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[自制MOD]六一居士 【MOD 介绍】 ◆三十年河东,三十年河西,莫欺少年穷。 ◆新建 六一居士(全六维最低10,全资质特征武器熟练度最低)开局 ◆上帝很公平,为你关上一扇门就会为你打开一扇窗 开局南斗赠送【无名戒指】 ◆大型功能性游戏优化MOD ◆逆天改命,传奇之旅,沉浸感代入感十足,体验成长的快乐 具体改动内容看说明文档 【下载】 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Famsco.ysepan.com%2F&urlrefer=8ab16bd16f09025d7384a2202b75f929 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Furl02.ctfile.com%2Fd%2F24721902-66331429-da5b00%3Fp%3D5535&urlrefer=ae790808b13743e1abf30433871f07e2 提取码 5535 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fpan.baidu.com%2Fs%2F1sNwdwqcXCr7nhzmSue8ZOg%3Fpwd%3D6666&urlrefer=4fdd09708a1b88ce703b0b472e6beae9 提取码:6666
[求助] 我用剧本编辑器添加了一种酒,如何让他在酒馆老板娘哪里 RT! 翻了半天没找到,没找到相应设置。 比如杂货店的基础礼物 都是必有的 不知道如何设置 有大佬知道的吗?求问
习惯了随时小更新,突然不更新,好难过 下个更新 提供MOD工具 这张饼画的太大 直接影响 这几天无更 其实MOD工具受众 只是那些MOD作者 对普通玩家而已 尽快修复BUG 尽快完善内容 添加新内容 才是重中之重 否则一旦热度过去之后 没啥可玩内容 将再无关注度
建议官方 能否出一个限定电脑史实扩张模式 参考太阁立志传传 建议官方 能否出一个限定电脑剧情史实模式扩张,电脑扩张太快,导致很多小势力被纷纷中灭掉 少了很多乐趣
前期挺好玩 到了中期 当了太守之后 不知道干啥了 RT! 家将也不能调到自己的城里来 造反也没多少兵。。。
【BUG?】好多卡片价值是0 游戏中发现好多卡片 价值是0 比如 青龙之魂
六一居士 救赎老爹之路 刘关张 我与你们不共戴天
如何快速提升六围 新建了一个六一居士 到处流浪 如何快速提升六围 哎 前期真的惨 赚钱到时容易
三国后宫传。。。 随便娶,只要有时间有精力有财力。。。话说酒席钱才10000 份子钱返回来好几倍 可惜没有洞房花烛夜 差评!~ 和老婆办事还得看友好度。。。FUCK。。。
终于搞定了一个头像 白月魁 RT! 做惯了三国志系列头像 这个头像格式真难过 哎
v1.0.37335 更新说明 及 AI 翻译 PS 这一点更新内容还不足以吸引我回归 AI 翻译 你好,雇佣兵! 现在是第四次《Wartales》社区更新的时间了。 除了新增一名英雄和一处新景点外,我们还努力为大家提供了加入和退出合作游戏的选项。 我们还花费了相当长的时间对职业和某些技能进行了重新平衡,以确保在开始战斗时,玩家有更多样化的选择。 我们将密切关注您对这些变化的反馈,欢迎您在评论区或我们的社交媒体渠道上分享您的想法。 现在,让我们仔细看看下面这次更新的详细内容: 新冠军和名胜古迹 阿尔塞斯已经向南扩张。新区域中增加了一个新的景点、一条秘密通道和一个冠军。 似乎有怪物搬进了县南部的山区。农民们悬赏捉拿它。 投递/投递库 现在,你可以加入一个单人游戏,并将其转换为多人游戏。你也可以选择以多人模式开始,然后切换到单人模式继续游戏,两种模式之间可以无缝切换,以适应你的偏好。 在多人模式中加入单人游戏 进入“多人游戏”菜单,选择“加载单人游戏” 在大厅中,增加玩家席位并邀请朋友加入。 一切设置完毕后,启动游戏。它会在下次保存时自动将你的存档转换为多人游戏模式。 以单人模式继续进行多人游戏 加载你的多人游戏以打开大厅。 从存档中移除其他玩家。 启动游戏以继续单人游戏。 平衡 我们平衡了众多技能,使不太受欢迎的选项更具吸引力,同时保持核心机制,以保留您既定的策略。某些元素,特别是拳击手,效率略有降低,调整仅限于对数值进行微调。 概述 机会攻击 - 基础伤害从最强属性的100%降低到75%。 (状态)发烧 - 现在最多可以叠加10次。 (状态)狂怒 - 现在最多可叠加10次。 (状态)对抗 - 伤害减免从+50%降低到+30%。现在伤害也增加了+30% (策略技能)支援——受到的伤害减免从+10%提升至+20% (策略技能)侧翼攻击——被包围伤害加成从+10%提高到+20% 剑客 (基础武器技能)斩击 - 伤害从80%-100%提升至90%-100% (基础武器技能)裂伤——伤害从90%提升至95% (专长技能)防御姿态 - 重新设计:现在,每当该单位受到技能伤害时,都会自动获得+1点英勇值。(每个技能只能触发一次,而非每次攻击。该效果不会因环境伤害、机会攻击或状态效果而触发) (专长技能)鼓舞——效果范围从10米增加到12米 (专长技能)反击——该单位在回合中首次参与战斗时,也会获得狂怒效果 (专长技能)最后防线 - 当该单位护甲值低于50%(提升100%)时,它将获得“残暴”效果,而非护甲值为0时。 (专长技能)近战格斗——现在对冠军施加削弱效果 残忍 (专长技能)防御姿态 - 重做:现在是一个被动技能,每当该单位受到技能伤害时,都会获得+1点英勇值。(每个技能只能触发一次,而不是每次攻击都触发。它不会因环境伤害、机会攻击或状态效果而触发) (专长技能)雷霆一击——伤害从20-40%提升至40-60%,且现在会使目标单位受到牵制。 (专长技能)头槌——现在改良后伤害增加 (专长技能)投机取巧 - 效果范围从6米增加到8米 (专长技能)节制——获得偏转所需的受击次数从2次减少到1次 (勇猛技能)震耳欲聋的咆哮——现在对敌人造成30%的伤害,效果范围从4米扩大到6米 战士 (专长技能)防御姿态 - 重做:现在是一个被动技能,每当该单位受到技能伤害时,都会获得+1点英勇值。(每个技能只能触发一次,而不是每次攻击都触发。它不会因环境伤害、机会攻击或状态效果而触发) (专长技能)Ovation - 现在使用该技能的单位也会获得反击效果,且该单位及其在效果范围内的盟友均无需参与战斗。 (专长技能)霸凌打击 - 伤害从40%-60%提升至50%-70% (专长技能)疯狂——当敌人的生命值低于50%(提升后为75%)时,会触发额外伤害,而非之前的35%。 (专长技能)狂热——现在,即使该技能得到提升,该单位在回合结束时也会损失其最大生命值的10%。 (专长技能)战吼——效果范围从6米增加到12米,改进后的版本现在还会为该单位及其范围内的所有盟友增加2点怒气。 (专长技能)挑战怒吼——效果范围从3米增加到4米。对以这种方式脱离接触的敌人施加削弱效果,而非脆弱效果。 (专长技能)敏捷——闪避远程和范围攻击的几率从35%降低到25%。现在,该单位也有25%的几率闪避近战攻击。 斯皮尔曼 (专长技能)战斗口号-狂怒现在也适用于使用该技能的单位,并且效果范围已从6米增加到12米。 (状态)诅咒 - 现在,受影响单位的伤害承受值增加30%。当受影响单位阵亡时,所有盟友获得激励效果 游侠 (专长技能)毒药瓶 - 效果范围从3米增加到4米,射程从6米增加到8米。 (专长技能)毒刃——经过提升后,从背后攻击时施加毒素的次数从2次增加到3次。 (专长技能)致命契约 - 重做:现在,在战斗开始时,会对最近的敌人施加脆弱效果。当敌人死亡时,该减益效果会转移到最近的敌人身上(改进后:2个敌人会受到脆弱减益效果)。 (专长技能)爆炸性气体——现在,该技能的基础版本会在结束后留下一个毒气区域。经过改进后,效果范围从3米增加到4米,射程从6米增加到8米。 (专长技能)低击 - 效果范围从2米增加到4米(提升后为6米)。 (勇武技能)决断机动——使用此技能的单位现在无需是本轮首先被激活的单位。 弓箭手 弓箭手2级技能 - “英勇无畏”已被“英勇连击”所取代 (专长技能)后坐射击 - 重新设计:该技能现在是一个线状范围效果(7米),对所有被击中的敌人造成65%的伤害,并将他们击退2米(提升后为3米)。对第一个被击中的单位施加减速效果,持续1回合(提升后为2回合)。 (专精技能)瞄准射击——伤害从70%提升至90%。射程从8米增加至10米。 (专长技能)驯服之箭——同时对目标动物施加2点怒气。若技能得到提升,还将赋予反击效果。 (专长技能)轻松猎物 - 额外伤害从+15%提升至+30% (勇猛技能)压制火力——伤害从30%提升至40%,且现在仅针对敌人。 拳击手 (基础武器技能)双拳 - 每次攻击的伤害从35%降低到30% (专长技能)碎颅术——每次攻击的伤害从40%-50%降低至30%-40% (专长技能)动脉精准——每次攻击的伤害从40%-50%降低至30%-40% (专长技能)快速攻击 - 每次攻击的伤害从40%-50%降低到30%-40% 姿态知识 - 对首领怪造成的额外伤害从最大生命值的2%降低到最大生命值的1%。 (专长技能)切换!- 在攻击姿态下,现在会对与盟友交战的敌人执行一次机会攻击,而不是获得反击。 (武器技能)机会爆发——在防御姿态下,该单位现在最多可以执行5次额外攻击。 (武器技能)野蛮威吓——在攻击姿态下,该单位现在最多可以执行5次额外攻击。 (武器技能)疯狂连击——在攻击姿态下,该单位现在最多可以执行6次额外攻击。 (专长技能)适应——每当该单位改变其姿态时,其首次攻击将获得1点怒气(提升后为2点)。 摔跤手职业 - 现在敏捷加成范围为5-33,而非之前的4-23,以与其他中等护甲职业保持一致。 漏洞修补 基础游戏 修复了Grinmeer主线任务 修复了“工人工会”任务 渔民NPC已经得到了他应得的休息,现在你可以和他交谈了 修复了“夜行性”特质在雾天起作用的错误。现在它只会在黑暗中按预期起作用 修复了某些战斗中NPC和动物未逃跑的问题 贝莱里昂的海盗 修复了敌方使用“攻击!”