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菜鸡表示从开始玩游戏到现在,终于达到50%胜率了~~~~~ 图片来自:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fxiangce.baidu.com%2Fpicture%2Falbum%2Flist%2F9a61502116c6d02fc76993acca156ecf751ccf67&urlrefer=f07f49e95c2a3f8bfd22014d27bdb3dbRT,本菜鸡以前没玩过DOTA1,也没完过LOL,本来对这类型游戏是不感冒的,但是记得那时候看到完美的世界服回归活动,刚好又没游戏玩,想起之前别人给了我一个DOTA2世界服的激活码,就试着玩了DOTA2,从此开始了DOTA之路啊。 记得刚开始玩的时候,楼主先按部就班的做完了新手教程,然后就直接匹配了,一局人机没打过,现在想起来,真是个大坑啊,555555,这种情况下,大家懂的,胜率简直不能看的,基本都是靠遇到大神带领才能赢一两局,不过楼主坚定的纯匹配打下去了,不知不觉的感觉就比以前顺多了,一直到玩了这么久之后,刚刚才打到了大家深恶痛绝的50%胜率,真是不容易啊!!! 顺便说一下,LZ天梯分数刚出来才2800分,之后一直打天梯,分数一直在3000分上下浮动,不会低于2900,也不会达到3300,而现在楼主终于冲到3300分以上了,哈哈哈(不过还是表示拖贴吧平均水平的后腿了.............) 至于英雄嘛,楼主最近一直在玩亚巴顿,还入了亚巴顿的寒冰使徒套装和神话镰刀,表示越用越好用啊。 刚刚达到50%胜率和3300分,有点小激动,发帖庆贺,大神勿喷
吧里狂战火猫讨论的很热烈啊......最近手了快70盘的新人来说说 首先说我出装,大魔棒先锋盾相位鞋,然后一把狂战,刚开始的时候是再出雷锤,后来发现雷锤真不如再出狂战好用,然后一把大炮,作为一个彩笔目前也就出过这样的装备,大多数局都是中单火猫。 估计很多人就要说了,你不出秘法鞋蓝够么?火猫这个英雄靠大招和阳炎锁,烈火罩就有很强的GANK能力了,无影拳我前期不加偶尔看情况先加一点,因为你前期装备也不咋地,无影拳打不出什么伤害,这样,你的蓝是足够你大招冲过去锁住人并且开罩子的,又有人要说了,你一套杀的死么??我是尽量不在对方的塔下玩单杀,配合队友一起来干才是王道,你大过去3个残影的伤害加上一个锁,然后对付很可能朝你身上丢技能,烈火罩这时候就有用了。 等你出到一把狂战的时候,你的蓝其实就不能紧张了,而且我不信你一个队友都不出秘法。 团战的时候呢?团战确实容易跪,但是这个英雄团战的时候后手切入捆人开罩子,无影拳,紫苑什么的,他的道具使用范围比火猫的切入距离近很多,而且前面都先手过了很多已经把道具用掉了在CD。 大多数局我都是2把狂战的时候基本就赢了,少数局出到了2狂战一大炮,都是打架杀人出的,就没有靠赖线刷钱起来过。 至于跳刀DOOM,我还真遇到过,尼玛估计我前期杀人人头拿的太凶,DOOM出跳刀专门大我,团战连我们的猴子都不上,我这是真跪下喊爸爸了,不过说实在的,遇到这种情况非常少,至于紫苑蓝猫什么的,团战我真心一点不怕,前期他是没有的,我出了875就6级开始GANK了。
9.2.0+9.2.1 Hotfix 更新日志 9.2.0 Hotfix 变化: Vampire mode degeneration cannot kill the player -- lowest health can be is 1%. Must die to enemy fire or other environmental disasters. 吸血鬼模式变为不能杀死玩家——最低保留1%体力。必须因为敌人的火力或者其他环境伤害而死亡 Adjusted Vor’s scaling with tweaks to MultiPlayer matches. He should not get higher than rank 54 vs 4 rank 30 players. 调整Vor在多人游戏中的等级比例。他不会在4个30级玩家的游戏中超过54级了 Several more tweaks to Vor’s difficulty. 几个更多的关于Vor难度的调整 Removed Nightmare mode as an option for Mercury missions. 移除噩梦模式作为选项出现在水星关卡 "/ignore" now stops invites from friends, ignored players will no longer be able to add you as a friend. "/ignore"现在可以阻止朋友的邀请,被忽略玩家将不能再添加你为好友 Captain Vor’s damage intake is now locked to stages, prevent massive damage from taking him down too fast. 指挥官Vor受到的伤害量被阶段锁定,防止他受到过多伤害而阶段变化太快 FIXES: Fixed the Sobek and Torid weapons so that they can be fired when coming out of a sprint. 修正Sobek和Torid使他们能在冲刺结束后开火 Fix for account issues if user aborts dojo component having contributed with vault materials. 修复如果用户中止材料库捐献过的Dojo项目导致的账户问题 Fix Nova Drop disappearing for clients. 修正Nova Drop在客户端消失 Fix Volt Shock chains not using correct energy colour. 修正Volt Shock不正确使用能量颜色 Fix Volt Speed FX not using correct energy colour. 