Mashiromelody
Mashiromelody
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预算1500以内求推荐标准87键盘 预算1500以内求推荐标准87键盘 因需要经常使用SCROLL LOCK 和 PAUSE键,大F茶轴用了很久也该换了,这几年键盘看起来很卷所以求推荐
LVNDMARK咋被逼成这样了哈哈 头上绑个有线摄像头直播被人锤的帖子获得高赞机翻: 给Lvndmark的建议 故事 嘿,托尼。 我们都知道你作弊,我们都看到了工厂的闪光弹片段。当然,我不完全确定你在第二个显示器上看的是什么,但这并不能证明你是无辜的。 我经常讨厌每晚看你几个小时,努力学习你的游戏风格。我注意到,昨晚你在流媒体上用网络摄像头绑在你的额头上。很明显,你不得不为此关闭作弊器,因为网络摄像头多次扫过你的三个显示器。 我注意到,昨晚你的表现似乎比平时好一些。你在街道上连续多次突袭中得到了4-5个PMC的击杀。你甚至设法杀死了格鲁哈和他的所有手下,而没有被击中一次。 我的建议是,也许你应该在关闭作弊器的情况下多玩几次?没有它们,你似乎做得更好。只是一个想法。
女歌手路边直播巧遇NVIDIA创始人黄仁勋点歌合唱
NVIDIA发布热修驱动,修复COD19贴图闪烁 需要安装526.47后安装热修驱动 international-gfe.download.nvidia.cn/Windows/526.61hf/526.61-desktop-notebook-win10-win11-64bit-international-dch.hf.exe
全局光追+新版DLSS、DLAA 与 AMD FSR 将在11月8日登陆 support.forzamotorsport.net/hc/en-us/articles/10944080013843-NVIDIA-DLSS-AMD-FSR-and-DirectX-Ray-Tracing-Improvements-in-Forza-Horizon-5新版配置需求:
GN对接口烧毁的调查进展 翻译自 英语只是让每个人都更新:到目前为止,在 4090cable 收件箱的大约 130 封电子邮件中,我们收到了 7 根额定电压为 150V 的电线(因此可能表示不同的电源),所以 5%。该评级并不立即意味着它很糟糕。 确保大家不要惊慌:同样,我们目前没有证据表明 150V 电缆会立即损坏。这意味着它们与 Igorslab 展示的相同——我们假设供应较旧,但不确定。我们正在尝试获取一些用于测试。 此外,我们注意到使用这种类型电缆 (150v) 是 Zotac索泰 卡的趋势(可能是有限的样本量,不足以了解)。 哦,还有一件事--在这130个中,没有那么多是真正被烧毁的。我们还在检查所有的东西,但可以肯定的是,它低于10。来自红迪的几个人不在我们的收件箱中,因为他们可能已经更换了电缆。
关于EPIC GAMES导致星际公民15008 经过反复试验,在黑屏阶段卸载EPIC GAMES启动器会残留文件夹。手动删除文件夹时,发现epic games中的EOS(Epic Online Service)已被星际公民进程打开 我: 在服务中,星际公民使用的小蓝熊服务为第一条。其他游戏的小蓝熊为第二条。所以是EOS的冲突吗?
战区啥时候维护完?
日舞会导致帧数降低? 除了兜帽那个皮肤,其余皮肤的日舞都会导致帧数大幅降低,在我这里是掉20帧左右。 求帮忙证实,是否是个人原因
2042游戏内购泄漏
这是哪位大佬同时挂364张显卡
机箱里刷显卡了 机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了机箱里刷显卡了 尼基塔直播说的 全地图显卡刷新率提升116 Graphics card -> Spawn Chance -> Increased by -> 116%
今天下午又维护4小时 更新语音了?
求把220钥匙,摸了几个小时了 吐了。
怎么办,急 能干他吗?
大家win11用网易UU没问题吗? 加速APEX,COD这种,模式4,游戏是可以玩,网页全部连接已重置
加入预览体验计划一直加载 链接账户后一直卡在这怎么办啊
给C社的一些建议 1. 开发一个消耗品/工具选择轮盘,按住某个键进行消耗品/工具的选择,既方便键鼠也方便未来手柄的支持。 2. 让Alpha测试期间的画质以HD Pack DLC的形式回归,让玩家自行选择画面/性能。增加雷雨天气。 3. 增加队伍内语音与附近语音进行区分,方便队内交流。 4. 增加装备预设,点击预设方案进行一键物品补充,如仓库中没有此物品则显示总计价格询问是否购买。 5. 尽量解决win10自带输入法(新)让游戏中鼠标无法点击UI按钮的问题。 6. 加强反作弊系统,使用i3d的FairFight 或 BattlEye 等反作弊系统增加作弊成本。大多PC上的FPS游戏生态毁于作弊。
无时辩解在哪领啊? RT
你们b3 AirPlay正常吗?音乐和视频 你们b3 AirPlay正常吗?音乐和视频
挂B们你们成功了
孤儿有点多的呀 所以说按照PUBG平均在线40W左右,平均20个人就有个挂逼,然后99%的挂逼来自中国?
