abcd427501
abcd427501
关注数: 20
粉丝数: 25
发帖数: 360
关注贴吧数: 24
联机宝4什么时候发布,有消息吗 目前3或3 pro,经常用着用着,自动断连,wifi信号接收等功能不稳定,硬件更新才是王道!
有没有人一起联名举报的啊 赞成+1
【求购】台湾Jeancard音乐盒 去年圣诞限量款“缤纷雪橇” 去年圣诞的限量款,库存或二手都可以,有的及时告诉我啊,价格详谈,联系微信chenkuangxuan1988,注明:缤纷雪橇
5188的Z5P,靠谱吗?好像赠品比官方旗舰店更实用~~ 上下两家店,下面那家靠谱吗??有 好多人预定了都。。
EK原装未拆封770水冷头,换760水冷头(或单独出售) EK-FC770 GTX DCII - Nickel 求换 EK-FC670 GTX DCII - Nickel 也可单独出售~ 要可以的联系我~~谢谢~~
EK原装未拆封770水冷头,换760水冷头 EK-FC770 GTX DCII - Nickel 求换 EK-FC670 GTX DCII - Nickel 可以的联系我~~谢谢~~
出售EK 全覆盖显卡冷头(全新未拆封) 显卡冷头名为:EK-FC770 GTX DCII - Nickel 支持显卡(华硕非公版) ASUS GTX680-DC2-2GD5 ASUS GTX680-DC2O-2GD5 ASUS GTX680-DC2T-2GD5 ASUS GTX770-DC2-2GD5 DirectCU II ASUS GTX770-DC2OC-2GD5 DirectCU II OC ASUS GTX770-DC2OC-4GD5 DirectCU II OC EK官网信息 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.coolingconfigurator.com%2Fwaterblock%2F3831109868386&urlrefer=47c6e034155d40aad337fb831d1cfe2c 附:英国转运购买,共计1150元RMB,英国原封包装未拆封 现在850元出售,有意向者,联系本人(非偏远地区,可包邮) 微信号: chenkangxuan1988 (注明买水冷) 电话: 18267317178(首先说明自己是为了购买水冷)
自己有套配置,能不能帮我DIY下 我有配置如下, CPU:Intel i7-4790K 内存:金士顿骇客神条Fury DDR3 1866 8GB*4 主板:华硕MAXIMUS VII FORMULA ROG (M7F) 显卡:七彩虹iGame780Ti-3GD5 硬盘:三星SSD 840EVO 1T固态硬盘(无机械硬盘) 机箱:九州风神盘古 人族定制mod(蓝色机箱,侧面带透明即可) 电源:(算不出额定功率,求告知) 散热:这是最关键的地方,我想要完美的DIY分体式水冷,就是主板冷头、CPU冷头、显卡冷头、水泵,最好再配个360冷排,再加个好点的蓝色透明水冷液,不导电不腐蚀那种,水箱、硬管、好点的接头。 能不能配台
自己有套配置,名龙堂能不能帮我DIY下 我有配置如下, CPU:Intel i7-4790K 内存:金士顿骇客神条Fury DDR3 1866 8GB*4 主板:华硕MAXIMUS VII FORMULA ROG (M7F) 显卡:七彩虹iGame780Ti-3GD5 硬盘:三星SSD 840EVO 1T固态硬盘(无机械硬盘) 机箱:九州风神盘古 人族定制mod(蓝色机箱,侧面带透明即可) 电源:(算不出额定功率,求告知) 散热:这是最关键的地方,我想要完美的DIY分体式水冷,就是主板冷头、CPU冷头、显卡冷头、水泵,最好再配个360冷排,再加个好点的蓝色透明水冷液,不导电不腐蚀那种,水箱、硬管、好点的接头。 能不能配台? @武汉名龙堂 @名龙堂盘龙入海
【Nic Cage】尼古拉斯凯奇的三级片——《高胸险地》 其实,尼古拉斯凯奇还有几部三*级片,我有其中一部,叫《高胸险地》。 凯奇演一个整容医生,给各种妓*女整容,最后一个被他给整坏了,胸部整烂了。。反正电影里还有各种女性采访片段,充斥着各种胸部~~~
nickyw7,你自报姓名,找你有事 自曝名字,不给你找麻烦,不骂你,问你点学校的事情~~
育成吧,这里怎么都见不到活人啊。。 看到此贴的人,速度留名,本人计算机系的。。
【贴吧第一 祝福帖 】祝福“耍牙妹”薛巧萍 1L 献给百度
伏玟晓,不管别人怎么说,敢于上节目就是你的勇气【伏玟晓必看】 楼下偷偷骂人的就“恶灵退散”吧,因为你们连上《百里挑一》的勇气也没有!! 伏玟晓,你拿点勇气出来吧,不要介意别人怎么说你,《想唱就唱》这首歌送给你,希望你能重回《百里挑一》,你的王子现在还在“沉睡”,他还在等你去唤醒.... 不过,有个建议希望能接纳———我知道你在各方面都比较“强势”,所以你也想找个“强势”的男人,但是,我想告诉你,你如果对某个男的有50%+的心动,你就不要再犹豫或担心了,努力去爱吧! 没有一直完美的恋人,只有互相改变的爱人! 如果你觉得我说的对的话,又或者要纠正我的话,希望你能在这个帖里冒个泡~~或者单独留言给我也可以...
谁去盛大把DOA的服务端买了,咱做个私服呗 RT
天津,哪有卖相声双簧这类道具的? 本人要买个双簧道具,就是头上的那个小辫子,去哪买,或者去哪弄?谢谢告诉我下
IF最新博文求翻译 Q&A Session #3 Posted Yesterday at 09:30 PM by IceFrog -------------------------------------------------------------------------------- Q: How much longer do you realistically look at DotA as something that you want to put your time into and update? (from Murazor) A: I honestly can't see myself stopping anytime soon; It is the only game I really play so I get a lot of satisfaction out of working on it. I think