Higgs_Lost
Higgs_Lost
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发帖数: 500
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新开档,发现任务有bug,上哪里提交反馈啊 最近有新思路打算上将难度再开一局,发现任务卡bug了,就是那个矿渣指定倾倒区,怎么都完成不了。难度有点大,指望着这些个任务的奖励来快速破局的
有没有大佬知道这是为什么 每次在新建游戏打开地图预览的时候就会卡死是闪退 这是报错文件,有没有大佬知道是为什么: 0.000 2024-12-18 16:21:06; Factorio 2.0.23 (build 80769, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 22631) 0.000 Initializing Steam API. 0.000 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Config path: C:/Users/SinoApollo/AppData/Roaming/Factorio/config/config.ini 0.000 Read data path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/SinoApollo/AppData/Roaming/Factorio [213874/306574MB] 0.000 Binaries path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.008 System info: [CPU: Intel(R) Core(TM) i9-14900KF, 32 cores, RAM: 23484/48964 MB, page: 41094/56132 MB, virtual: 4377/134217727 MB, extended virtual: 0 MB] 0.017 Memory info: 0.017 [0]: G Skill Intl F5-7200J3646F24G 24576 MB 7200 MHz 1.1 v 0.017 [1]: G Skill Intl F5-7200J3646F24G 24576 MB 7200 MHz 1.1 v 0.018 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: zh-CN] 0.052 Video driver: windows 0.052 Available displays: 1 0.052 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 4090 {0x05, [0,0], 3440x1440, 32bit, 60Hz} 0.087 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.250 Initialised Direct3D[0]: NVIDIA GeForce RTX 4090; id: 10de-2684; driver: nvldumdx.dll 32.0.15.6614 0.250 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.250 [Local Video Memory] Budget: 23374MB, CurrentUsage: 19MB, Reservation: 0/11815MB 0.250 [Non-Local Vid.Mem.] Budget: 23714MB, CurrentUsage: 1MB, Reservation: 0/11985MB 0.250 Tiled resources: Tier 2 0.250 Unified Memory Architecture: No 0.250 BGR 565 Supported: Yes 0.250 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.251 Graphics settings preset: very-high 0.251 Dedicated video memory size 24142 MB 0.271 Desktop composition is active. 0.271 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.271 [Max threads (load/render): 32/32] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.394 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.497 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true 0.497 Info ModManager.cpp:434: FeatureFlag freezing = true 0.497 Info ModManager.cpp:434: FeatureFlag quality = true 0.497 Info ModManager.cpp:434: FeatureFlag rail-bridges = true 0.497 Info ModManager.cpp:434: FeatureFlag segmented-units = true 0.497 Info ModManager.cpp:434: FeatureFlag space-travel = true 0.497 Info ModManager.cpp:434: FeatureFlag spoiling = true 0.506 Loading mod core 0.0.0 (data.lua) 0.516 Loading mod base 2.0.23 (data.lua) 0.634 Loading mod elevated-rails 2.0.23 (data.lua) 0.649 Loading mod quality 2.0.23 (data.lua) 0.656 Loading mod space-age 2.0.23 (data.lua) 0.801 Loading mod base 2.0.23 (data-updates.lua) 0.807 Loading mod quality 2.0.23 (data-updates.lua) 0.817 Loading mod space-age 2.0.23 (data-updates.lua) 0.866 Checksum for core: 2271797277 0.866 Checksum of base: 2653859856 0.866 Checksum of elevated-rails: 2929976872 0.866 Checksum of quality: 1943953612 0.866 Checksum of space-age: 3216146193 1.080 Prototype list checksum: 1564524375 1.111 Loading sounds... 