某些人要的吃鸡
关于多屏下显卡高负载的问题 前几天入了台144显示器,加上原来的60hz显示器双屏,发现在桌面,显存频率竟然跑满了,核心频率也超过了1200Mhz,显卡温度也达到了60度。百度了下,发现很多人有这个问题,但是均没有找到解决办法。 这个问题在于输出不同刷新率的情况下帧缓冲区的同步化。所以显卡需要匹配两台显示器的刷新率,就要将两台显示器刷新率相乘得到同时匹配两台显示器刷新率的倍数。 所以解决方法1:将所有显示器的刷新率调整到一个倍率上。解决方法2:英伟达已经在多DP连接下修复了这个问题,只要所有显示器都使用DP接口就能解决。 家里两根dp线都不够长,昨天已经在某东买了一条等到货,不知有没有用。等用上了再更
垃圾lg恰烂钱 真香。27gl850今天居然能发货,虽然贵了但是这老板也赚的不多,应该不算是js吧。 京东货会不会翻车 听老板说还有几台
卡不止显,求推荐显示器 预算3000,至少有一个hdmi,ips,144+,最好有hdr,不需要gsync
预算3000以下,ips 2k 144+ 求推荐 最好有hdr
switch续航增强版拆解 老版:新版:上面是新版下面是老版:新版大图:转自youtube:Spawn Wave
switch续航加强版拆解 老版:新版:上面是新版下面是老版:新版大图:转自youtube:Spawn Wave
现在入遗落之族年票如何? 100块应该买不了吃亏买不了上当吧?
收重力枪紫卡,12段以下的 不高兴水段了
《使命召唤?:黑色行动4》— 黑色行动通行证更新宣传片
现在COD12还排的到人吗 RT
新模式好多啊 TDM100 TDM85,接下来我帮T组想好了 TDM80 TDM 90 TDM95 TDM105 TDM110 TDM115 TDM......
提醒:更新游戏千万不要频繁变更IP地址 否则
豪华版半个箱子都还没发,就开始打折了
来来来,IGN评分出了 被负重搞的生不如死,但是觉得分数有点低了
挂一个挂B,没得洗
箱子多少钱一个? ?
反作弊靠锁区,真可笑。死马挂比求你们做做好事吧 死挂逼们,是时候开着加速器去欧区美区展开一场疯狂屠杀了,让H1Z1的历史重演。让**毛子知道锁区是没有用的
【0.9】子弹对于各防具的穿透数据表 转载自 imgurid: NoFoodAfterMidnight
更新什么啊,要维护30分钟?0.10?
大佬们帮忙看看机械师第一个任务还缺什么,交不了
这几天怎么steam好友一直掉线? 在大陆的好友一直下线然后上线。steam服务器联机的游戏(无人深空/怪猎/煮糊了2)好友也会掉线,掉线时STEAM也会下线然后几秒后上线。 莫非和steam中国和wegame有关?
现在背包高容量最多多少格啊? 现在背包高容量最多多少格啊?
HG你是真的* 更新完1.51,上去33小时的档直接变初始,啥都没了。退之前就用了存档机存了下档。现在开始让我按E?