技能后,在舰船战斗中出现的崩溃问题 修复了贝勒里昂决战中的崩溃问题 陷阱 修复了“Pits battles”中的几处崩溃问题 Vertruse矿坑 卢登矿坑 修复了与蒂尔特伦裁判交谈后出现的崩溃问题 我们再次感谢大家对《Wartales》的持续支持,并希望此次更新能有效地满足大家最期待的一些改动。现在,请随时告诉我们您希望接下来看到什么! 我们也想通知您,团队一直在致力于下一次内容更新,我们迫不及待地想向您透露更多相关信息。我们已认真记录了您最近的反馈,并深信您会喜欢《Wartales》即将推出的内容。 请持续关注我们的社交媒体频道! Shiro游戏 Hello Mercenaries! It is now time for the fourth Wartales Community Update. On top of adding a new Champion and a new place of interest, we worked hard to bring you the option of joining and leaving a coop game. We also spent quite some time rebalancing the classes as well as certain skills to ensure a more diverse array of options when starting a fight. We will keep close attention to your feedback on those changes, so feel free to let us know what you think in the comments or on our Social Media channels. Now let’s have a closer look at this update in details below: New champion and place of interest Arthes has been expanded to the south. A new place of interest, a secret passage and a champion have been added in the new area. It seems a monster has moved into the mountains in the south of the County. The farmers are offering a reward to anyone who can slay it. Drop-in/Drop-out Coop You can now join a singleplayer game and convert it into multiplayer. You also have the option to start in multiplayer and continue in singleplayer, switching seamlessly between the two modes to suit your preferences. To Join a Singleplayer Game in Multiplayer Mode Navigate to the Multiplayer menu and select "Load Singleplayer Game." In the lobby, add player slots and invite friends to join. Once everything is set up, launch the game. It will automatically convert your save into a multiplayer session on the next save. To Continue a Multiplayer Game as Singleplayer Load your multiplayer game to open the lobby. Remove other players from the save. Launch the game to continue in singleplayer. Balancing We've balanced numerous skills to make less popular options more appealing, while maintaining the core mechanics to preserve your established strategies. Certain elements, particularly the Pugilist, were slightly reduced in efficiency, with adjustments limited to minor tweaks in values. General Opportunity attack - Base damage reduced from 100% to 75% of strongest attribute. (status) Fever - Now can stack up to a maximum of 10 times. (status) Rage - Now can stack up to a maximum of 10 times. (status) Rivalry - Damage reduction decreased from +50% to +30%. Now also increase Damage by +30% (strategy skill) Support - Supported damage reduction increased from +10% to +20% (strategy skill) Flanking - Surrounded damage increase increased from +10% to +20% Swordsman (base weapon skill) Slice - Damage increased from 80%-100% to 90%-100% (base weapon skill) Cleave - Damage increased from 90% to 95% (specialized skill) Defensive Stance - Reworked: Now is a passive ability granting + 1 valor point any time this unit suffers damage from a skill. ( once per skill not once per attack. It doesn’t trigger on environmental damage, opportunity attacks nor statuses) (specialized skill) Encouragement - Area of effect size increased from 10 to 12 meters (specialized skill) Counter-Attack - The first time this unit engages during the turn, also gains Fury (specialized skill) Last Stand - This unit gains Brutality while it has less than 50%(100% improved) armor instead of 0. (specialized skill) Hand to Hand Combat - Now Apply Weakening to Champions Brute (specialized skill) Defensive Stance - Reworked: Now is a passive ability granting + 1 valor point any time this unit suffers damage from a skill. ( once per skill not once per attack. It doesn’t trigger on environmental damage, opportunity attacks nor statuses) (specialized skill) Thunderous Blow - Damage improved from 20-40% to 40-60% and now engages the unit with its target. (specialized skill) Headbash - Now deal increased damage when improved (specialized skill) Opportunism - Area of effect increased from 6 to 8 meters (specialized skill) Temperance - Attacks suffered required to gain Deflection reduced from 2 to 1 (Bravery skill) Deafening Roar - Now deals 30% damage to enemies and area of effect size increased from 4 to 6 meters Warrior (specialized skill) Defensive Stance - Reworked: Now is a passive ability granting + 1 valor point any time this unit suffers damage from a skill. ( once per skill not once per attack. It doesn’t trigger on environmental damage, opportunity