夏莱发电厂 逍遥一哥9
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求大佬们帮忙看一下,为什么FDS运行没有动画,报错日志我放 Starting FDS: D:\PyroSim 2019\fds\fds.exe... Reading input file ... Fire Dynamics Simulator Current Date : June 14, 2020 18:49:30 Revision : FDS6.7.1-0-g14cc738-HEAD Revision Date : Mon Feb 4 12:26:25 2019 -0500 Compiler : Intel ifort 19.0.1.144 Compilation Date : Wed 02/13/2019 03:33 PM MPI Enabled; Number of MPI Processes: 1 OpenMP Enabled; Number of OpenMP Threads: 2 MPI version: 3.1 MPI library version: Intel(R) MPI Library 2018 Update 2 for Windows* OS Job TITLE : Job ID string : 瀹胯垗鐑熸皵娴佸姩 Time Step: 1, Simulation Time: 0.19 s Time Step: 2, Simulation Time: 0.38 s Time Step: 3, Simulation Time: 0.58 s Time Step: 4, Simulation Time: 0.58 s Time Step: 5, Simulation Time: 0.59 s Time Step: 6, Simulation Time: 0.59 s Time Step: 7, Simulation Time: 0.60 s Time Step: 8, Simulation Time: 0.60 s Time Step: 9, Simulation Time: 0.61 s Time Step: 10, Simulation Time: 0.62 s Time Step: 20, Simulation Time: 0.74 s Time Step: 30, Simulation Time: 1.06 s Time Step: 40, Simulation Time: 1.47 s Time Step: 50, Simulation Time: 1.73 s Time Step: 60, Simulation Time: 1.95 s Time Step: 70, Simulation Time: 2.17 s Time Step: 80, Simulation Time: 2.39 s Time Step: 90, Simulation Time: 2.60 s Time Step: 100, Simulation Time: 2.84 s Time Step: 200, Simulation Time: 5.48 s Time Step: 300, Simulation Time: 8.06 s Time Step: 368, Simulation Time: 10.00 s STOP: FDS completed successfully (CHID: 瀹胯垗鐑熸皵娴佸姩) Starting Results: D:\PyroSim 2019\PyroSimResults.exe... Using properties file: C:\Users\Administrator\AppData\Roaming/PyroSim/Results.props wxLocale::FindLanguageInfo(zh_CN) Using language: zh_CN: Chinese (Simplified) wxLocale::AddCatalogLookupPathPrefix(D:\PyroSim 2019\/locale); wxlocale.AddCatalog(results); Detected Video Adapter = NVIDIA Corporation GeForce GTX 960M/PCIe/SSE2 Initializing license manager from: .;C:\ProgramData\Application Data\Results\license;C:\ProgramData\Application Data\PyroSim\license;C:\ProgramData\Application Data\PyroSim\license;C:\ProgramData\Application Data\Pathfinder\license; -- License -- Product: pyrosim Usage: Node-Locked Days Remaining: Unlimited Maintenance Expires: 2030.01 getting pid Compiling Program: GLSL UniformSlice Program Compiling Shader: GLSL140BasicTVS.glsl Compiling Shader: ClipNoneVS.glsl Compiling Shader: SliceProgramFS.glsl Linking Program: GLSL UniformSlice Program Warning: could not find uniform: mMatrix Compiling Program: GLSL Data3d Slice Program Compiling Shader: ClipNoneVS.glsl Compiling Shader: GLSL140BasicTVS.glsl Compiling Shader: NonUniformMeshMapperFS.glsl Compiling Shader: Data3dGetValueCellCenter.glsl Compiling Shader: Data3dSliceProgramFS.glsl Linking Program: GLSL Data3d Slice Program Warning: could not find uniform: mMatrix Compiling Program: GLSL Data3d Slice Program Compiling Shader: ClipNoneVS.glsl Compiling Shader: GLSL140BasicTVS.glsl Compiling Shader: UniformMeshMapperFS.glsl Compiling Shader: Data3dGetValueCellCenter.glsl Compiling Shader: Data3dSliceProgramFS.glsl Linking Program: GLSL Data3d Slice Program Warning: could not find uniform: mMatrix Compiling Program: GLSL Data3d Slice Program Compiling Shader: ClipNoneVS.glsl Compiling Shader: GLSL140BasicTVS.glsl Compiling Shader: NonUniformMeshMapperFS.glsl Compiling Shader: Data3dGetValueCellCorner.glsl Compiling Shader: Data3dSliceProgramFS.glsl Linking Program: GLSL Data3d Slice Program Warning: could not find uniform: mMatrix Compiling Program: GLSL Data3d Slice Program Compiling Shader: ClipNoneVS.glsl Compiling Shader: GLSL140BasicTVS.glsl Compiling Shader: UniformMeshMapperFS.glsl Compiling Shader: Data3dGetValueCellCorner.glsl Compiling Shader: Data3dSliceProgramFS.glsl Linking Program: GLSL Data3d Slice Program Warning: could not find uniform: mMatrix deleting image 0000000006401A30 deleting image 00000000064006F0 deleting image 0000000006401980 deleting image 00000000063FFD50 deleting image 00000000064014B0 Saving properties file: C:\Users\Administrator\AppData\Roaming/PyroSim/Results.props Unable to read VR Path Registry from C:\Users\Administrator\AppData\Local\openvr\openvrpaths.vrpath
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