ylm799
ylm799
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有没有PC端的手柄大佬哇 ,一按暂停+RB就唤出R星菜单,怎么改掉啊 为了一边跑一边切视野,手柄用标准FPS2模式,RB键是奔跑,但是骑着马想开电影模式就去长按暂停键,结果就出R星菜单,好难受啊,能改掉或者屏蔽吗?
现在的环境,全是B2隐轰
我这个装备该怎么配才合适呢 目前: 主枪兰卡斯特 手枪短喷X2 各位有没有合适的副枪推荐一把 手柄玩家,不打远狙
关于更新后帧数降低的问题解决了 R星的老毛病,暗藏属性设置。
两步验证10根金条到账~
两步验证免费送的浣熊帽~好萌好萌的 萌是萌~就是太热~捂得慌 小姐姐镇楼
N卡新热修复,卡顿闪退的&4核以上CPU记得手动安装 此热修补丁暂时只能手动安装,而且前提是已经安装了441.20版本驱动。 解决了: [Red Dead Redemption 2] Vulkan:在具有4核和6核CPU的某些系统上卡顿。 [古墓丽影:暗影]在DX12模式下启动时,游戏可能会崩溃。
这个,应该不会有人比我还早了吧 当时脑子抽了,怎么想起来注册的
刚发现的,这个终极版奖励每天都有吗?
终于买好了,405
就看这一波了,港区信用卡入手,如果退款了说明封锁国区了 很早接触R星,09年注册socialclub,地区一直用的香港,然而肉身和户口都在内地。 支付时用的UU加速香港节点,用的是招行的VISA全币种信用卡,直接以港币结算,信用卡已扣费。 看他给不给我退款,如果这都退款,说明封锁国区了
怎么匹配每次都是我当主机 匹配快50多次,只要是匹配亚洲范围,几乎把把都是我当主机。。。 我的网络确实还可以,电信下行500M上行50M,感觉匹配的时候能检测出网络质量,然后决定谁来当主机。
一枪10亿,BUG盾莫泽太无敌了
怎么好多人是两个码?我杉果买的为什么只发的一个码? 难道买了假的超级豪华版?
终于发key了,满速跑起来
发了发了,真的发了
新补丁2.09.4,小打小闹 大家好, 再次感谢大家玩Beyond,尤其是那些花时间报告他们通过Zendesk或控制台崩溃报告遇到的任何问题的人。 我们正在密切关注您的反馈意见,并确定并解决了许多稳定性问题。这些修补程序早先在Steam实验中发布,而这个补丁2.09.4现已在PC上运行。我们将尽快将这些修复程序推广到其他平台。 Bug修复 修复了一些问题,这些问题是在库存周围或库存之间移动后,在exosuits和starships中没有正确检测到技术。这包括无法为危险防护充电。 修复了在拥有大量环境货机的系统中登陆空间站时导致星舰消失的问题。 为OpenVR引入了许多CPU和渲染优化。 由于Vulkan兼容性问题导致游戏无法启动时引入了更好的错误消息。 允许用户在其独立GPU驱动程序需要更新但其集成GPU驱动程序不需要更新的情况下,在启动时选择首选GPU。 我们知道有些玩家正在遇到与此更新不兼容的mod。如果您遇到问题,请尝试禁用已安装的任何mod。 我们将在发现和解决问题时继续发布补丁。如果您遇到任何问题,请通过提交错误报告告诉我们。 谢谢你, Hello Games
同样是S枪,外星人好还是试验好呢? 同样是S枪,外星人好还是试验好呢?
我想要整理背包的功能 RT,包里乱糟糟的,还懒得自己整
这是新版本的BUG还是我存档问题? 强化艇的准星问题: 1.车子静止的时候,准星一直在车子中央,是个小点,瞄准近处物体的时候会被车子本身挡住视野。 2.准星瞄准矿物不显示详细信息,反而显示车尾的矿物信息。上图,瞄准近处的东西被车子挡住视野,好像以前不是这样?
新人求问,2把枪的选择 0.3坎宁马格南还是埃克斯0.30-06??
PRO手柄到货,有彩蛋 还是亚马逊靠谱,就是稍微贵了点
用了散热器,效果还不错,用了6个月,没有弯 风量还是挺大的,主机插上后,正好背面有几毫米的缝隙可以通风。 然后上半部分风吹过散热口,通过流速和压强的定理,可以加速把主机中的热量带出来。 还是不错的,就是有点噪音,不过最重要的是用了半年没有弯~没有弯!
PC版也报错啊啊啊 啊啊啊 血亏
请教个问题,IE80S能不能用pha-1a推 IE80S阻抗只有16欧,pha-1a可以推不?会不会推坏?