attacks nor statuses) (specialized skill) Ovation - Now the unit using the skill also receives Riposte and neither this unit or its allies in the Area of Effect need to be engaged. (specialized skill) Overbearing Strike - Damage increased from 40%-60% to 50%-70% (specialized skill) Madness - Bonus damage triggered on enemies with less than 50% (75% when improved) Health instead of 35%. (specialized skill) Fanaticism - Now the unit also loses 10% of their Maximum HP at the end of their turn even if the skill is improved. (specialized skill) Battle Cry - Area of effect increased from 6 to 12 meters and the improved version now also grants +2 Rage to this unit and all its allies in the area. (specialized skill) Challenging Shout - Area of effect increased from 3 to 4 meters. Applies Weakening instead of Fragility to enemies who were disengaged that way. (specialized skill) Alacrity - Chance to dodge ranged and area of effect attacks decreased from 35% to 25%. The unit now has a 25% chance to dodge melee attacks too. Spearman (specialized skill) Rallying Cry - Fury is now also applied to the unit using the skill, and the area of effect has been increased from 6 to 12 meters. (status) Condemn - Now increase the damage the affected unit takes by 30%. When the affected unit dies, all allies gain galvanisation Ranger (specialized skill) Poison Vial - Area of effect increased from 3 to 4 meters and range increased from 6 to 8 meters. (specialized skill) Poisoned Weapon - When improved, the number of Poison applications when attacking from behind increased from 2 to 3. (specialized skill) Deadly Contract - Reworked: Now applies Fragility to the nearest enemy at the start of the fight. The debuff is transferred to the nearest enemy when they die (improved: 2 enemies get the Fragility debuff). (specialized skill) Explosive Gas - Now the base version of the skill leaves a zone of poison afterward. When improved, the area of effect is increased from 3 to 4 meters and the range from 6 to 8 meters. (specialized skill) Low Blow - Area of effect increased from 2 to 4 meters (6 when improved). (Bravery skill) Decisive Manoeuvre - The unit using this skill now doesn’t need to be the first unit to be activated this round. Archer Archers lvl 2 - Valorous Audacity has been replaced by Valorous Chain (specialized skill) Recoil Shot - Reworked: This skill is now a line area of effect (7meters), dealing 65% damage to all enemies hit and pushes them back 2 meters (3 when improved). Applies Slowdown to the first unit hit for 1 round (2 when improved). (specialized skill) Aimed Shot - Damage increased from 70% to 90%. Range increased from 8 to 10 meters. (specialized skill) Taming Arrow - Also applies 2 rage to the targeted animal. While improved, also grant Riposte. (specialized skill) Easy Prey - Bonus Damage increased from +15% to +30% (Bravery skill) Suppressive Fire - Damage increased from 30% to 40% and now only targets enemies. Pugilist (base weapon skill) Double Punch - Damage decreased for each hit from 35% to 30% (specialized skill) Skullbreaker - Damage of each hit reduced from 40%-50% to 30-40% (specialized skill) Arterial Precision - Damage of each hit reduced from 40%-50% to 30-40% (specialized skill) Quick Attacks - Damage of each hit reduced from 40%-50% to 30-40% Stance Knowledge - Bonus damage reduced from 2% of MaxHP to 1% of MaxHP against bosses. (specialized skill) Changeover! - In attack stance, now executes an attack of opportunity to the enemy its ally was engaged with instead of gaining Riposte. (weapon skill) Opportunistic Burst - In defense stance, there is now a maximum amount of 5 bonus attacks the unit can execute. (weapon skill) Brutal Bravado - In attack stance, there is now a maximum amount of 5 bonus attacks the unit can execute. (weapon skill) Hysterical Pummelling - In attack stance, there is now a maximum amount of 6 bonus attacks the unit can execute. (specialized skill) Adaptation - Each time the unit changes their stance, their first attack grants 1 Rage (2 when improved). Wrestler class - Now has a dexterity gain of 5-33 instead of 4-23, to align it with other medium-armor specializations. Bug Fixes Base Game Fixed Grinmeer main quest Fixed “Workers Union” quest Fixed Well-Earned rest Fishery NPC, you may now talk with him Fixed “Nyctalope” trait that was working in fog. It’s now only