1.284 Info PlayerData.cpp:68: Local player-data.json unavailable 1.284 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1734510047 1.285 Post-data load graphics options: [Light occlusion: YES] 1.497 Initial atlas bitmap size is 16384 1.506 Created an atlas bitmap (size 16384x16380) [none] 1.516 Created an atlas bitmap (size 16384x16384) [none] 1.531 Created an atlas bitmap (size 16384x16384) [none] 1.532 Created an atlas bitmap (size 16384x15420) [none] 1.532 Created an atlas bitmap (size 16384x8392) [decal] 1.535 Created an atlas bitmap (size 16384x16384) [low-object] 1.535 Created an atlas bitmap (size 4096x1088) [low-object] 1.536 Created an atlas bitmap (size 16384x13440) [corpse-decay] 1.536 Created an atlas bitmap (size 16384x5596) [none] 1.536 Created an atlas bitmap (size 1676x79) [not-compressed] 1.536 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level] 1.539 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level] 1.539 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level] 1.540 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 1.540 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification] 1.540 Created an atlas bitmap (size 8192x2576) [mipmap] 1.540 Created an atlas bitmap (size 2048x1520) [mipmap] 1.540 Created an atlas bitmap (size 4096x3152) [mipmap] 1.540 Created an atlas bitmap (size 4096x3152) [mipmap] 1.540 Created an atlas bitmap (size 4096x3152) [mipmap] 1.540 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 1.541 Created an atlas bitmap (size 16384x6120) [alpha-mask] 1.554 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 1.558 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 1.558 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask] 1.559 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask] 1.559 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 1.701 Loading 3D bitmaps. 1.707 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 1.721 Parallel sprite loader initialized (threads: 31, bitmaps: 8229) 9.804 Sprites loaded 9.815 Generated mipmaps (4) for atlas [5] of size 16384x16384 9.826 Generated mipmaps (4) for atlas [6] of size 4096x1088 9.837 Generated mipmaps (3) for atlas [10] of size 8192x6112 9.848 Generated mipmaps (3) for atlas [11] of size 16384x16320 9.859 Generated mipmaps (3) for atlas [12] of size 16384x4832 9.870 Generated mipmaps (3) for atlas [13] of size 8192x3872 9.881 Generated mipmaps (3) for atlas [14] of size 4096x3104 9.915 Generated mipmaps (3) for atlas [15] of size 8192x2576 9.916 Generated mipmaps (3) for atlas [16] of size 2048x1520 9.927 Generated mipmaps (3) for atlas [17] of size 4096x3152 9.947 Generated mipmaps (3) for atlas [18] of size 4096x3152 9.958 Generated mipmaps (3) for atlas [19] of size 4096x3152 9.968 Generated mipmaps (5) for atlas [20] of size 8192x3808 9.980 Generated mipmaps (3) for atlas [25] of size 8192x2352 9.998 Custom mipmaps uploaded (3203) 10.012 Video memory usage: 3557.14 MB (Atlases: 3426.84 MB, Textures: 130.30 MB) 10.054 Factorio initialised 10.056 Steam Storage Quota: 22977/23841 21.255 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 21.255 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 21.255 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1678699148 21.813 Loading level.dat: 808299 bytes. 21.813 Info Scenario.cpp:178: Map version 2.0.23-0 21.823 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 21.823 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 21.823 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1678699148 22.022 Checksum for script __level__/control.lua: 1487321736 60.792 Info AppManager.cpp:339: Deleting active scenario. 66.452 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 66.452 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 66.453 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1678699148 66.997 Loading level.dat: 997216 bytes. 