请教下,IE80S能用pha-1a推吗? IE80S阻抗只有16欧,pha-1a可以推不?会不会推坏?
充电器选择,BC3100和XTAR VP4 plus 充电器选择,BC3100和XTAR VP4 plus,选哪个好压?
不小心买到假的充电头。 原机自带的充电头接电视盒了,本想多买个充电头出外地的时候用,结果买了个假的。 真货:假货:
关于烟雾弹的用法。 首先就是烟雾弹能打远就不打近,同样是遮蔽敌人视野,烟离敌人越近,遮蔽效果越好。具体看下图
游戏内origin闪退,白屏解决方案
关于连队币,修复及补偿指日可待 战地V制作人,DICE品控经理结束了新年休假,现在开始专注于解决连队币BUG。战地V - 重要 - 我们推出了一个后台更新,可以解决50级玩家在连续几轮后没有获得连队币的问题。 请注意,我们仍在努力进一步改善这一点,并且连队币可能需要一些时间才能显示在军械库中。 我们正在密切监视系统,如果此特定修复程序仍存在问题,我们会考虑进一步修复。 感谢您的耐心等待! 这是昨天的推文,根据回复来看,仅仅解决了一部分玩家天天低保的问题,没有连队币补偿。但是还有很多人没有改善(包括我)。
发现一枚大神 大家来学习一下 【伪大神】战地5发现一枚大神_哔哩哔哩 (゜-゜)つロ 干杯~-bilibili转自:http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwww.bilibili.com%2Fvideo%2Fav38848034%2F%3Fshare_medium%3Dweb%26share_source%3Dbaidu%26bbid%3DC3E1DA11-609E-430D-ABEF-E85F7659622285522infoc%26ts%3D1545585292743&urlrefer=39344189994e8f86fd7af6e2ceb5b930
神奇BUG在哪里
偶遇罐车着火,加速逃离现场
关于选择方向盘,G29和T300RS都用过。 最近打折萌新涌入,很多问及方向盘的问题。 LZ是同时买了T300RS和G29,最后T300rs退货,留下了G29(主要还是囊中羞涩)。 下面进入正题。 首先T300RS和G29价格差不多的版本,T300RS普通版(就是双踏板的那种)脚踏非常非常渣,如果底部没有固定的话,踩油门整个脚踏都能踩飞了。 而如果配上T3PA pro踏板,价格又要多出1400,就算不是PRO,也要比标准版贵出900块,另外T300RS和G29一样原装无手排。T300RS配上TH8A手排,又要多出1400,来来回回就多了2800,G29手排虽然塑料手感,但是除非是发烧友,否则还是能接受的。 G29带手排套装大约2600,T300RS配齐Pro脚踏和手排将近5200块(配非pro脚踏也要4700块)。所以如果您不差钱建议上图玛斯特。 手排方面,G29排挡是6+1挡,TH8A是7+1档,单纯手感和功能,TH8A完胜。 深度烧友建议上图玛斯特TH8A排挡,支持H档和序列档两种模式,可自定义档把,轻松玩转模拟与赛车。 第二,来说说盘子本体的手感问题,如果你买的是官方正品,则一般不会有质量问题。 G29盘子是900度,T300RS是1080度,单边旋转差90度,如果是玩欧卡,则无关紧要。 这两个盘子的区别在于G29为齿轮传动,T300RS为皮带传动,鉴于两个我都同时进行过比对,可以说,手感有差距,如果力反馈不是调到最大,那么手感差距没有特别的大。 G29用的螺旋状的齿,一定程度上削弱了齿轮感不过还是能轻易的分辨出来,但是绝对不存在齿轮虚位。T300RS虽是皮带,但是皮带也是带齿的,转起来也会有轻微齿轮感,但是比G29弱很多,如果你没有和G29比对,也许感觉出来。下图是T300RS的内部传动结构,懂的人一眼就能看出来,除非皮带特别软,否则也不可能完全消除齿轮感。最后,说一下其他问题。 除去排挡和脚踏,G29方向盘一共22个可定义键(包括拨盘和十字键)。T300RS一共17个键(不包括模式切换键)。 故障则是双方都有,T300RS散热不好,皮带传动+塑料齿轮也存在老化损坏问题。 G29刚性传动,如果润滑油上的不好,或者内部进灰,则可能异响声很大,严重可能会影响方向盘的转动。 好了,就说这么多,总结就是,2款盘子各有优劣,不差钱的朋友可以上T300RS+T3PApro+TH8A拥有极佳的体验。 只是体验赛车与模拟游戏,可以考虑G29,毕竟全套比T300RS便宜了一半,又可以有比那些几百块的玩具盘子更深度的体验。 以上是个人观点,欢迎大家讨论,轻喷。
牛X的寒霜引擎
这游戏一个玩家到底多少血 为什么经常贴脸糊了150多点伤害对方还不死的
怎么回事,各种卡死 飞车库也卡死,交任务也卡死,联机卡死,单机也卡死,这还能不能玩
很尴尬很尴尬 弃坑一段时间去玩怪猎了,然后现在回来,一脸可懵逼,这挂车怎么玩。。。 有木有大佬给讲讲最近到底加了什么新东东
丝瓜给的见面礼 前两天有事,今天才第一次打丝瓜任务,直接出个宝玉,这个见面礼不错哈,小伙子有前途,以后少刷你几次
你们看看丝瓜宝玉比惨抓玉好出多了 这是丝瓜的
历战麒麟其实不难 朋友一直跟我说会被教育。。然后我带着大剑和拔刀术就上了。猫了5次过了,不过真是容不得失误和贪刀。
大剑怎么打爆鳞龙。。。被虐了 还没出耳塞。。。难受。。历战爆鳞龙15分钟1猫的任务。 大剑各种难受有木有,炸弹TM就往身下掉,铁山靠躲了吼,铁山靠躲了撞,然后真蓄阶段被炸飞。。。闪光坠机后上去砍头,然后身子下面不知道什么时候藏了个炸弹给我炸飞。 好几次了,怪回去睡觉,我正在爬台子准备抓的时候时间到期。。。
话说咩咩子还行啊 听朋友说他打了一下午才过,搞得我任务好久没敢开。昨天硬着头皮做主线去了,大剑+236的防御,本来想着看完动画就退和朋友一起打,结果猫饭都没吃直接把尾巴断了,两个角破了。。 飞扑猫了一次回去吃猫饭,大剑眠斩才打了300多伤害。。。穿上体力衣疯狂挨揍,以为又要猫了,突然它就倒下了,总计20分钟。大剑初见猫一次过
ST联机,用这个小工具选择V社服务器,可以很稳 怪猎世界属于P2P类组队的游戏,都会走V社的服务器联机.一般情况只会走国内的2个江苏.然而近期尤其是ST更新新版之后特别不稳,1小时好友列表能掉十几次,所以游戏也会掉线。 这个工具适用于黑暗之魂,异星探险家,无人深空,怪物猎人世界等使用ST服务器支撑+P2P组队的游戏。
目测3天后开始一大批劝退潮 都是跟风玩的,没基础就算了,毕竟可以练,连玩法都没搞清楚一股脑跟风进来的,结果发现这游戏没有主角光环,***怎么玩?,目测3天后劝退潮来临。 毕竟这游戏的难度摆在那,别人问我难不难,我让他参考黑魂和血源。
速度起飞咯 没有跑满速,比较忧伤
到底有没有铀矿床啊?一晚上跑了6颗球,光扫描都致富了还没找到 空间站和基地毛坯房镇楼,求个老铁看见有铀矿床的喊我一声。。。
一大批BUG正在被修复中~ NEXT Experimental Branch 08/08Hello everyone, After the initial round of addressing high priority stability and performance issues, the team have been working intensely on a large number of gameplay fixes and improvements, which we have now finished QA testing and are ready to release to Steam Experimental. As always, thank you for playing the game and taking the time to report any issues you encounter! We appreciate your patience and understanding while we tackle the highest priority issues