白羊asdadsda
白羊asdadsda
关注数: 9
粉丝数: 5
发帖数: 326
关注贴吧数: 3
求助,游戏删了重下,mod全取消重新订阅,一进游戏就报错 Command line arguments: -disable-compute-shaders UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () RimWorld 1.6.4566 rev607 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimWorld.VersionControl:LogVersionNumber () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () Tried loading mod with the same packageId multiple times: Owlchemist.GiddyUp. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\2934245647 D:\PCG\steam\steamapps\workshop\content\294100\3246108162 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Tried loading mod with the same packageId multiple times: syrchalis.processor.framework. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\2633514537 D:\PCG\steam\steamapps\workshop\content\294100\3210544395 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Tried loading mod with the same packageId multiple times: jecrell.doorsexpanded. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\1316188771 D:\PCG\steam\steamapps\workshop\content\294100\2195733555 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Tried loading mod with the same packageId multiple times: SevenColorType.Hyperionc. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\2941176778 D:\PCG\steam\steamapps\workshop\content\294100\2012787971 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Failed to find RimWorld.LayoutRoomDef named AncientOrbitalCorridor. There are 139 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<RimWorld.LayoutRoomDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find Verse.WorkTypeDef named Fishing. There are 22 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<Verse.WorkTypeDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find RimWorld.ThoughtDef named DestroyedMechhiveMainPawn. There are 927 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<RimWorld.ThoughtDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find Verse.JobDef named LeaveShip. There are 325 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<Verse.JobDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find RimWorld.HistoryEventDef named DestroyedMechhive. There are 171 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<RimWorld.HistoryEventDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Could not load Texture2D at 'Terrain/Misc/BridgeSpaceProps_Loop' in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () MatFrom with null sourceTex. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.MaterialPool:MatFrom (Verse.MaterialRequest) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () Could not load Texture2D at 'Terrain/Misc/BridgeSpaceProps_Right' in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () MatFrom with null sourceTex. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.MaterialPool:MatFrom (Verse.MaterialRequest) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () Translation data for language Simplified Chinese has 1 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update ()
刷御主等级去哪 如题现在刷御主等级去哪 90+'+吗
俘虏怎么转移城池 想看仙法,但是之前的俘虏全被放了
读书好像读完就没了 但是卸下又装上好像只降低进度,我是不是能卡阅读进度一本书读到死
问下民居有什么用 系统自己建的草房子有什么用啊,我有住的地方了,能不能全拆了建集市
企事业单位参军入伍 土木老哥那么多是央国企的,有没有走参军入伍的,听说企事业单位入伍保留劳动关系
有没有新的黑龙100猫 如题之前的黑龙100猫mod不知道为什么失效了
附近有好吃的的地方吗? ldx有没有推荐的,火锅烤肉这种热乎的最好
n晕倒的奴隶不能联姻吗? 疑惑来自超凡智能
这书真的在吗 没找到
elin钉子去哪弄啊,什么都要钉子 还有去哪纳税啊🙀堆了好几张税单
暗潮永动 ,,, 暗潮涌动不是说可以消耗征服卡吗 为什么选不上啊,要寄了
有没有mod能记录mod加载方案的? 如题,换电脑想玩1.5但是不想废掉1.4的档,有没有办法记录一下加载了那些mod
即死就是自己的概率-对面耐心吗?抄作业一面80耐,尼托162 即死就是自己的概率-对面耐心吗? 抄作业一面80耐,尼托162的即死,换仇尼150的即死能稳定吗
这shi一样的群战怎么打,和四师兄菜市场打不过,档又不让回 这shi一样的群战怎么打,和四师兄菜市场打不过,档又不让回
30几池不掉礼装这是什么游戏?
传说中的lu小姐和泰南一个也没留下 你们不要扛着迫击炮一起过来呀,一个档特殊角色是不是只会刷一次啊
磕了活力水的小人怎么抓啊,这货磕了药拳头打不到,匕首放血也不倒
有没有适合放steam主页的图图
房建 铁建是不是算停得多的?电建可能好一点? 房建 铁建是不是算停得多的?电建可能好一点?
巫师怎么打石头人 巫师怎么打石头人
刚被ai帅了一脸,只见她双刀轻划带走面前一个哥布林,紧接着1 刚被ai帅了一脸,只见她双刀轻划带走面前一个哥布林,紧接着180度转身一箭带走背后一只,一套下来行云流水。把我这个手柄fw看懵了
萌新开荒求教贴 大佬们有时间帮忙指导下啊 萌新开荒求教贴 大佬们有时间帮忙指导下啊
殷紫萍v几的事讨论完了吗?在非一波流的情况下有多少人认为宁红 殷紫萍v几的事讨论完了吗?在非一波流的情况下有多少人认为宁红夜可以玩v3
求问一下这个鞋子叫什么?
1
下一页