恶魔绝舞
恶魔绝舞
关注数: 14
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情节大概是男主带了两个女同学回家,但是都进了大哥二哥的房间,留下男主在客厅风中凌乱。 今天在讨论租借女友突然想起这个本子,但是忘了名字
想问一下新版本关于变化灵建地下城的问题 这次更新变化灵不知道为什么在建立地下城之后,不会马上远离城镇,这导致了变化灵在下回合卡在城镇的红圈里面,走不了,请问有什么解决办法吗?
请问有什么自定义战斗无尽生存战的mod嘛? 最近和朋友打联机生存战,但是觉得兵太少不过瘾,请问有什么自定义战斗的mod
萌新使用CME调出黄金国,但是SL之后黄金国没有建模 有文字,有效果,也是不可通行的,但是就是没有建模,请问如何解决
想问一下各位那个误导外星人的科技线是什么? RT,在科技树里面找了好久都找不到这个科技,我想知道这个科技的前置科技是什么
萌新想问下如何掠夺城镇呢? 每次攻城之后就只能掠夺钱,然后这个城的财富值降为0,但是没有掠夺资源的选项啊
这个游戏萌新打开大地图就闪退了 RT,看这游戏题材是真的符合我的胃口,可惜这个闪退搞到我无法进行游戏,有没有大佬帮忙解答一下,做到新手教程装备炮塔,打开大地图的时候,帧数突然变的很低,然后就直接闪退了,我的电脑是R9000p,不知道是配置问题还是设置问题
看到好多人说三保一阵容不带充电宝 没有充电宝的话,那么如何解决费用和过牌问题呢?
2代怎么来钱快呢? 为了探索买灵谷种子好花钱,买100个都要500W铜币,目前进度刚打到苍河断崖
萌新想问一下有什么可以屏蔽掉星图里面的船的mod嘛? 因为要贸易所以给各种地方丢了卫星,然后就因为太多船在星图上,导致打开星图就巨卡无比,请问各位有什么是可以不用卫星就可以获取空间站的贸易价格或者部署卫星不显示附近船只的mod呢
有没有人知道我这个Androids的MOD出现了什么bug嘛? 我勾上mod之后就出现了红字报错 Config error in ChjAndroidUpgrade_Hulking: label contains illegal character(s): "[]{}". This can cause issues during grammar resolution. If this was intended, you can use the "ignoreIllegalLabelCharacterConfigError" flag. UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch0 (string) Verse.DefDatabase`1<Verse.HediffDef>:ErrorCheckAllDefs () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) Verse.GenGeneric:InvokeStaticMethodOnGenericType (System.Type,System.Type,string) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () 下面还有几条报错,但是总体来说都一样,看着都是身形,我把所有身形mod都关掉,然后勾上Androids还是会报错
支援的时候攻击到友军的建筑减好感度该怎么办? 打了一个原版机械族拓展,然后会有机械族攻击友军据点的任务,然后我过去支援,有时候ce流弹会打到友军建筑,然后那个好感度狂掉,有什么办法可以避免这种情况呢?或者有什么mod可以禁止友军伤害降好感
有大佬们遇到过行星视图模糊的情况嘛? RT,不知道做了什么操作,行星视图一片模糊,火星变成了张模糊的图
一点了,还没有发邮件 RT,等到现在了,还没有发邮件给我
大佬们有什么好的仿生mod推荐? 有没有改变躯体的仿生mod,比如说改变皮肤这样的mod
萌新人麻了,发送空投仓报错了 出现了以下红字: Exception ticking world object: TravelingTransportPods 运输舱 (tile=45079): System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0 at RimWorld.Planet.WorldGrid.GetTileCenter (System.Int32 tileID) [0x0006a] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimWorld.Planet.TravelingTransportPods.get_Start () [0x00005] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimWorld.Planet.TravelingTransportPods.get_TraveledPctStepPerTick () [0x00000] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimWorld.Planet.TravelingTransportPods.Tick () [0x00006] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimThreaded.WorldObjectsHolder_Patch.WorldObjectsListTick () [0x0001c] in <efc8c5382e25415396ebc242369c4d62>:0 Verse.Log:Error(String, Boolean) RimThreaded.WorldObjectsHolder_Patch:WorldObjectsListTick() RimThreaded.RimThreaded:ExecuteTicks() RimThreaded.RimThreaded:ProcessTicks(ThreadInfo) RimThreaded.RimThreaded:InitializeThread(Object) System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart(Object) 然后再进入发射界面那些派系什么的全部消失了,也不能按地图发射,也不能退出,在外面按世界按钮的话也不能查看派系了,点进去变成了地形