working in darkness as intended Fixed NPC and animals that didn’t flee in some battles Pirates of Belerion Fixed crash on ship battles after “Attack!” skill was used by foes Fixed a crash in Belerion final battle The Pits Fixed several crashes in Pits battles Vertruse pit Ludern pit Fixed a crash after talking to Tiltren’s pit referee Once again, we would like to thank all of you for your continued support in Wartales and we hope to have effectively addressed some of the most requested changes in this update. Now, feel free to let us know what you would like to see next! We also wanted to let you know that the team has been working on the next content update and that we cannot wait to tell you more about it. We have taken good note of your recent feedback and are fairly confident that you should appreciate what is coming to Wartales. Stay tuned on our social channels! Shiro Games
v1.0.37335 更新说明 及 AI 翻译 PS 这一点更新内容还不足以吸引我回归 Hello Mercenaries! It is now time for the fourth Wartales Community Update. On top of adding a new Champion and a new place of interest, we worked hard to bring you the option of joining and leaving a coop game. We also spent quite some time rebalancing the classes as well as certain skills to ensure a more diverse array of options when starting a fight. We will keep close attention to your feedback on those changes, so feel free to let us know what you think in the comments or on our Social Media channels. Now let’s have a closer look at this update in details below: New champion and place of interest Arthes has been expanded to the south. A new place of interest, a secret passage and a champion have been added in the new area. It seems a monster has moved into the mountains in the south of the County. The farmers are offering a reward to anyone who can slay it. Drop-in/Drop-out Coop You can now join a singleplayer game and convert it into multiplayer. You also have the option to start in multiplayer and continue in singleplayer, switching seamlessly between the two modes to suit your preferences. To Join a Singleplayer Game in Multiplayer Mode Navigate to the Multiplayer menu and select "Load Singleplayer Game." In the lobby, add player slots and invite friends to join. Once everything is set up, launch the game. It will automatically convert your save into a multiplayer session on the next save. To Continue a Multiplayer Game as Singleplayer Load your multiplayer game to open the lobby. Remove other players from the save. Launch the game to continue in singleplayer. Balancing We've balanced numerous skills to make less popular options more appealing, while maintaining the core mechanics to preserve your established strategies. Certain elements, particularly the Pugilist, were slightly reduced in efficiency, with adjustments limited to minor tweaks in values. General Opportunity attack - Base damage reduced from 100% to 75% of strongest attribute. (status) Fever - Now can stack up to a maximum of 10 times. (status) Rage - Now can stack up to a maximum of 10 times. (status) Rivalry - Damage reduction decreased from +50% to +30%. Now also increase Damage by +30% (strategy skill) Support - Supported damage reduction increased from +10% to +20% (strategy skill) Flanking - Surrounded damage increase increased from +10% to +20% Swordsman (base weapon skill) Slice - Damage increased from 80%-100% to 90%-100% (base weapon skill) Cleave - Damage increased from 90% to 95% (specialized skill) Defensive Stance - Reworked: Now is a passive ability granting + 1 valor point any time this unit suffers damage from a skill. ( once per skill not once per attack. It doesn’t trigger on environmental damage, opportunity attacks nor statuses) (specialized skill) Encouragement - Area of effect size increased from 10 to 12 meters (specialized skill) Counter-Attack - The first time this unit engages during the turn, also gains Fury (specialized skill) Last Stand - This unit gains Brutality while it has less than 50%(100% improved) armor instead of 0. (specialized skill) Hand to Hand Combat - Now Apply Weakening to Champions Brute (specialized skill) Defensive Stance - Reworked: Now is a passive ability granting + 1 valor point any time this unit suffers damage from a skill. ( once per skill not once per attack. It doesn’t trigger on environmental damage, opportunity attacks nor statuses) (specialized