66.997 Info Scenario.cpp:178: Map version 2.0.23-0 67.010 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 67.010 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 67.010 Loading blueprint storage: Local timestamp -1, Cloud timestamp 1678699148 67.185 Checksum for script __level__/control.lua: 1487321736 132.173 Info AppManager.cpp:339: Deleting active scenario. 174.893 Time travel logging: 60.792 Scenario is being deleted 132.173 Scenario is being deleted 174.893 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff7d770c674 ModuleBase: 0x00007ff7d6c20000, ImageSize: 02851000, RelativeAddress: 00aec674 174.893 Error CrashHandler.cpp:509: Access Violation: Read at address 0000027B2564508C 174.893 Error CrashHandler.cpp:523: Exception Context: rax=0000000043de8000, rbx=0000027aed660510, rcx=000000000000000f, rdx=0000000043de8000, rsi=000000ec016fb570, rdi=0000027ae185d08c, rip=00007ff7d770c674, rsp=000000ec016fafc0, rbp=000000ec016fb0c0, r8=0000000000000000, r9=00000279849df660, r10=00007ff7d9229530, r11=0000027aed660510, r12=00000000000003bb, r13=000000ec016fb4e0, r14=ffffffffffffeee0, r15=ffffffffc97f5e80 174.893 Crashed in D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7d6c20000 - 0x00007ff7d9471000) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF91B6CF1C) 00007FFF91B6CF1C (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF94398ABD) 00007FFF94398ABD (ntdll): (filename not available): memcpy ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9437F197) 00007FFF9437F197 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9439441F) 00007FFF9439441F (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9430E466) 00007FFF9430E466 (ntdll): (filename not available): RtlFindCharInUnicodeString ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9439340E) 00007FFF9439340E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Map\EntityMapGenerationTask.cpp(373): EntityMapGenerationTask::generateEntities C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Map\EntityMapGenerationTask.cpp(141): EntityMapGenerationTask::computeInternal C:\Users\build\AppData\Local\Temp\factorio-build-Nt5EXi\src\Map\MapPreviewGenerator.cpp(233): MapPreviewGenerator::Worker::computeEntities C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(55): std::thread::_Invoke<std::tuple<`MapPreviewGenerator::Worker::start'::`2'::<lambda_1> >,0> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1> ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF920B257D) 00007FFF920B257D (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9434AA58) 00007FFF9434AA58 (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 175.734 Info CrashHandler.cpp:318: Executable CRC: 1465241209 175.734 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 195.926 Uploading log file 195.940 Error CrashHandler.cpp:270: Heap validation: success. 195.941 Creating crash dump. 196.043 CrashDump success
不懂就问,填海有窍门么? 为什么我看大佬填的海岸陡峭平直,而我的却有坡度的进入海底,而且地下也有不平整。使得码头要伸出去好远才行
座头鲸变贵了么? 今天新开档怎么变成1.3W马克了?开局不能用座头鲸了?
整部小说最恶心的势力---茫崖国 一个人贩子团队,抓人当保安。这种过度凭什么能存在那么久啊。也就番茄强行抬。如果真的有这种族群,怎么可能不得罪人。设想一下,如果A被抓了,然后死了。你看他的道侣或者父母子女什么如果知道的话崛起以后会不会报复。就这么个从设定上就是得罪人的团队,会没有人想灭了他们? 那些说茫崖国培养了天才什么的。那些天才不去你茫崖国就不能成至尊了?那些至尊都是你茫崖国培养的? 说真的这段剧情是真的恶心人。
PVE能不能围资源点? 今天真的是气到了,全图那么多资源点,凭什么不能围资源点?我种田挖矿想稳定产出也不行?我远离新手区围也不行?你说你玩游戏不想太累不想跑太远挖矿那你别玩啊,那你别在这里建基地啊。真的服了,说什么PVE不能堵矿点,这游戏不是在设置了很多矿点么?倒是开个公共区啊,总不至于这么大个地图都是大同社会把。 我就问问PVE能围田么?
这是怎么回事?圣物劳工傀儡? 我家里突然出现了两个这玩意?我只有一个灵石砖做的啊,也还在,这两个玩意哪里来的?莫不是从我压制洞天用的8座凶坟墓里面爬出来的?坟都是空的啊。
请问这是什么器材? 今天看中餐厅,黄晓明用的这个做卷腹的, 这是什么东西啊。(图中蓝色的,圆的,像是充气的)
根本没有办法解决XIGNCODE3 Start-Failed,E0190304的问题 弄了好几天了就是不行!!!!!下载无数次,重装无数次,都不行!!!! 说什么考客户端的,我还专门跑到网吧考回来,也不行! 真是无语了~~~~~~!!!!!!