修正Volt Speed特效没有正确使用能量颜色 Fix Null Star not using correct energy colour. 修正Null Star没有使用正确的能量颜色 Fix for Corrupted Shield Drones not being targeted by Null Star. 修正Null Star不以护盾伤害无人机为目标 Fixed the Glaive and Kestrels charged attacks so that they take into account any power stored in the weapon from mods such as Melee Channel. 修正Glaive和Kestrels的蓄力伤害使他们计入能够受到MOD比如Melee Channel的作用而将能量储存入武器 Fix to Wormhole's destination offset. 修复Wormhole的目标偏移 Fixed the Seeker and Seeking Force mods so that their puncture amount increases with each level, instead of every other level. 修复Seeker和Seeking Force的穿透距离增加量使它们每级而不是每隔一级增加 Fixed clan emblems not appearing properly on Sentinels. 修正CLAN徽章没有正确的出现在哨兵上 Fixed Corpus laser doors no longer activating after host migration. 修正Corpus镭射门主机迁移后不再激活 Show the ClanHall recipe in UI, so clans can build more than one of these and increase capacity without increasing tier. The intent will be to allow all hall types for all tiers, this is a coming fix, disregard this note for now. 在UI中显示道场大厅配方,这样道场可以建立一个以上的这些来不升级等级的情况下增加容量。这样做的目的是允许所有等级建立所有类型的大厅,这是一个即将到来的补丁,现在无视这个说明 Fix for Sentinels getting into spammy state of ability use after a duel ends. 修正哨兵在决斗结束后使用技能进入spammy状态 Fix for Sentinels getting spammy with their abilities as a result of faction changes. 修正哨兵因为他们的范围作用技能作为结束时变得spammy Fix for objective indicator sometimes not appearing in correct location in some levels. 修正目标指示在某些水平面没有出现在正确的位置 Fix missing up/down stat arrows when you purchase mod packs. 修正当你购买MOD包时缺失的上/下统计箭头 9.2.1 Hotfix - Fixed Seer colour customization issues. 修正Seer颜色自定义功能问题 以上内容由Tennohood独家翻译, Tennohood招募全宇宙的Tenno们加入~! The whole universe Tenno are friends QQ群:33257512
9.1+9.1.1+9.1.2 Hotfix 更新日志 9.1 Hotfix - Simplified the vengeful Vor's scaling 简化Vor的缩放比例 - he will no longer be quite as tough as he thought he was (less than level 100). 他将不会像他过去想的那样强大了(小于100级) - Swapped the old Foundry back in until we fix the recipe issues with the new version. 恢复了铸造老界面,直到我们解决新界面的配方问题 - Fix for starchart camera moving around when dragging window chat. 修复拖动聊天窗口时starchart相机左右移动 - Fix for resource material drops throughout solar system. 修正降低了整个太阳系的资源材料掉落 - Fix for problem in tutorial where enemies were trying to sabotage the Lotus's guidance. 修复敌人试图破坏Lotus指导教程的问题 - Fix for Dojos who had overcontributed and were in a locked state after scaling prices took effect. 修正道场资源比例生效后overcontributed并且处于锁定状态 - Fix and swap for Nightmare Defense mode: mission is now 15 wave countdown aka NIghtmare Survival Defense. 修正并替换梦魇防御模式:关卡现在有15波倒计时,又称为梦魇生存防御 9.1.1 Hotfix 改变: Damage buff for Sobek, the new Shotgun. 新霰弹Sobek伤害提升 Resource labels restored in UI mission screen. 