skill) Thunderous Blow - Damage improved from 20-40% to 40-60% and now engages the unit with its target. (specialized skill) Headbash - Now deal increased damage when improved (specialized skill) Opportunism - Area of effect increased from 6 to 8 meters (specialized skill) Temperance - Attacks suffered required to gain Deflection reduced from 2 to 1 (Bravery skill) Deafening Roar - Now deals 30% damage to enemies and area of effect size increased from 4 to 6 meters Warrior (specialized skill) Defensive Stance - Reworked: Now is a passive ability granting + 1 valor point any time this unit suffers damage from a skill. ( once per skill not once per attack. It doesn’t trigger on environmental damage, opportunity attacks nor statuses) (specialized skill) Ovation - Now the unit using the skill also receives Riposte and neither this unit or its allies in the Area of Effect need to be engaged. (specialized skill) Overbearing Strike - Damage increased from 40%-60% to 50%-70% (specialized skill) Madness - Bonus damage triggered on enemies with less than 50% (75% when improved) Health instead of 35%. (specialized skill) Fanaticism - Now the unit also loses 10% of their Maximum HP at the end of their turn even if the skill is improved. (specialized skill) Battle Cry - Area of effect increased from 6 to 12 meters and the improved version now also grants +2 Rage to this unit and all its allies in the area. (specialized skill) Challenging Shout - Area of effect increased from 3 to 4 meters. Applies Weakening instead of Fragility to enemies who were disengaged that way. (specialized skill) Alacrity - Chance to dodge ranged and area of effect attacks decreased from 35% to 25%. The unit now has a 25% chance to dodge melee attacks too. Spearman (specialized skill) Rallying Cry - Fury is now also applied to the unit using the skill, and the area of effect has been increased from 6 to 12 meters. (status) Condemn - Now increase the damage the affected unit takes by 30%. When the affected unit dies, all allies gain galvanisation Ranger (specialized skill) Poison Vial - Area of effect increased from 3 to 4 meters and range increased from 6 to 8 meters. (specialized skill) Poisoned Weapon - When improved, the number of Poison applications when attacking from behind increased from 2 to 3. (specialized skill) Deadly Contract - Reworked: Now applies Fragility to the nearest enemy at the start of the fight. The debuff is transferred to the nearest enemy when they die (improved: 2 enemies get the Fragility debuff). (specialized skill) Explosive Gas - Now the base version of the skill leaves a zone of poison afterward. When improved, the area of effect is increased from 3 to 4 meters and the range from 6 to 8 meters. (specialized skill) Low Blow - Area of effect increased from 2 to 4 meters (6 when improved). (Bravery skill) Decisive Manoeuvre - The unit using this skill now doesn’t need to be the first unit to be activated this round. Archer Archers lvl 2 - Valorous Audacity has been replaced by Valorous Chain (specialized skill) Recoil Shot - Reworked: This skill is now a line area of effect (7meters), dealing 65% damage to all enemies hit and pushes them back 2 meters (3 when improved). Applies Slowdown to the first unit hit for 1 round (2 when improved). (specialized skill) Aimed Shot - Damage increased from 70% to 90%. Range increased from 8 to 10 meters. (specialized skill) Taming Arrow - Also applies 2 rage to the targeted animal. While improved, also grant Riposte. (specialized skill) Easy Prey - Bonus Damage increased from +15% to +30% (Bravery skill) Suppressive Fire - Damage increased from 30% to 40% and now only targets enemies. Pugilist (base weapon skill) Double Punch - Damage decreased for each hit from 35% to 30% (specialized skill) Skullbreaker - Damage of each hit reduced from 40%-50% to 30-40% (specialized skill) Arterial Precision - Damage of each hit reduced from 40%-50% to 30-40% (specialized skill) Quick Attacks - Damage of each hit reduced from 40%-50% to 30-40% Stance Knowledge - Bonus damage reduced from 2% of MaxHP to 1% of MaxHP against bosses. (specialized skill) Changeover! - In attack stance, now executes an attack of opportunity to the enemy its ally was engaged with instead of gaining Riposte. (weapon skill) Opportunistic Burst - In defense stance, there is now a maximum amount of 5 bonus attacks the unit can