咸菜配豆腐 咸菜配豆腐
关注数: 2 粉丝数: 20 发帖数: 763 关注贴吧数: 13
不是求怎么解决,只是问什么状况? [zhlt.wad] 2 brushes (totalling 12 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.28 seconds) SetModelCenters: 60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.14 seconds) Using Wadfile: \xinjianwenjianjia2\csditu\ka.wad - Warning: Larger than expected texture (348972 bytes): 'FLOOR' - Contains 4 used textures, 25.00 percent of map (36 textures in wad) Using Wadfile: \xinjianwenjianjia2\fankongjingying1.6\cstrike\valve\halflife.wad - Contains 6 used textures, 37.50 percent of map (3116 textures in wad) Using Wadfile: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\n0th1ng.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\pldecal.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\prodigy.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\tempdecal.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\cs_dust.wad - Contains 4 used textures, 25.00 percent of map (28 textures in wad) Using Wadfile: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\cs_office.wad - Contains 2 used textures, 12.50 percent of map (102 textures in wad) Texture usage is at 0.43 mb (of 4.00 mb MAX) 1.47 seconds elapsed
发帖求助!在线等! ** Executing... ** Command: Change Directory ** Parameters: F:\xinjianwenjianjia2\fankongjingying1.6\cstrike ** Executing... ** Command: Copy File ** Parameters: "F:\xinjianwenjianjia2\CSditu\6.map" "F:\xinjianwenjianjia2\CSditu\6.map" ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlcsg.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\6" hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlcsg.exe F:\xinjianwenjianjia2\CSditu\6 -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering F:\xinjianwenjianjia2\CSditu\6.map CreateBrush: 10%...20%...30%...40%...50%...60%...70%... (0.03 seconds) SetModelCenters: 10%...20%... (0.00 seconds) CSGBrush: 10%...20%...30%...50%...60%...70%...80%... (0.11 seconds) Using WAD File: \xinjianwenjianjia2\fankongjingying1.6\cstrike\valve\halflife.wad Using WAD File: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\pldecal.wad Using WAD File: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\cstrike.wad Using WAD File: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\cached.wad added 1 additional animating textures. Texture usage is at 0.39 mb (of 4.00 mb MAX) 0.17 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlbsp.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\6" hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlbsp.exe F:\xinjianwenjianjia2\CSditu\6 -= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: === LEAK in hull 0 === Entity info_player_start @ (-704,-896,-384) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated Warning: === LEAK in hull 1 === Entity infodecal @ (-1536,-372,3552) Warning: === LEAK in hull 2 === Entity infodecal @ (-1536,-372,3552) Warning: === LEAK in hull 3 === Entity light_spot @ (-1728, 640,-448) 0.27 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlvis.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\6" hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlvis.exe F:\xinjianwenjianjia2\CSditu\6 >> There was a problem compiling the map. >> Check the file F:\xinjianwenjianjia2\CSditu\6.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlrad.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\6" hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\眠鱼【~1.L】\tools\hlrad.exe F:\xinjianwenjianjia2\CSditu\6 >> There was a problem compiling the map. >> Check the file F:\xinjianwenjianjia2\CSditu\6.log for the cause. ----- END hlrad -----
