑的)地方(极少数根本查不出的名称...),我自己做主把它们纠正了,纠正的部分也是参考wiki的资料。 7.使用方法,请把两个文件夹都放在汉化mod里就可以了(我用的52那个版本,3DM的效果不明) 8.资源请随意使用,但是请注明转载,尊重别人劳动也是尊重你自己。 下载 http://pan.baidu.com/s/1c2BM9Du 马:e5vu
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