execute. (weapon skill) Brutal Bravado - In attack stance, there is now a maximum amount of 5 bonus attacks the unit can execute. (weapon skill) Hysterical Pummelling - In attack stance, there is now a maximum amount of 6 bonus attacks the unit can execute. (specialized skill) Adaptation - Each time the unit changes their stance, their first attack grants 1 Rage (2 when improved). Wrestler class - Now has a dexterity gain of 5-33 instead of 4-23, to align it with other medium-armor specializations. Bug Fixes Base Game Fixed Grinmeer main quest Fixed “Workers Union” quest Fixed Well-Earned rest Fishery NPC, you may now talk with him Fixed “Nyctalope” trait that was working in fog. It’s now only working in darkness as intended Fixed NPC and animals that didn’t flee in some battles Pirates of Belerion Fixed crash on ship battles after “Attack!” skill was used by foes Fixed a crash in Belerion final battle The Pits Fixed several crashes in Pits battles Vertruse pit Ludern pit Fixed a crash after talking to Tiltren’s pit referee Once again, we would like to thank all of you for your continued support in Wartales and we hope to have effectively addressed some of the most requested changes in this update. Now, feel free to let us know what you would like to see next! We also wanted to let you know that the team has been working on the next content update and that we cannot wait to tell you more about it. We have taken good note of your recent feedback and are fairly confident that you should appreciate what is coming to Wartales. Stay tuned on our social channels! Shiro Games AI 翻译 你好,雇佣兵! 现在是第四次《Wartales》社区更新的时间了。 除了新增一名英雄和一处新景点外,我们还努力为大家提供了加入和退出合作游戏的选项。 我们还花费了相当长的时间对职业和某些技能进行了重新平衡,以确保在开始战斗时,玩家有更多样化的选择。 我们将密切关注您对这些变化的反馈,欢迎您在评论区或我们的社交媒体渠道上分享您的想法。 现在,让我们仔细看看下面这次更新的详细内容: 新冠军和名胜古迹 阿尔塞斯已经向南扩张。新区域中增加了一个新的景点、一条秘密通道和一个冠军。 似乎有怪物搬进了县南部的山区。农民们悬赏捉拿它。 投递/投递库 现在,你可以加入一个单人游戏,并将其转换为多人游戏。你也可以选择以多人模式开始,然后切换到单人模式继续游戏,两种模式之间可以无缝切换,以适应你的偏好。 在多人模式中加入单人游戏 进入“多人游戏”菜单,选择“加载单人游戏” 在大厅中,增加玩家席位并邀请朋友加入。 一切设置完毕后,启动游戏。它会在下次保存时自动将你的存档转换为多人游戏模式。 以单人模式继续进行多人游戏 加载你的多人游戏以打开大厅。 从存档中移除其他玩家。 启动游戏以继续单人游戏。 平衡 我们平衡了众多技能,使不太受欢迎的选项更具吸引力,同时保持核心机制,以保留您既定的策略。某些元素,特别是拳击手,效率略有降低,调整仅限于对数值进行微调。 概述 机会攻击 - 基础伤害从最强属性的100%降低到75%。 (状态)发烧 - 现在最多可以叠加10次。 (状态)狂怒 - 现在最多可叠加10次。 (状态)对抗 - 伤害减免从+50%降低到+30%。现在伤害也增加了+30% (策略技能)支援——受到的伤害减免从+10%提升至+20% (策略技能)侧翼攻击——被包围伤害加成从+10%提高到+20% 剑客 (基础武器技能)斩击 - 伤害从80%-100%提升至90%-100% (基础武器技能)裂伤——伤害从90%提升至95% (专长技能)防御姿态 - 重新设计:现在,每当该单位受到技能伤害时,都会自动获得+1点英勇值。(每个技能只能触发一次,而非每次攻击。该效果不会因环境伤害、机会攻击或状态效果而触发) (专长技能)鼓舞——效果范围从10米增加到12米 (专长技能)反击——该单位在回合中首次参与战斗时,也会获得狂怒效果 (专长技能)最后防线 - 当该单位护甲值低于50%(提升100%)时,它将获得“残暴”效果,而非护甲值为0时。 (专长技能)近战格斗——现在对冠军施加削弱效果 残忍 (专长技能)防御姿态 - 重做:现在是一个被动技能,每当该单位受到技能伤害时,都会获得+1点英勇值。(每个技能只能触发一次,而不是每次攻击都触发。它不会因环境伤害、机会攻击或状态效果而触发) (专长技能)雷霆一击——伤害从20-40%提升至40-60%,且现在会使目标单位受到牵制。 (专长技能)头槌——现在改良后伤害增加 (专长技能)投机取巧 - 效果范围从6米增加到8米 (专长技能)节制——获得偏转所需的受击次数从2次减少到1次 (勇猛技能)震耳欲聋的咆哮——现在对敌人造成30%的伤害,效果范围从4米扩大到6米 战士 (专长技能)防御姿态 - 重做:现在是一个被动技能,每当该单位受到技能伤害时,都会获得+1点英勇值。(每个技能只能触发一次,而不是每次攻击都触发。它不会因环境伤害、机会攻击或状态效果而触发) (专长技能)Ovation - 现在使用该技能的单位也会获得反击效果,且该单位及其在效果范围内的盟友均无需参与战斗。 (专长技能)霸凌打击 - 伤害从40%-60%提升至50%-70% (专长技能)疯狂——当敌人的生命值低于50%(提升后为75%)时,会触发额外伤害,而非之前的35%。 (专长技能)狂热——现在,即使该技能得到提升,该单位在回合结束时也会损失其最大生命值的10%。 (专长技能)战吼——效果范围从6米增加到12米,改进后的版本现在还会为该单位及其范围内的所有盟友增加2点怒气。 (专长技能)挑战怒吼——效果范围从3米增加到4米。对以这种方式脱离接触的敌人施加削弱效果,而非脆弱效果。 (专长技能)敏捷——闪避远程和范围攻击的几率从35%降低到25%。现在,该单位也有25%的几率闪避近战攻击。 斯皮尔曼 (专长技能)战斗口号-狂怒现在也适用于使用该技能的单位,并且效果范围已从6米增加到12米。 (状态)诅咒 - 现在,受影响单位的伤害承受值增加30%。当受影响单位阵亡时,所有盟友获得激励效果 游侠 (专长技能)毒药瓶 - 效果范围从3米增加到4米,射程从6米增加到8米。 (专长技能)毒刃——经过提升后,从背后攻击时施加毒素的次数从2次增加到3次。 (专长技能)致命契约 - 重做:现在,在战斗开始时,会对最近的敌人施加脆弱效果。当敌人死亡时,该减益效果会转移到最近的敌人身上(改进后:2个敌人会受到脆弱减益效果)。 (专长技能)爆炸性气体——现在,该技能的基础版本会在结束后留下一个毒气区域。经过改进后,效果范围从3米增加到4米,射程从6米增加到8米。 (专长技能)低击 - 效果范围从2米增加到4米(提升后为6米)。 (勇武技能)决断机动——使用此技能的单位现在无需是本轮首先被激活的单位。 弓箭手 弓箭手2级技能 - “英勇无畏”已被“英勇连击”所取代 (专长技能)后坐射击 - 重新设计:该技能现在是一个线状范围效果(7米),对所有被击中的敌人造成65%的伤害,并将他们击退2米(提升后为3米)。对第一个被击中的单位施加减速效果,持续1回合(提升后为2回合)。 (专精技能)瞄准射击——伤害从70%提升至90%。射程从8米增加至10米。 (专长技能)驯服之箭——同时对目标动物施加2点怒气。若技能得到提升,还将赋予反击效果。 (专长技能)轻松猎物 - 额外伤害从+15%提升至+30% (勇猛技能)压制火力——伤害从30%提升至40%,且现在仅针对敌人。 拳击手 (基础武器技能)双拳 - 每次攻击的伤害从35%降低到30% (专长技能)碎颅术——每次攻击的伤害从40%-50%降低至30%-40% (专长技能)动脉精准——每次攻击的伤害从40%-50%降低至30%-40% (专长技能)快速攻击 - 每次攻击的伤害从40%-50%降低到30%-40% 姿态知识 - 对首领怪造成的额外伤害从最大生命值的2%降低到最大生命值的1%。 (专长技能)切换!- 在攻击姿态下,现在会对与盟友交战的敌人执行一次机会攻击,而不是获得反击。 (武器技能)机会爆发——在防御姿态下,该单位现在最多可以执行5次额外攻击。 (武器技能)野蛮威吓——在攻击姿态下,该单位现在最多可以执行5次额外攻击。 (武器技能)疯狂连击——在攻击姿态下,该单位现在最多可以执行6次额外攻击。 (专长技能)适应——每当该单位改变其姿态时,其首次攻击将获得1点怒气(提升后为2点)。 摔跤手职业 - 现在敏捷加成范围为5-33,而非之前的4-23,以与其他中等护甲职业保持一致。 漏洞修补 基础游戏 修复了Grinmeer主线任务 修复了“工人工会”任务 渔民NPC已经得到了他应得的休息,现在你可以和他交谈了 修复了“夜行性”特质在雾天起作用的错误。现在它只会在黑暗中按预期起作用 修复了某些战斗中NPC和动物未逃跑的问题 贝莱里昂的海盗 修复了敌方使用“攻击!”技能后,在舰船战斗中出现的崩溃问题 修复了贝勒里昂决战中的崩溃问题 陷阱 修复了“Pits battles”中的几处崩溃问题 Vertruse矿坑 卢登矿坑 修复了与蒂尔特伦裁判交谈后出现的崩溃问题 我们再次感谢大家对《Wartales》的持续支持,并希望此次更新能有效地满足大家最期待的一些改动。现在,请随时告诉我们您希望接下来看到什么! 我们也想通知您,团队一直在致力于下一次内容更新,我们迫不及待地想向您透露更多相关信息。我们已认真记录了您最近的反馈,并深信您会喜欢《Wartales》即将推出的内容。 请持续关注我们的社交媒体频道! Shiro游戏