iOS12开发者测试版已升级 版本号16A5288q
出坑 100 M4A1 rev. 30天高账 走咸鱼 ¥WsN70GEyN7l¥
前线模式最后五门炮塔为啥打不了 绕道炮塔背后零距离,只要鼠标移到炮塔上就开不了炮。 插件全清也没用。有老哥知道怎么解决吗
萌新请教大佬先练哪几个 请教大佬pve 和 pvp 如何搭配比较好,先练哪几个
萌新求鉴定 要不要去刷初始
关于XBOX GAME PASS无法进入游戏的公告 Our team are currently investigating an issue affecting Game Pass players and are working to resolve it as soon as possible. We'll update you as soon as we can. 我们的团队目前正在调查影响Xbox Game Pass玩家无法打开游戏的问题,并正在努力尽快解决。 我们会尽快解决您的问题。
紧急维护(仅在PC平台)官方公告 Emergency Maintenance on PC only Wednesday, March 14th. 1 hour expected downtime.- 9:00-10:00am EDT / 1:00pm-2:00pm UTC / 14:00-15:00 CETMaintenance notes: http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fubi.li%2Fv8mmfhttps%3A%2F%2Ftwitter.com%2FRainbow6Game%2Fstatus%2F973878409398046720&urlrefer=8a544a4d6b61b8ff69ae0049c49e462e 造谣维护8小时的洗洗睡吧
PC 5级公会来点人 公会bug修复了 用美服战网加:Sinon#41253 或者 Check out our #Destiny2 clan! http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwww.bungie.net%2Fen%2FClanV2%3Fgroupid%3D2321688&urlrefer=e4725741d85efed75d62677f309e9524 马上六级了
老用户换套餐无法激活免流的有吗 转22卡无法激活免流
LoveLive!公会收人Sh LoveLive!公会收人 Share Clan http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fwww.bungie.net%2Fzh-Hant%2FClanV2%3Fgroupid%3D2321688&urlrefer=d355780123d5a29c1e838ff099d9b8d8 欢迎pc ps4玩家加入! 让我们一起成为银河系中的idol吧
nf2=1 来个司机。留psn nf2=1 来个司机。留psn急! 在线等!
震惊!月度更新即将到来!断线重连功能加入! Early Access Month 4 Update8月1日- PLAYERUNKNOWNPlayers, Today we will look at what we have updated in our 4th monthly update. 巴拉巴拉........ Like the current free-to-open system, you will be limited in the number of crates you can receive each week, with the crate prices being reset each Monday. Currently, this limit is set to 6 crates per week, and you are free to trade them on the Steam Marketplace. I also want to point out that the full cosmetic system is still being discussed internally, and we are taking your concerns into consideration when it comes to the ability to get free cosmetics by playing the game. 像目前的免费开放系统一样,您每周可以收到的箱子数量将受到限制,每个星期一都会重置价格。 目前,这个限制是每周6箱,你可以自由地在Steam市场上进行交易。 我还想指出,整个美容系统仍在内部进行讨论,我们正在考虑通过玩游戏获得免费装饰品的能力。 Now onto the new crates themselves. Here is a look at some of the items available in the 2 free-to-open crates. 现在到新的箱子本身。 以下是2个免费开放式箱子中的一些可用项目 Survivor Crate [free-to-open]Wanderer Crate [free-to-open]See you in-game, PLAYERUNKNOWN
震惊!月度更新即将抵达!加入重新连接功能!! Early Access Month 4 Update8月1日- PLAYERUNKNOWNPlayers, Today we will look at what we have updated in our 4th monthly update. But before doing so, I feel that I am indebted to our fans and community to address to the reaction we have been receiving regarding our soon-to-be-tested “crate and key system”. While our intention was and still is to add the full feature to the game when we move into actual release, we do need to test it prior to launch and at Early Access so that it is stable and ready to be fully introduced to our community. The idea of testing, prior to full implementation, is at the heart of adding every new game feature in our game, and this includes the crate and key system which we believe will serve as the foundation of a healthy economy after launch. This is an economy that would and should benefit all players - both who are willing to pay and who are not willing to pay for vanity items. It is important that all our players are able to enjoy the various items that will be provided for customization, and it is even more crucial that we have a stable self-sustaining economy that maintains the value of the items you have purchased or gained. I do understand your concerns about the system, but I feel testing for a sturdy economy on the Steam Marketplace is necessary at this stage and ultimately beneficial for the game. And once again, this is a purely optional system, and you are not forced into participating if you do not feel like it. You will still get a fully featured game, with a polished Battle Royale game-mode, a wide variety of weapons and vehicles to play with, stat tracking, ranking and leaderboard systems, 2D and 3D replays and much more. But still, I must admit that our messaging wasn’t very clear, so I extend my sincere apologies for the confusion caused. The process of communicating our intentions precisely to our fans and communities should have been done in a more careful and prudent manner. I’ve learned a lot, and we’ll try to communicate better moving forward. Having said, please allow me to further elaborate on the crates and how it works. Like the current free-to-open system, you will be limited in the number of crates you can receive each week, with the crate prices being reset each Monday. Currently, this limit is set to 6 crates per week, and you are free to trade them on the Steam Marketplace. I also want to point out that the full cosmetic system is still being discussed internally, and we are taking your concerns into consideration when it comes to the ability to get free cosmetics by playing the game. Now onto the new crates themselves. Here is a look at some of the items available in the 2 free-to-open crates. Survivor Crate [free-to-open]Wanderer Crate [free-to-open]Now onto our 4th monthly update! The monthly update will be pushed to the Public Test Server in about 