first. Please note that due to the large number of changes in this patch, there is always the possibility it may introduce new issues that haven't been caught in test. We'd like to recommend that all players back up their save files, by making a local copy of the st_[userid] folder found here: C:\Users\[Username]\AppData\Roaming\HelloGames\NMS\st_[userid]) Note that we don't anticipate any issues here. However, performing your own backups could mean the difference between resuming play immediately, or waiting for the next patch. Feedback and reports of new bugs/issues being found on Experimental are welcome, so please post them here, or submit a ticket to Zendesk[hellogames.zendesk.com] with the phrase "Steam Experimental 08/08" in the ticket title. To play in Experimental, right-click on No Man's Sky from the Steam library page and select "Properties". Among the available tabs will be the "BETAS" tab. Select "Code: 3xperimental" in the dropdown menu under "Select the beta you would like to opt into". Latest changes on Experimental (08/08): Fixed a memory leak in the UI Fixed a number of crashes to do with freighters Fixed a crash that affected particular planets Fixed a crash that could occur while creating a race track in a borrowed Exocraft Reduced texture memory usage to improve overall stability Fixed an issue where players would get stuck in The Purge mission Fixed an issue where players would get stuck in the Ghost in the Machine mission Fixed an issue where players would receive incorrect mission instructions while returning with the Mind-Arc Fixed an issue where Sentinels would chase players forever if they did not complete the final Weapon Specialist mission Fixed an issue that was causing dialogue and rewards at certain found buildings to repeat (including Traveller graves and portal glyphs) Fixed an issue that caused players upgrading their save to not have any primary missions if they were on the tutorial for expanding their inventory when they upgraded to NEXT Fixed an issue where legacy saves would not know the recipe for microchips, the large refiner and some advanced survival products Fixed an issue where trade commodities were not available for sale in the space station Fixed an issue where player ships could shoot themselves in multiplayer Fixed an issue where some base parts were not available in the blueprint analyser Fixed an issue where players would get stuck if they died before using the Navigation Data in the tutorial Fixed an issue where the labels of hot / cold thermal protection upgrades were the wrong way around Fixed an issue where the Efficient Launch Thruster upgrade was not learnable in space stations Fixed an issue where terrain edits caused by building parts would regenerate in multiplayer Fixed an issue where Base Computers placed inside other bases could not be deleted Fixed some instances of an issue where ships would all spawn on the same landing pad Fixed a number of incorrect refiner recipes Expanded the available refiner recipes Removed the chance to get nanites from Buried Technology Modules Reduced the frequency of storms in some situations Slightly increased the cost of launch fuel, but made one canister entirely refill the thrusters In normal mode, slightly reduced the base rates of hazard and life support fuel usage Slightly reduced the radius at which Sentinel drones will investigate players Reduced the