卡任务了 求助
隐形、按摩技能如何提升 隐形只有LV1 ,LV2 无法解锁 按摩技能只有LV2,LV3如何解锁
[资源] [立绘]游戏头像立绘导出资源,供修改参考 RT! 这游戏立绘真是体现出小作坊的穷字,要不是测试阶段,估计被吐槽死 一个角色三个头像 青年、中年、老年,除去NPC、独立立绘、和尚和尼姑,玩家可选真的没几个,而且还和NPC共用,行走江湖时常碰到和自己长的一样的人,太突兀了。网盘下载分享: [江湖录]: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Furl02.ctfile.com%2Fd%2F24721902-62335309-9103b4%3Fp%3D5535&urlrefer=98bc56d5e43eb66d2faf1a5b9d1909df (访问密码: 5535) http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Famsco.ysepan.com%2F&urlrefer=8ab16bd16f09025d7384a2202b75f929 链接:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fpan.baidu.com%2Fs%2F1jat8jRNeSdfmGdF1vFCw3g%3Fpwd%3D6666+&urlrefer=fdd64efd447c4caa1fa1855d3757d8d4 提取码:6666
[攻略] [分享][心得]巧赢神兵争夺战 神兵争夺战 一般是在神兵出现在拍卖行(高端)之后 神兵争夺战 一般进行10场 比试,后期出场的人武力值越来越高 建议前九场 可以静观 到第十场再出手即可,打赢一场即可获得神兵
江湖录(路)见,三个必杀的理由 江湖录(路)见,三个必杀的理由 第一,长的和我一样的(李鬼,还是双胞胎。。。) 第二,装备比我好的 第三,看不顺眼的
MOD 新职业亚马逊战士
STEAM 夏促打折了,有爱的小伙伴 可以入正 这游戏不错,现在已经正式版了,也有几个DLC,后期拓展性还是可以的,比如提升等级,添加新装备,新地图等 适合入正,算是支持开发组,能更好的后续开发
Wartales v1.0.35174 更新说明 Wartales v1.0.35174 Base Game General Fixed Early Access saves that had access to an old black market Fixed issue with the new trading route that couldn’t be built Battle Fixed reinforcement causing freezes during battles, such as , , Fixed crash after moving units Fixed crashes caused by units overlapping each other Fixed crash during Master Tracker Bionn fight Fixed issue with dead body that could be doubled after a battle Skill Fixed “Encouragement” skill not working if a wolf was nearby Camp Fixed Delicious food and brew not properly stacking in the inventory Pirates of Belerion Battle Fixed issue with Eokeld that could be pushed overboard, preventing you from getting his loot
[网盘分享][游戏本体][升级补丁][不定期更新] 游戏本体:Wartales v1.0.35084-P2P 外网网盘 不限速 升级补丁: Wartales v1.0.35084---》v1.0.35102.rar 【129MB】 Wartales v1.0.35102---》v1.0.35174.rar【130MB】 网盘分流: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Famsco.ysepan.com%2F&urlrefer=8ab16bd16f09025d7384a2202b75f929 [战争传说]: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Furl02.ctfile.com%2Fd%2F24721902-61561324-af1aeb%3Fp%3D5535+&urlrefer=039d5b1eb87dc559003b32cee69b7cca(访问密码: 5535) 2楼留更新信息
[分享][Mod]我是奴隶主 For Wartales v1.0.35084 基于 最新版 Wartales v1.0.35084 修改工具及方法 来源于互联网 感谢大神们的分享 【Mod名称】我是奴隶主 【Mod特色】 1.添加了强制俘虏 技能(可以俘虏任何活物,包括BOSS、人、动物等) 2.修改了小板凳 俘虏100%不能逃跑 记得让队友(奴隶无效)去蹲 不怕奴隶逃跑 3.修改了开局增益BUFF,轻松游戏,不困扰 4.修改了开局资金、物品、和装备卡卢西(双手锤) 5.修改了卡卢西的技能 卢西拉的复仇 为瞬发 带流血 6.修改了一处汉化同名:健壮(Strength) ---> 强壮 【使用说明】 1.确保游戏版本为 v1.0.35084 2.备份原始 res.pak 文件 3..解压文件获得 res.pak 4.复制 mod 文件 res.pak 覆盖到 Wartales 目录下 5.进游戏有提示修改,点确定即可 【MOD预览图】下载地址(网盘分流): ===================================================================== [战争传送]: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Furl02.ctfile.com%2Fd%2F24721902-61561324-af1aeb%3Fp%3D5535&urlrefer=3925ad8c8aa4220526184de27a67d494 (访问密码: 5535) 链接:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fpan.baidu.com%2Fs%2F1xvjRnZQWbrtfv2IwGpSNJQ%3Fpwd%3D6666+&urlrefer=c06fb933c607ac589f2734d7457330c2 提取码:6666 ======================================================================
油镐 怎么用 求解 明明有汽油 为啥不能用 提示缺少弹药或汽油。。。
v0.5.1188 版本更新 有亮点 v0.5.1188 新增了装备:防爆盾,可以单手装备,抵抗极高,但举起时无法攻击 新增了两种武器的高级升级型号: -聚焦电弧枪——>雷神炮 -长距聚焦射线——>阳电子炮 强化了射线/电弧武器的各升级型号升级伤害 将简单/故事模式收取弹药费的天数进一步后移 增加了火神炮的获得成本,并降低了商店里的数量 获取或升级难度增加 新增了跳过教程会补全教程期间物资的功能 修复了装备酸液的喷射武器会破坏沙袋的bug 修复了一部分玩家的坏档问题 修复了部分外围关卡无法正常结束的bug 修复了部分玩家挑战模式无法获得成就的bug 修复了残酷难度过于简单的问题 这个难度不够。。。
[成就档]铁骑少女全成就解锁档 RT! 效果如图:网盘下载(内含使用说明): 铁骑少女全成就解锁档.rar: http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Furl02.ctfile.com%2Ff%2F24721902-965417770-fe5888%3Fp%3D5535&urlrefer=df2374de425905ef0b2e452cbf3b4521 (访问密码:5535) 链接:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fpan.baidu.com%2Fs%2F1uy1fFZrDpM6cedAA3_J1CA%3Fpwd%3D6666+&urlrefer=9a4af326993a905bb10c1adbf7c26254 提取码:6666
巨兽的收藏 怎么解锁 巨兽的收藏 怎么解锁 是需要收集对应数量的装备吗。。。 点了 只是加个星号
飞剑流 功法如何搭配 飞剑流 功法如何搭配?