在线等!话说我都不好意思了 ** Executing... ** Command: Change Directory ** Parameters: F:\xinjianwenjianjia2\fankongjingying1.6\cstrike ** Executing... ** Command: Copy File ** Parameters: "F:\xinjianwenjianjia2\CSditu\4.map" "F:\xinjianwenjianjia2\CSditu\4.map" ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlcsg.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\4" hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlcsg.exe F:\xinjianwenjianjia2\CSditu\4 -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering F:\xinjianwenjianjia2\CSditu\4.map CreateBrush: 10%...20%... (0.03 seconds) SetModelCenters: 40%...50%...90%... (0.00 seconds) CSGBrush: 20%...40%...60%...80%... (0.05 seconds) Using WAD File: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\cs_assault.wad Using WAD File: \xinjianwenjianjia2\fankongjingying1.6\cstrike\cstrike\cstraining.wad Using WAD File: \xinjianwenjianjia2\fankongjingying1.6\cstrike\valve\halflife.wad added 2 additional animating textures. Texture usage is at 0.13 mb (of 4.00 mb MAX) 0.27 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlbsp.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\4" hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlbsp.exe F:\xinjianwenjianjia2\CSditu\4 -= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: === LEAK in hull 0 === Entity info_player_deathmatch @ (-192,-2240,-384) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated Warning: === LEAK in hull 1 === Entity info_player_deathmatch @ ( -64,-2240,-384) Warning: === LEAK in hull 2 === Entity info_player_deathmatch @ ( -64,-2240,-384) Warning: === LEAK in hull 3 === Entity info_player_deathmatch @ ( -64,-2240,-384) 0.92 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\netvis.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\4" Netvis must be run either as a server (-server) or as a client (-connect servername) netvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) -= netvis Options =- -full : Full vis -fast : Fast vis -connect address : Connect to netvis server at address as a client -server : Run as the netvis server -port # : Use a non-standard port for netvis -rate # : Alter the display update rate -texdata # : Alter maximum texture memory limit (in kb) -chart : display bsp statitics -low | -high : run program an altered priority level -nolog : don't generate the compile logfiles -threads # : manually specify the number of threads to run -estimate : display estimated time during compile -verbose : compile with verbose messages -noinfo : Do not show tool configuration information -dev # : compile with developer message mapfile : The mapfile to compile In netvis one computer must be the server and all the rest are the clients. The server should be started with : netvis -server mapname And the clients should be started with : netvis -connect servername The default socket it uses is 21212 and can be changed with -port The default update rate is 60 seconds and can be changed with -rate ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlrad.exe ** Parameters: "F:\xinjianwenjianjia2\CSditu\4" hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlrad.exe F:\xinjianwenjianjia2\CSditu\4 >> There was a problem compiling the map. >> Check the file F:\xinjianwenjianjia2\CSditu\4.log for the cause. ----- END hlrad -----
大神们!再次求助啊!!! ** Executing... ** Command: Change Directory ** Parameters: F:\新建文件夹2\反恐精英1.6\cstrike ** Executing... ** Command: Copy File ** Parameters: "F:\新建文件夹2\CSditu\10.map" "F:\新建文件夹2\CSditu\10.map" ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlcsg.exe ** Parameters: "F:\新建文件夹2\CSditu\10" hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlcsg.exe F:\新建文件夹2\CSditu\10 -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering F:\新建文件夹2\CSditu\10.map CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.03 seconds) SetModelCenters: 10%...20%...30%...40%...50%... (0.00 seconds) CSGBrush: 50%... (0.00 seconds) Using WAD File: \新建文件夹2\反恐精英1.6\cstrike\valve\halflife.wad Using WAD File: \新建文件夹2\反恐精英1.6\cstrike\valve\liquids.wad Using WAD File: \新建文件夹2\反恐精英1.6\cstrike\valve\xeno.wad Using WAD File: \新建文件夹2\反恐精英1.6\cstrike\valve\gfx.wad added 2 additional animating textures. Texture usage is at 0.17 mb (of 4.00 mb MAX) 0.09 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlbsp.exe ** Parameters: "F:\新建文件夹2\CSditu\10" hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlbsp.exe F:\新建文件夹2\CSditu\10 -= Current hlbsp Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) Warning: === LEAK in hull 0 === Entity infodecal @ (1219,-2632,2528) Error: A LEAK is a hole in the map, where the inside of it is exposed to the (unwanted) outside region. The entity listed