1 hour at 5PM KST / 8AM UTC, as we need some extra time to test the new 1st person view before updating the live servers later in the week. Early Access - Month 4 - Patch Notes Server Optimization Optimized fences, doors, and windows Optimized vehicle physics Client Optimization Optimized memory usage for world objects Optimized terrain rendering Optimized vehicle physics Optimized User Interface New Items Added new weapon Mk14 EBR. Mk14 EBR is a Designated Marksman Rifle that can only be obtained from Carepackages. This weapon is chambered for 7.62mm and sniper rifle attachments Character Added two new face presets and hairstyles to character customization for both genders Gameplay Added 1st Person server options to NA and EU Solo and Duo game-modes Players who choose 1st Person mode will be matched together Character view is set to 3rd Person mode in starting airplane and during free fall from the airplane. This will be set to 1st Person only in a future update Camera will stay still while looting items to prevent dizziness Added a new feature to report players Some people killed knocked-out teammates in order to avoid giving kill count to an opponent who knocked them down. Now the kill count will still go to the opponent in this specific case. Added new animation when using different consumables Improved camera transition when disabling Free look feature (Alt Key) Decreased the reload time of VSS Players may now re-enter games if they have been disconnected mid-game You may now play with Xbox controllers, and we will continue to make improvements with Xbox controllers Sound volume difference from inside and outside of building is more obvious Added new sound effect while scoping or aiming weapon Added new effects when a character is running or sprinting over different types of surfaces Improved character animation without any weapon or with melee weapon Added slight delay when using the drag-and-drop feature on items in inventory UI. We implemented this delay to provide a fair gameplay environment to all players Improved post-process effect when a character takes damage outside of the blue circle Items and Vehicles Added a lower rail attachment slot to SKS You may now honk a car horn when sitting in the driver's seat with Left Mouse Click Decreased the chance of vehicle explosion after the vehicle gets stuck in objects Vehicle driving sound will change slightly in FPP and TPP modes Added new sound effects for motorcycle tire screech while driving Eliminated firing delay of S1897 from pump action after reload Improved effects of boats Added spark effect to flat tires Reduced cast time of First Aid Kit / Painkiller to 6 seconds Reduced cast time of Med Kit / Adrenaline Syringe to 8 seconds UI Added more features and hot keys to the Options Menu Added new option for V-Sync You may now designate a maximum of two different keys for each key bind Added new option to set toggle on certain actions and features You may now use Mouse wheel up/down as one of your key binds Added new keybinds, such as all mute (Ctrl+M) and switching Voice Channel (Ctrl+Y), and a new option to adjust the volume of voice chat Added new keybinds to use specific throwables Added Colorblind Mode Added an FOV slider for 1st person view Added some region names to the mini map Added new option to display helmet, vest, and backpack equipped on HUD UI. This HUD UI will be updated further in the future Added new option to display all equipped weapons on the right side of the screen. This UI will be updated further in the future Bug fixes Partially fixed client crash issues Fixed an issue of weapons sporadically ceasing to fire despite being set to auto firing mode You may not use consumables in vehicles underwater Fixed bugs below while spectating another character A character appeared to be shaking when the character moves around Camera swing when a character scopes while walking Camera swing when a character peeks left or right while scoping A character appeared to be shaking when the player moves his mouse while scoping in Prone Characters farther than 500m away from a vehicle will no longer hear the tire screech sound Fixed post-process bug underwater in FPP mode Fixed an issue of the reloading sound getting played repetitively after dropping a weapon while reloading Fixed the probability of getting rainy weather to previous value Fixed a bug where a character could not equip attachment with full inventory Fixed a bug where weapons would continue to play looped reload animation even after canceling the reload Fixed a bug where a character could see through the other side of wall when scoping or crouching against certain walls Fixed a bug where a character sitting on objects inside of certain buildings could see through ceilings and walls Fixed sporadic issue of disabling in-game UI Eliminated bombing outside of Red Zone Finally, this will be my last dev blog for a while as due to the fact I will be traveling extensively over the coming months, I will be unable to post with ease. The dev blog will now be handled by the community team. See you in-game, PLAYERUNKNOWN
这个皮肤包有没有到贴吧平均水平?
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