飞花_溅泪 飞花_溅泪
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求助 我想咨询一下各位大佬,mod冲突到智能小人寻路出现问题不工作。能情人帮忙看下吗? JobDriver threw exception in toil GotoThing's initAction for pawn 半人马 driver=JobDriver_RemoveRoof (toilIndex=0) driver.job=(RemoveRoof (Job_13972) A = (90, 0, 131) B = (90, 0, 131) Giver = JobGiver_Work [workGiverDef: RemoveRoofs]) System.TypeLoadException: Could not resolve type with token 0100002a (from typeref, class/assembly Verse.PawnGraphicSet, Assembly-CSharp, Version=1.4.8351.762, Culture=neutral, PublicKeyToken=null) [Ref C201F241] at QuickFast.H_MiscPatches.PatherCheck (Verse.Pawn pawn, Verse.IntVec3 nextCell, Verse.IntVec3 lastCell, System.Boolean startpath) [0x00066] in <1a9caf2e53ac4804b2116fb14f7c385f>:0 at QuickFast.H_MiscPatches+H_StartPath.Postfix (Verse.AI.Pawn_PathFollower __instance) [0x0000e] in <1a9caf2e53ac4804b2116fb14f7c385f>:0 at Verse.AI.Pawn_PathFollower.StartPath (Verse.LocalTargetInfo dest, Verse.AI.PathEndMode peMode) [0x0031e] in <630e2863bc9a4a3493f2eff01e3a9556>:0 - TRANSPILER pathfinding.framework: IEnumerable`1 PathfindingFramework.Patches.LocationChoosing.Pawn_PathFollower_StartPath_Patch:Transpiler(IEnumerable`1 instructions) - PREFIX pathfinding.framework: Void PathfindingFramework.Patches.LocationChoosing.Pawn_PathFollower_StartPath_Patch:Prefix(Pawn ___pawn) - PREFIX OskarPotocki.VFECore: Void VFECore.PhasingPatches:StartPath_Prefix(Pawn ___pawn) - PREFIX SmashPhil.VehicleFramework: Boolean Vehicles.VehiclePathing:StartVehiclePath(LocalTargetInfo dest, PathEndMode peMode, Pawn ___pawn) - POSTFIX OskarPotocki.VFECore: Void VFECore.PhasingPatches:StartPath_Postfix() - POSTFIX Quickfast: Void QuickFast.H_MiscPatches+H_StartPath:Postfix(Pawn_PathFollower __instance) at Verse.AI.Toils_Goto+<>c__DisplayClass1_0.<GotoThing>b__0 () [0x00042] in <630e2863bc9a4a3493f2eff01e3a9556>:0 at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <630e2863bc9a4a3493f2eff01e3a9556>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.JobUtility.TryStartErrorRecoverJob_Patch1 (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver) Verse.AI.JobDriver:TryActuallyStartNextToil () Verse.AI.JobDriver:ReadyForNextToil () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.StartJob_Patch5 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool,bool) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1 (Verse.AI.Pawn_JobTracker) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch2 (Verse.AI.Pawn_JobTracker,Verse.AI.JobCondition,bool,bool) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.AI.Pawn_JobTracker.JobTrackerTick_Patch0 (Verse.AI.Pawn_JobTracker) (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Pawn.Tick_Patch2 (Verse.Pawn) Verse.TickList:Tick () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.TickManager.DoSingleTick_Patch3 (Verse.TickManager) Verse.TickManager:TickManagerUpdate () (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Game.UpdatePlay_Patch2 (Verse.Game) Verse.Root_Play:Update () 这是错误指令集
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