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给时光以生命,给岁月以文明
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KSC 建筑指南 打开你存档里的persistent.sfs,安ctrl+f搜索以下 name = ScenarioDestructibles 你会发现这个 scene = 5, 7, 6, 9, 8 SpaceCenter/KSCAdminBuilding/mainBuilding { intact = True } SpaceCenter/KSCCrewBuilding/building { intact = True } SpaceCenter/FlagPole { intact = False } SpaceCenter/KSCLaunchPad/LaunchPadMedium/ksp_pad_cylTank { intact = True } SpaceCenter/KSCLaunchPad/LaunchPadMedium/ksp_pad_launchPad { intact = True } SpaceCenter/KSCLaunchPad/LaunchPadMedium/ksp_pad_sphereTank { intact = True } SpaceCenter/KSCLaunchPad/LaunchPadMedium/ksp_pad_waterTower { intact = True } SpaceCenter/KSCLaunchPad/LaunchPadMedium/KSCFlagPoleLaunchPad { intact = True } SpaceCenter/KSCMissionControl/building { intact = True } SpaceCenter/KSCRnDFacility/ksp_pad_cylTank { intact = True } SpaceCenter/KSCRnDFacility/SmallLab { intact = True } SpaceCenter/KSCRnDFacility/CentralBuilding { intact = True } SpaceCenter/KSCRnDFacility/MainBuilding { intact = True } SpaceCenter/KSCRnDFacility/CornerLab { intact = True } SpaceCenter/KSCRnDFacility/WindTunnel { intact = True } SpaceCenter/KSCRnDFacility/Observatory { intact = True } SpaceCenter/KSCRnDFacility/SideLab { intact = True } SpaceCenter/KSCRunway/model_runway_new_v43/runway_light_SE { intact = True } SpaceCenter/KSCRunway/model_runway_new_v43/runway_light_NE { intact = True } SpaceCenter/KSCRunway/model_runway_new_v43/runway_light_NW { intact = True } SpaceCenter/KSCRunway/model_runway_new_v43/runway_light_SW { intact = True } SpaceCenter/KSCRunway/End09 { intact = True } SpaceCenter/KSCRunway/End27 { intact = True } SpaceCenter/KSCRunway/Section1 { intact = True } SpaceCenter/KSCRunway/Section2 { intact = True } SpaceCenter/KSCRunway/Section3 { intact = True } SpaceCenter/KSCRunway/Section4 { intact = True } SpaceCenter/KSCSpacePlaneHangar/Tank { intact = True } SpaceCenter/KSCSpacePlaneHangar/ksp_pad_cylTank { intact = True } SpaceCenter/KSCSpacePlaneHangar/ksp_pad_waterTower { intact = True } SpaceCenter/KSCSpacePlaneHangar/mainBuilding { intact = True } SpaceCenter/KSCTrackingStation/dish_array/dish_south { intact = True } SpaceCenter/KSCTrackingStation/dish_array/dish_north { intact = True } SpaceCenter/KSCTrackingStation/dish_array/dish_east { intact = True } SpaceCenter/KSCTrackingStation/MainBuilding { intact = True } SpaceCenter/KSCVehicleAssemblyBuilding/ksp_pad_cylTank { intact = True } SpaceCenter/KSCVehicleAssemblyBuilding/Tank { intact = True } SpaceCenter/KSCVehicleAssemblyBuilding/mainBuilding { intact = True } SpaceCenter/KSCVehicleAssemblyBuilding/PodMemorial { intact = True 只要有一个是false,就不能使用该建筑了,把它改成true,就可以恢复建筑 这是目前的研究成果
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