time required to scan discoveries with the Analysis Visor Increased the recharge rate of the jetpack when onboard a Space Station Farm plants now grow in real-world time (rather than game time), allowing farms to continue growing while you are away from the game. As a consequence, adjusted farming times + prices. Placed the Space Anomaly marker on the entrance to the Anomaly rather than the centre of the model Fixed an issue where mission markers would not attach to the correct base Reduced the number of whispering eggs around Abandoned Buildings Fixed an issue with rain audio Added audio to the target tagging UI Fixed a bug in the auto-aim system concerning large creatures Reduced the critical hit zone for biological horrors Fixed an issue in creature replication that could cause creatures to freeze Fixed an issue where mordite would not be awarded to the correct player when killing creatures in multiplayer Fixed an issue that could cause the third person camera to turn sluggishly Fixed an issue where players respawning in Survival mode would have no life support and rapidly die again Fixed an issue where some of Nada + Polo's missions had untranslated text Fixed an issue where some of the procedural missions given by NPCs had untranslated text Fixed an issue where some exotic biomes incorrectly reported their weather as fine or calm Fixed an issue where chairs did not display their text correctly Fixed an issue where the launch fuel tutorial did not trigger correctly Fixed a number of incorrect timings of mission update messages Fixed an issue where activating the torch did not close the quick menu Fixed an issue where Infra-Knife accelerator projectiles would originate from behind the player's ship. Fixed an issue where the freighter would not be visible to other players in multiplayer Fixed a number of issues where expeditions would reward the wrong player in multiplayer Fixed an issue where fleet frigates would return to the wrong location on completion of an expedition. Fixed an issue where changing between first and third person camera while on a ladder would break player animations. Fixed an issue where players would lose access to the main menu after reloading a save just after upgrading to NEXT On PC, pressing P will default to opening the Log rather than Options. Options continues to be the default option for Esc. Fixed an issue where Korvax eye textures would become misaligned. Fixed an issue where falling animations would not play Fixed an issue where the player would play the sliding animation while swimming Fixed an issue that would stop players from firing or reloading their Multi-Tool in specific situations Fixed an issue where Multi-Tool lasers would bend in the wrong direction. Fixed an issue where the Multi-Tool glitched while going into the Analysis Visor Fixed a number of issues for players in specific timezones Thank you, Hello Games
问一句,铀矿有矿床吗? 天天用磷合成太浪费材料和时间了
强化艇没有高级激光? 强化艇造出来了,科技升级也都安装了。 TM出门去挖个大石头居然说没有高级激光。。。!!那我要你何用。
遇到个假老外? 进了个随机联机房间,打字打了个招呼hi,房主开始说话飙英文,感觉说的还蛮正式。 飞去他边上,是个信号,还在修飞船,问我为什么他的武器不能发射了,我说需要卡本(carbon),然而半天没搞懂,一直问我whats that。 最后搞无语了给他说its C,its just C,element eixth,C! 这TM是个假老外还是老外没化学知识的?
本吧有群吗?
建家了,有小伙伴一起来吗 风景还不错,气候宜人 ID:OHFML 来一起燥起来哇
这就发财了?这东西什么用这么值钱
为什么我看到的玩家还是个球 看主播直播都能看到别的玩家实体,为啥我看到的还是个球
再也不敢半夜跑了,欧洲汉子太猛了。。。
毛子恶意撞人。。。都是喝了伏特加上路的吗
莫名其妙的收费站货损
转向灵敏度最大。。。不小心碰了下键盘
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