there are a lot of areas to further improve and build upon. I hope for the game to reach new heights competitively and have a much bigger audience overall. I tend to go out of my way to make sure I don't put myself in situations where I can no longer develop with the freedom and quality needed to take it to that level. Q: How do you decide what to change? Are you trying to make the game faster or more gank oriented? (from sgamer.com) A: I don't think of things that way exactly. While that is usually true, it is not accurate to consider it as the root philosophy that drives everything. DotA's primary strength is in its depth and the moment to moment decisions it places in front of the player to make. There are also many non-obvious pitfalls that could seem like good ideas, but actually hurt the game's true depth. My primary goal is focused on improving the quality and depth of the game and not other superficial metrics of success. I want players to always feel there is a lot to improve upon and to encourage situations where a player is rewarded when he is able to make better decisions than his opponent, which is something I think even non-competitive players value. That is the core of what a competitive game should be after all, creating more opportunity for good decision making. There are, of course, many other factors that are considered for all changes, but this is usually the first priority. Q: What do you think of Starcraft 2 Editor? (from tobby) A: It looks great, I'm sure there will be lots of interesting games developed for it. By allowing more direct control over the camera and cursor, as well as the other features described, it will spawn new genres, like Warcraft 3 did before it. Q: Have you decided if you are moving DotA to Starcraft 2 yet? (from Vodotz) A: I've been actively exploring several options for some time now. Starcraft 2 might not necessarily have what DotA needs to become a better game. Moving to any new engine presents various challenges that need to be considered: - Will we be able to reproduce the subtle, but very important, unit spell, attack and movement mechanics properly? - Will the art style fit DotA? Will there be enough unique and identifiable character models for heroes to use? - Will it encourage team sponsors or help improve the DotA competitive scene? - Will it provide features that improve DotA, such as: accessibility, networking capabilities, visual readability, spectator features, interface design, etc. These are the general issues I've been considering when thinking about what the right thing is for DotA's future.
求WCG2009中国区总决赛视频 RT,就是Ehome VS CD的那场比赛,有土豆视频也行
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