目前到底有几个剧本啊 发现还多刷过了 还会重复。。。
关于奥义解锁 已经有了奥义点 看提示 需要对应的 血统 咋整。。。 修仙的 对应血统 这么弄 蒙圈。。。
角色移动一般加到几点 刚开始玩 被一个 叫村子的弓手 恶心到了 移动24 被放风筝 搞死。。。
8.17 情缘攻略更新 如果我还在玩,就会持续更新。 老规矩还是我的网盘 amsco.ysepan.com 可以收藏下,不迷路
7375成就目前完美成就存档,情缘基本全做,周目仓库垃圾清空 RT! [1] 7375 成就点解锁 [2] 8.10 更新情缘全解锁,其他NPC情缘基本全 [3] 奇经八脉都解锁了,周目仓库变垃圾了,全清空 下载:我的网盘 amsco.ysepan.com/
8.10 正式版+测试版分流+内置修改器+7288成就存档分享 只有阿里云,下载文件后改成RAR 下载 s/pZsvBJaWQQX 提取码:R1mP 防止吞链接 自己加 http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwww.aliyundrive.com%2F&urlrefer=40c6f38192c54f7e0289271c8188fb60
影驰 2060s 名人堂 Or 二手 微星2060s 魔龙X 影驰 2060s 名人堂 X东 2699 二手 微星2060s 魔龙X X鱼 2499 智商检测卡?还是有性价比? 3070 3080 抢不到 2080TI 2070S 太贵不想买 2060s 1660s 加个坚挺不下 哎。。。
这波双十一并没有想象中的那么香 奸商不死天理难容,搞得DIY圈乌烟瘴气。 感谢AMD 感谢我们才能买到廉价的INTEL和N卡 最近这波3070 估计又要被加价 不急的还是等等AMD的新卡发布后再说
闪迪 240G 用不了不到一年 速度变成这样。。。 RT! 这么联系售后服务
专属游戏 非得入 专用游戏机了 难道要入PS4吗?算了 还是等PS4 NEO + PSVR 一起入算了
请教老司机是怎么清图的? 小地图不够看,老是要打开大地图,真累
如果你打算单干,就别和君主结拜 否则会后悔的
如果你打算单干,就别和君主结拜 否则会后悔的
如何全选队伍啊 一个一个点累死宝宝了
求神界3 PAK文件解压工具 有谁有吗?求分享
【权力的游戏】只怪龙母太天真 接下来就要被轮了
【权力的游戏】无面人得把戏 无面人不过就是杀手,会易容和障眼法
诸侯结盟反董卓,没刘备不是在公孙瓒手下吗?刘备
POE汉化教程基础篇(三) 不编辑了 直接下载 WORD版本吧 下载地址:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Famsco.ys168.com%2F&urlrefer=b8380f232052ffade636d3f3facc33a4
POE汉化教程基础篇(二) By amsco 在上一篇中,我们了解了补丁文件的组成和各位的相关作用。那些文件是怎么来的呢?用汉化工具从游戏主文件【Content.ggpk】导出来的。目前有2款补丁工具:PatchGGPK(傻瓜型补丁工具,只能导入不能导出文件。运行后先读取注册表POE文件夹的键值,然后把当前ZIP补丁文件导入到Content.ggpk中去,用来做一键汉化补丁)和VisualGGPK(高级补丁工具,支持修改文件内容,文件导入导出。) 如果你对汉化感兴趣,那么建议掌握VisualGGPK使用方法。运行VisualGGPK,需要.net运行库的支持,如果不能打开或打开出错,建议先安装.net3.1、4.0等。 1. VisualGGPK浏览Content.ggpk文件:打开VisualGGPK后弹出对话框:选择游戏文件夹里的Content.ggpk,然后就出现读取进度显示:读取完毕后,程序的左边窗口会有一个文件列表。 2. 导出Data文件夹,鼠标点击程序的左边窗口列表的Data,然后鼠标右键:点Export。弹出窗口选择保存路径,点确定即可。 3. 导入 Data文件夹,保证程序窗口在最前,然后鼠标点住Data文件夹直接拖到程序左边窗口列表,然后放掉鼠标,会弹出确认框,点是即可。4. 单一文件导入导出,也类似。操作一下就可以学会了。 5. version.txt 版本信息文件hash码获得:进行完1的步骤后,鼠标下patch_notes.rtf,但是窗口太小,掩盖了hash信息内容。有2个办法,一个是最大化窗口,一个是用鼠标把窗口拖大一点。复制hash码,如: 82-70-8E-1C-8A-B8-15-15-13-09-D5-8E-D9-CB-31-F8-E2-5D-8F-BB-E4-9A-59-3A-7D-6D-94-89-45-7B-12-63,替换version.txt里的hash码,然后保存即可。
POE汉化教程基础篇(一) 一楼不给看
解放(discharge) + 冰霜新星(Ice Nova) + 冰墙(Frost Wall)屏蔽 解放(discharge)特效屏蔽 + 冰霜新星(Ice Nova)特效屏蔽 + 冰墙(Frost Wall)特效屏蔽 补丁 By amsco 很多人要冰墙屏蔽 今天做了一个 使用说明: 1.选择需要屏蔽或还原的特效 2.使用 VisualGGPK 打 补丁即可 下载:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Famsco.ys168.com%2F&urlrefer=b8380f232052ffade636d3f3facc33a4
关于免费汉化安装问题及获取问题讨论 1.一直被嘲笑没有一键汉化,本人不是不会做是怕360等误报,导致不必要的误会。 2.昨天又有小号嘲我,看来我是犯贱了。好吧,zhou贱人,做了婊子,又立了牌坊,顺带带薪假期。 3.我一个想法,支持我的第一时间能用上汉化,当然这种小众思想违背大网络精神。但是那些小人实在看不过去。吃里扒外的东西。哎! 4.发此帖的目的在于和大家讨论下标题的问题。 5.另外,我会编程,写个安装,类似注册软件不在话下
POESkillTree for 2.0x 界面下载地址:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Famsco.ys168.com%2F&urlrefer=b8380f232052ffade636d3f3facc33a4 或百度云:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fpan.baidu.com%2Fs%2F1pJFOHEb&urlrefer=7c96780b58378bedcaf9dd5846f542f3
来支持下
然并卵 我继续更新汉化的事 谁也阻止不了 让“你们”费心了!~ 想知道真相吗? http://tieba.baidu.com/p/3939480837 http://tieba.baidu.com/p/3938629196?pid=72844278871&cid=72860067067#72860067067 39楼
好不要脸的伸手党 免费的汉化 还嫌不好 RT! 好吧 你怎么厉害 自己做汉化得了 艹!~
第一次居然给了这货 哎!~ 1楼不给看
股票好玩吗?图样图生破
这行情。。。 长线做不了,短线也危险。不玩了
流亡黯道[POE] amsco 个人汉化 发布帖 1楼不给看 请勿插楼 允许我一次性发完 谢谢!~
如何制作COC必中匕首收益大 先大师 15% 攻速 然后上复合词缀 再上2前缀 一个法伤 另一个?
常驻正火旋风COC解放 2.0版本还有戏吗? 血魔法崛起 还有个好正火旋风COC解放号,空着没点天赋
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