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喵 28th February 2016 放个歌词嗯哼 超喜欢的呢 - Myself moumoon - Escape out of here as far as I can Flying over seas, feel the breeze Ah I was dreaming of it then I woke Ah there is no sound, but the darkness There is something, someone I'm looking for It is something someone that will save me I tried to be perfect Then I lost myself Now all I do is run away from fears But I wanna be myself Every moment I cry I'm gonna be stronger than I used to be Don't be ashamed to be afraid No, no Don't you try to deny it so much Oh every moment I smile I'm gonna be happier than I used to be Growing, is sometimes painful So much better than fooling myself And now When I feel like crying, I cry When I feel like smiling, I smile 风见鶏がゆれる 丘の上で出逢った Ahきみは强いひとで Ah嘘のない目をしていた There is one thing one thing finally I found It is one love, one love that you give me よわい よわい このこころ 爱してくれる人 教えてくれた Every moment you cry Ah つよく つよく なれるはずだから Don't be ashamed to be afraid No, no こころに嘘はつけないよ Oh every moment you smile Ah やさしい気持ちがあふれてくるから Now I understand What you're trying so say Never lie to myself When I smile someone feels better When I cry someone cares about me I try to figure out just where I'm going Because I don't wanna chase the wrong road yeah I swallowed my feelings and it was enough I wanna be free I'm gonna be stronger than I used to be Don't be ashamed to be afraid No, no Don't you try to deny it so much Oh every moment I smile I'm gonna be happier than I used to be Growing, is sometimes painful It is better than fooling myself and now When I smile someone feels better When I cry someone cares about me
【游戏更新】The One about Controls and Ultimates 原址:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fgames%2F418340%2Fannouncements%2Fdetail%2F857178621348445165&urlrefer=53b8763691e05e4c8d781c9e716f91f0 - Hello team Welcome to the latest RWBY:GE news update. There’s been lots of great discussion about last week's news. Let’s keep the chatter rolling. This week, we’ll get into how the new combat will affect the controls, special attacks, and enemy engagements. In this effort to be open with development, we could be spilling the beans early on features and changes that might end up being cut. We’re of the mind that some news is better than no news. Let’s dive in. Control ChangesLet’s rip this band aid off quick. The controls are changing. It might take a game to get used to, but it’s for the best. We’ve added heavy attacks, counter, and altered ranged attacks, to name a few changes. Eventually, we want you to be able to control your character how you’d like. Gamepad We have a list of about seven control schemes we’re considering. Ultimately, it comes down to what plays best. Do we go the shooter route, where you can select one of six setups? Do we setup custom keybinding? We’re still nailing all of that down. Fair warning, for the early March update, it will likely be one setup. Future updates will likely see more variety in options. Hold tight, y’all. Keyboard and Mouse Though we recommend a controller, we’re aware that a large part of our community plays with KBM. Careful consideration is being made on how best to implement this new control scheme. People often ask about custom controls. Fear not, that’s part of this discussion. More on that soon. Special Ultimate AttacksSpecials, as you have come to know them, will be changing. The days of having access to three special moves may be numbered. The moves you currently have access to work fine, but don’t feel special enough to us. Let’s look at Ruby as an example. We want to make her Dust Blast a more important part of combat, so we made it an upgradable part of her ranged combo. Her direct attack special, Reap, will become part of the new Team Attack system. This attack will also be upgradeable. More on Team Attacks next week. We think they’re really neato, if you ask us. What’s that leave, then? Well, for most characters, that leaves their huge area of effect special. We’re now calling this their Ultimate. With the tweaks to combat, enemy health numbers, and enemy population, we want Ultimates to be your ace in the hole when things go sideways. We needed them to feel more special. When you get your hands on them, you’ll see what we mean. Give Us Feedback!Most of the changes you’re reading about are based on player feedback. If you like what you’re reading, sound off. If you don’t, well, keep it to yourself… kidding, of course. Any and all feedback is read, considered, and appreciated. Keep it up, team! Sound off in the Steam forums, /r/RWBY on Reddit, or even directly @Skilltacular on Twitter. Happy Hunting, Rooster Teeth Games
【速度好快∑⊙▽⊙】GREENLIT in 2 days!! On behalf of everyone here at Rooster Teeth - THANK YOU so much for your support!! You guys ROCK!! The response to RWBY: Grimm Eclipse has been simply amazing! We rocketed to #1 within the first hour of submitting to Greenlight and held the #1 spot until finally getting approved. We’re not ready to share all our numbers just yet, but we can say that 99% of our total vote count were YES. And most of our stats were 23x above the average. WOW! Just wow. We are so %$#@&! excited right now! <dancing around the room> So what’s next you ask?? Well, now that we are Greenlit - we need to continue developing the game and get it ready for you to PLAY! The foundation of the gameplay is already solid, but it’s not done yet. We are still in active development and continuing to design systems, features, enemies, levels, story, etc. There’s still a LOT more content to finalize before it’s officially ready for your beautiful, calloused, gamer hands. We really appreciate your positive feedback and ideas in the comments section! All of your kind words have inspired us to make a great game even greater! So keep those comments, questions and discussions coming and we’ll try to keep up with answers. But keep in mind - we can’t share all the nitty-gritty details just yet... There’s still plenty to figure out as we continue to design and develop the game. We’ll share important details once they’re ready, but please be patient with us as we continue this journey together. Again - thank you, thank you, thank you for helping us get on Steam! We love each and every one of you and can’t wait to share RWBY: Grimm Eclipse with you! High fives from Austin, TX. Rooster Teeth Games - 要赶去上课了...就不翻了...反正也是浅显易懂【x 地址: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2Fupdates%2F527581541%2F1445035010&urlrefer=dc84741d7c7816878ca180de5b5acf0e - 截图
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