in the error is just a helpful indication of where the beginning of the leak pointfile starts, so the beginning of the line can be quickly found and traced to until reaching the outside. Unless this entity is accidentally on the outside of the map, it probably should not be deleted. Some complex rotating objects entities need their origins outside the map. To deal with these, just enclose the origin brush with a solid world brush Leak pointfile generated Warning: === LEAK in hull 1 === Entity info_player_start @ (2432,-2944,-2432) Warning: === LEAK in hull 2 === Entity info_player_start @ (2432,-2944,-2432) Warning: === LEAK in hull 3 === Entity info_player_start @ (2432,-2944,-2432) 0.53 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\netvis.exe ** Parameters: "F:\新建文件夹2\CSditu\10" Netvis must be run either as a server (-server) or as a client (-connect servername) netvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) -= netvis Options =- -full : Full vis -fast : Fast vis -connect address : Connect to netvis server at address as a client -server : Run as the netvis server -port # : Use a non-standard port for netvis -rate # : Alter the display update rate -texdata # : Alter maximum texture memory limit (in kb) -chart : display bsp statitics -low | -high : run program an altered priority level -nolog : don't generate the compile logfiles -threads # : manually specify the number of threads to run -estimate : display estimated time during compile -verbose : compile with verbose messages -noinfo : Do not show tool configuration information -dev # : compile with developer message mapfile : The mapfile to compile In netvis one computer must be the server and all the rest are the clients. The server should be started with : netvis -server mapname And the clients should be started with : netvis -connect servername The default socket it uses is 21212 and can be changed with -port The default update rate is 60 seconds and can be changed with -rate ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlrad.exe ** Parameters: "F:\新建文件夹2\CSditu\10" hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlrad.exe F:\新建文件夹2\CSditu\10 >> There was a problem compiling the map. >> Check the file F:\新建文件夹2\CSditu\10.log for the cause. ----- END hlrad ----- 话说看不懂
求助啊!!! ** Executing... ** Command: Change Directory ** Parameters: F:\新建文件夹 (2)\反恐精英1.6\cstrike ** Executing... ** Command: Copy File ** Parameters: "F:\新建文件夹 (2)\CS地图\1.map" "F:\新建文件夹 (2)\CS地图\1.map" ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlcsg.exe ** Parameters: "F:\新建文件夹 (2)\CS地图\1" hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlcsg.exe "F:\新建文件夹 (2)\CS地图\1" -= Current hlcsg Settings =- Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Wadinclude list : [zhlt.wad] entering F:\新建文件夹 (2)\CS地图\1.map CreateBrush: 50%... (0.00 seconds) SetModelCenters: (0.00 seconds) CSGBrush: 50%... (0.00 seconds) Error: Could not open wad file \新建文件夹 (2)\反恐精英1.6\cstrike\cstrike\ajawad.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Error: Could not open wad file \新建文件夹 (2)\反恐精英1.6\cstrike\cstrike\cached.wad Error: Could not open wad file \新建文件夹 (2)\反恐精英1.6\cstrike\cstrike\cs_assault.wad ----- END hlcsg ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlbsp.exe ** Parameters: "F:\新建文件夹 (2)\CS地图\1" hlbsp v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlbsp.exe "F:\新建文件夹 (2)\CS地图\1" >> There was a problem compiling the map. >> Check the file F:\新建文件夹 (2)\CS地图\1.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlvis.exe ** Parameters: "F:\新建文件夹 (2)\CS地图\1" hlvis v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlvis.exe "F:\新建文件夹 (2)\CS地图\1" >> There was a problem compiling the map. >> Check the file F:\新建文件夹 (2)\CS地图\1.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlrad.exe ** Parameters: "F:\新建文件夹 (2)\CS地图\1" hlrad v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\DOCUME~1\ADMINI~1\桌面\新建文~1\tools\hlrad.exe "F:\新建文件夹 (2)\CS地图\1" >> There was a problem compiling the map. >> Check the file F:\新建文件夹 (2)\CS地图\1.log for the cause. ----- END hlrad -----
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