永恒de彼端 永恒de彼端
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哈里西职业&哈里西继承者名字&职业修改 并使继承者与哈里西相同 1.哈里西职业修改 GlobalData->搜HarithPossibleJobs 把4个中文选项改成你要的职业,别用女性专用职业,会没模型 public static List<string> HarithPossibleJobs = new List<string> { "部落勇士", "精英教官", "炮兵指挥", "大独裁者" }; 2.继承者职业颜色修改位置 MissionController->GetMainMission4 HeroData heroData = ReGameController.Instance.HeroGenerator(Mathf.Clamp(ReGameController.Instance.worldData.gameDifficulty + 2, 3, 5), false, jobName, (float)(UnityEngine.Random.Range(75, 100) + 20 * ReGameController.Instance.worldData.gameDifficulty)); 替换原来的 HeroData heroData = ReGameController.Instance.HeroGeneratorXXXXXXXXXX (Mathf.Clamp(ReGameController.Instance.worldData.gameDifficulty + 2, 3, 5)把这段改成5就是固定橙色,不改就是随难度上升颜色,地狱是橙 替换完后继承者职业会与哈里西相同 3.继承者性别名字修改位置 ReGameController->HeroGenerator 哈里西继承者职业性别判断 if (jobName != null) { if (jobName == "精英教官") { heroData.sex = 0; } if (jobName == "火炮指挥") { heroData.sex = 0; } if (jobName == "大独裁者") { heroData.sex = 0; } else { heroData.sex = UnityEngine.Random.Range(0, 2); } } 用上面那段替换代码中的 heroData.sex = UnityEngine.Random.Range(0, 2); 哈里西继承者名字修改 if (jobName != null) { if (jobName == "精英教官") { heroData.name = "哈里西遗志"; } if (jobName == "火炮指挥") { heroData.name = "哈里西遗志"; } if (jobName == "大独裁者") { heroData.name = "哈里西遗志"; } else { heroData.name = list[UnityEngine.Random.Range(0, list.Count)]; } } 用上面那段替换代码中的 heroData.name = list[UnityEngine.Random.Range(0, list.Count)];
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