为什么我在选小人的界面没有自定义的预选界面? 我看好多帖子还有主播在选人的时候都可以调小人的属性的。。。每次要开的时候都是要随机好长时间,结果一进去图又不满意。。。。怎么搞的啊
今天才知道国服又开了,下下来发现根本登录不上去 坑啊,双击Launcher.exe就出来这东西。卧槽,这是要闹哪样?有木有大神知道该怎么办? 坑爹的客服就会说,你重启上网设备,你重启电脑,你重装客户端。妈蛋!当我是刚玩电脑的小学生么?我玩LOL,WOW,玩台服DHH都没问题。。。。太坑了
古剑奇谭2在湖北的签售就在咱学校音乐厅啊!! 尼玛我正好回家了啊!!!!!!!卧槽!!!!!!!!!!!!!!!(生气) 我去年买了个表啊 ~~~~~~!!!!!!!!!!!
校园网看视频的那个网址是多少 重装系统了。。。。那个软件没了
尼玛六级阅读做的比四级还好,还是没过线。。裸考两次了。。。。
体育俱乐部挂了没事吧 最后不想去了,然后显示红了 不会有什么事情吧
现在做家教(高二物理)大概多少钱一个小时? 如题,一直在做一份家教,50块一个小时,快两年了,有家长联系我请我做家教,我不知道现在什么行情,不知道要多少
求怒爷音频文件
关于军训中的斯德哥尔摩综合症 其实军训中对教官的好感就是传说中的斯德哥尔摩综合症。 如果符合下列条件,任何人都有可能遭受到斯德哥尔摩综合症。 第1,是要你切实感觉到你受到不好的待遇,让你感觉到,至于是不是要发生不一定。然后相信这个实施的人随时会这么做,是毫不犹豫。 第2,这个实施的人一定会给你施以小恩小惠,最关键的条件。如在你各种绝望的情况下给你水喝。 第3,除了他给所控制的信息和思想,任何其它信息都不让你得到,完全隔离了。 第4,让你感到无路可逃。 有了这4个条件下,人们就会产生斯德哥尔摩综合症。 所以那些迷恋教官的同学(男女都有)其实就是---------------------- 被驯养的
哈哈哈~~~卖萌专用图 这样电脑也能用这个卖萌了@紫叶飘荦
吐槽。。。。。。。。 为什么很多女同学在人人上发牢骚转发帖子标题是: 女生都想做一菲 男生却都喜欢诺澜 我们那么努力学会坚强 却抵不上那脆弱的一跌 尼玛其实作为男的想说的是,其实人家娄艺潇那么漂亮,您就别往上贴了。 为啥女生就不能靠谱点,老老实实的去生活呢? 最近老妈在那看《我的经济适用男》我说男的大多喜欢杜美美,可老妈一直觉得那女孩土。 哎...........其实那才是靠谱的女孩啊,不过那种女孩是不存在的。。。。。 我会说吐槽那么多其实我的真实目的是混经验的么?
忙了一个上午,终于搞出来了,show一下 名字那里小马了一下
哟哟哟,过来看看啊~~~
致老蛆 虽然不知道是不是你干的,但是十有八九是你干的。 老子真的很讨厌小人,***的就是那种小人!!! 你妈的,这贴吧是千千万万的华师人喜欢的地方,不是***的,心情不爽了,发泄私人恩怨的地方。你这样只会招人恨!招别人恨就算了,你别招我。劳资对小人的容忍度是零! 你别逼我,你丫无非就是在中国工作!中国哪里老子不能去啊?你个逼的这种人也进不了中南海这种高档地方!别奇怪哪天下班被人打!真的别奇怪! 如果不是你冲你那几句话,打你你也不冤枉了!不就是两张火车票么!劳资自费!
怎么那么多精品贴啊,又被爆吧了么? 什么情况啊,好多老帖子又出来了,不能设置成关闭回复么? 百度贴吧的功能不太了解呢
刚看到这个,戳中笑点 每次开机的那个也是 感觉好扯啊
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