萌新又崩红字啦 两种类型红字: 一种是: JobDriver threw exception in initAction for pawn 兮兮 driver=JobDriver_Wait (toilIndex=0) driver.job=(Wait (Job_285995)) System.NullReferenceException: Object reference not set to an instance of an object at AllowTool.PartyHuntHandler.get_WorldSettings () [0x0000b] in <131ad912d0814ce38696f6ecf93156a4>:0 at AllowTool.PartyHuntHandler.DoBehaviorForPawn (Verse.AI.JobDriver_Wait driver) [0x0001e] in <131ad912d0814ce38696f6ecf93156a4>:0 at AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting (Verse.AI.JobDriver_Wait __instance) [0x00001] in <131ad912d0814ce38696f6ecf93156a4>:0 at (wrapper dynamic-method) Verse.AI.JobDriver_Wait.Verse.AI.JobDriver_Wait.CheckForAutoAttack_Patch1(Verse.AI.JobDriver_Wait) at Verse.AI.JobDriver_Wait.<MakeNewToils>b__3_0 () [0x00037] in <7927e938de4c4089b4add4215e58d5b1>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001df] in <7927e938de4c4089b4add4215e58d5b1>:0 Verse.Log:Error(String, Boolean) Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1(JobDriver) Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean, Boolean) Verse.AI.JobUtility:TryStartErrorRecoverJob(Pawn, String, Exception, JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil() Verse.AI.JobDriver:Verse.AI.JobDriver.ReadyForNextToil_Patch1(JobDriver) Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean, Boolean) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch1(Pawn_JobTracker, JobCondition, Boolean, Boolean) Verse.AI.JobDriver:EndJobWith(JobCondition) Verse.AI.JobDriver:Notify_PatherFailed() Verse.AI.Pawn_PathFollower:PatherFailed() Verse.AI.Pawn_PathFollower:StartPath(LocalTargetInfo, PathEndMode) Verse.AI.Pawn_PathFollower:TryResumePathingAfterLoading() Verse.Pawn:PostMapInit() Verse.Map:Verse.Map.FinalizeInit_Patch1(Map) Verse.Map:Verse.Map.FinalizeLoading_Patch1(Map) Verse.Game:Verse.Game.LoadGame_Patch1(Game) Verse.SavedGameLoaderNow:Verse.SavedGameLoaderNow.LoadGameFromSaveFileNow_Patch1(String) Verse.<>c:<Start>b__1_1() Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart() 另一种是: Exception ticking SteamGeyser133878 (at (247, 0, 171)): System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException (System.ExceptionResource resource) [0x0000b] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNextRare () [0x00013] in <567df3e0919241ba98db88bec4c6696f>:0 at System.Collections.Generic.List`1+Enumerator[T].MoveNext () [0x0004a] in <567df3e0919241ba98db88bec4c6696f>:0 at Replace_Stuff.NewThing.NewThingReplacement.IsNewThingReplacement (Verse.ThingDef newDef, Verse.IntVec3 pos, Verse.Rot4 rotation, Verse.Map map, Verse.Thing& oldThing) [0x0004c] in <35189d4a1e544056b6dc8c344ca690c9>:0 at Replace_Stuff.NewThing.TransferSettings.Prefix (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.Rot4 rot, System.Boolean respawningAfterLoad, Verse.Thing& __state) [0x00009] in <35189d4a1e544056b6dc8c344ca690c9>:0 at (wrapper dynamic-method) Verse.GenSpawn.Verse.GenSpawn.Spawn_Patch2(Verse.Thing,Verse.IntVec3,Verse.Map,Verse.Rot4,Verse.WipeMode,bool) at Verse.GenSpawn.Spawn (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.WipeMode wipeMode) [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimWorld.MoteMaker.ThrowAirPuffUp (UnityEngine.Vector3 loc, Verse.Map map) [0x00086] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimWorld.IntermittentSteamSprayer.SteamSprayerTick () [0x0003c] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimWorld.Building_SteamGeyser.Tick () [0x00008] in <7927e938de4c4089b4add4215e58d5b1>:0 at RimThreaded.TickList_Patch.NormalThingTick () [0x00025] in <efc8c5382e25415396ebc242369c4d62>:0 Verse.Log:Error(String, Boolean) RimThreaded.TickList_Patch:NormalThingTick() RimThreaded.RimThreaded:ExecuteTicks() RimThreaded.RimThreaded:ProcessTicks(ThreadInfo) RimThreaded.RimThreaded:InitializeThread(Object) System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart(Object)