资源标签恢复在关卡UI界面上 Resource Drops now follow regular rarity logic. 资源掉落现在遵循正常稀有规律 New UI back in Foundry. 新铸造界面回来了 Clan contact list now displays “last sign in” over Alias for offline and pending contacts. CLAN联系人列表现在显示“最后一次登录”来代替离线和申请联系人 Squad information now again displays on the mission map. 小队信息现在再次显示在关卡地图上 Increased difficulty of Nightmare mode. Vampire drain rate is higher,and weapon restrictions are now enabled...coming soon. MUHAHA! Mercury difficulty tweaks, now more new player friendly. 提升梦魇模式难度。吸血流失率更高了,武器限制现在启用...即将到来。MUHAHA!水星难度调整,现在对新玩家更友好了。 修正: Fix for Nightmare mode appearing on nodes before entire planet had been completed. 修正梦魇模式在整个星球完成解锁前出现在节点上 Fix for issues completing Corpus Exterminate missions. 修正完成Corpus歼灭任务的问题 Fix for Vauban Vortex preventing revives in squad. 修正Vauban的Vortex阻止小队复活 Fix for Raptor boss drops not being in reachable place. 修正Raptor BOSS掉落物品到不可到达的地方 Fix for Paris Prime blueprint not having icon or saving to inventory. 修正Paris Prime蓝图没有图标或保存到仓库 Raptor boss will no longer flee to the surrounding mountains. Raptor boss将不再跑到周围的山上 Fix for Infested Ancients replaying taunt animation if shot while playing. 修复远古感染者播放嘲讽动画时射击将会重复播放 Fix for players getting stuck in lobby after host leaves. 修正主力离开后玩家陷入组队状态 Fix for crash with Banshee “Soundquake” if gore was disabled. 修复喷血被禁用后Banshee“Soundquake”技能崩溃 Fix for Nova Molecular Prime not damaging nearby enemies after explosion. 修复Nova的Molecular Prime爆炸后不伤害周围的敌人 Fix for Loki Decoy putting Vor in an inactive state. 修复Loki的Decoy使Vor进入不活动状态 Fix for doors not opening in Exterminate missions. 修正歼灭任务中打不开的门 Fix for some tilesets not having hack panels in Grineer Galleon. 修正在Grineer战船关卡里没有黑客面板 Fix for contact list involuntarily scrolling when contacts status changed. 修正当联系人状态改变时联系人列表自发的滚动 Fix for Rifle Amp Aura stacking. A word from the designer: Rifle Amp, 45% damage buff stacking was too much, reduced to 27& (4.5% base).This was a typo on my part. 修正Rifle Amp光环叠加。设计师的话:Rifle Amp,45%伤害加成叠加后太多了 ,降低到27%(基础4.5%)。这对我而言是个错误。 Fix for NOT being able to contribute to tech projects from the Clan Vault. 修正CLAN Vault里的NOT能够贡献给研究项目 9.1.2 Hotfix - Fix for Clan Contact list UI becoming perma-highlighted and unresponsive on hover of offline members. 修复CLAN联系人列表UI永久高亮并且悬挂无回应离线成员 - Fix for Vampire Mode health degenerating too quickly to complete missions. 修正吸血鬼模式体力下降太快而太难完成关卡 - Potential fix for those seeing negative resource values in their Clan dojo. 修复潜在的看到他们的道场资源值为负数 以上内容由Tennohood独家翻译, Tennohood招募全宇宙的Tenno们加入~! The whole universe Tenno are friends QQ群:33257512
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