大佬们救命啊,打开游戏突然就出现了黄字,不知道发生了什么 报错是多线程mod的报错: Potential RimThreaded mod conflicts : ---Patch method: RimThreaded.HediffSet_Patch Boolean AddDirect(Verse.HediffSet, Verse.Hediff, System.Nullable`1[Verse.DamageInfo], DamageResult)--- RimThreaded priority: 0 owner: rimworld.erdelf.alien_race.main - priority: 400 ---Patch method: RimThreaded.HediffSet_Patch Boolean CacheMissingPartsCommonAncestors(Verse.HediffSet)--- RimThreaded priority: 0 owner: rimworld.erdelf.alien_race.main - priority: 400 ---Patch method: RimThreaded.Mod_Patches.MapReroll_Patch Boolean CoastDirectionAt(RimWorld.Planet.World, Verse.Rot4 ByRef, Int32)--- RimThreaded priority: 0 owner: majorhoff.rimthreaded - priority: 400 ---Patch method: RimThreaded.Mod_Patches.MapReroll_Patch Boolean NaturalRockTypesIn(RimWorld.Planet.World, System.Collections.Generic.IEnumerable`1[Verse.ThingDef] ByRef, Int32)--- RimThreaded priority: 0 owner: majorhoff.rimthreaded - priority: 400 Verse.Log:Warning(String, Boolean) RimThreaded.RimThreadedHarmony:.cctor() System.Object:__icall_wrapper_mono_generic_class_init(IntPtr) RimThreaded.RimThreaded:.cctor() System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr) System.Runtime.CompilerServices.RuntimeHelpers:System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor_Patch1(RuntimeTypeHandle) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1() Verse.<>c:<DoPlayLoad>b__4_2() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Verse.Root.Update_Patch1(Root) Verse.Root_Entry:Update() 好像是map reroll的报错: [HugsLib][warn] Missing enum setting labels for enum MapReroll.MapRerollController+MapGeneratorMode Verse.Log:Warning(String, Boolean) HugsLib.Utils.ModLogger:Warning(String, Object[]) HugsLib.Settings.ModSettingsPack:GetHandle(String, String, String, MapGeneratorMode, ValueIsValid, String) MapReroll.MapRerollController:PrepareSettingsHandles() MapReroll.MapRerollController:Initialize() HugsLib.HugsLibController:LoadReloadInitialize() Verse.LongEventHandler:Verse.LongEventHandler.RunEventFromAnotherThread_Patch1(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart() 不知道怎么解决
我想问一下有什么减少敌人数量并且提升质量的mod 垃圾电脑顶不住后期那么多敌人啊
想入坑的萌新想问一下,不买初始号能玩吗?练级升星听说很麻烦, 想入坑的萌新想问一下,不买初始号能玩吗?练级升星听说很麻烦,带狗粮带一天是真的吗?
萌新刚玩sfo里面的野兽人,看到了里面有个部落的召唤这样的资 萌新刚玩sfo里面的野兽人,看到了里面有个部落的召唤这样的资源,我想问一下怎么提升这个资源啊,感觉建筑和人物给的都蛮少的,招不了几队兵
魔法顾问和摄政官对话一闪而过 不知道为什么对话框一闪而过,根本没法对话,然后这两个王国事件就这样卡在这里了
你游玩家人均(?)
万能的台吧啊,我想找下这个图的漫画名字 万能的台吧啊,我想找下这个图的漫画名字
亚服萌新想求个群 亚服萌新想求个群,刚推到9-5,接下来打不过,不知道该干什么好,希望进个群让大佬指点我一下
我想知道,合服之后兑换码怎么办,我今天刚从朋友那里拿到了南胖 我想知道,合服之后兑换码怎么办,我今天刚从朋友那里拿到了南胖的换装卡,去官网看着太太和皇家方舟的服务器沉默不语...
大佬们,萌新活动兑换应不应该兑换船啊,求一个萌新兑换优先表, 大佬们,萌新活动兑换应不应该兑换船啊,求一个萌新兑换优先表,我现在打不过大帝
还是一个关于宝箱的问题 二级素材本和三级素材本有什么不同啊,三级素材本的宝箱掉落品质好低啊- -,基本上没见过好的宝箱
有个关于宝箱的问题 怎么选定宝箱卖出去而不是全部卖出去啊
苍青萌新初始两发十连加一发单抽出了这些东西,请问有价值玩下去 苍青萌新初始两发十连加一发单抽出了这些东西,请问有价值玩下去吗?
就想问一下法姐怎么样才能有声音,还有那个传承交换券怎么来的? 就想问一下法姐怎么样才能有声音,还有那个传承交换券怎么来的?
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