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求助,游戏删了重下,mod全取消重新订阅,一进游戏就报错 Command line arguments: -disable-compute-shaders UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () RimWorld 1.6.4566 rev607 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimWorld.VersionControl:LogVersionNumber () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () Tried loading mod with the same packageId multiple times: Owlchemist.GiddyUp. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\2934245647 D:\PCG\steam\steamapps\workshop\content\294100\3246108162 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Tried loading mod with the same packageId multiple times: syrchalis.processor.framework. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\2633514537 D:\PCG\steam\steamapps\workshop\content\294100\3210544395 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Tried loading mod with the same packageId multiple times: jecrell.doorsexpanded. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\1316188771 D:\PCG\steam\steamapps\workshop\content\294100\2195733555 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Tried loading mod with the same packageId multiple times: SevenColorType.Hyperionc. Ignoring the duplicates. D:\PCG\steam\steamapps\workshop\content\294100\2941176778 D:\PCG\steam\steamapps\workshop\content\294100\2012787971 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ModLister:TryAddMod (Verse.ModMetaData) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods (bool) Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__10_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Failed to find RimWorld.LayoutRoomDef named AncientOrbitalCorridor. There are 139 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<RimWorld.LayoutRoomDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find Verse.WorkTypeDef named Fishing. There are 22 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<Verse.WorkTypeDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find RimWorld.ThoughtDef named DestroyedMechhiveMainPawn. There are 927 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<RimWorld.ThoughtDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find Verse.JobDef named LeaveShip. There are 325 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<Verse.JobDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Failed to find RimWorld.HistoryEventDef named DestroyedMechhive. There are 171 defs of this type loaded. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.DefDatabase`1<RimWorld.HistoryEventDef>:GetNamed (string,bool) Verse.GenDefDatabase:GetDef (System.Type,string,bool) RimWorld.DefOfHelper:BindDefsFor (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass33_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass19_0`1<object>:<ForWorker>b__1 (System.Threading.Tasks.RangeWorker&,int,bool&) System.Threading.Tasks.TaskReplicator/Replica`1<System.Threading.Tasks.RangeWorker>:ExecuteAction (bool&) System.Threading.Tasks.TaskReplicator/Replica:Execute () System.Threading.Tasks.TaskReplicator/Replica/<>c:<.ctor>b__4_0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Could not load Texture2D at 'Terrain/Misc/BridgeSpaceProps_Loop' in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () MatFrom with null sourceTex. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.MaterialPool:MatFrom (Verse.MaterialRequest) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () Could not load Texture2D at 'Terrain/Misc/BridgeSpaceProps_Right' in any active mod or in base resources. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.ContentFinder`1<UnityEngine.Texture2D>:Get (string,bool) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () MatFrom with null sourceTex. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.MaterialPool:MatFrom (Verse.MaterialRequest) Verse.Graphic_Single:Init (Verse.GraphicRequest) Verse.GraphicDatabase:GetInner<Verse.Graphic_Terrain> (Verse.GraphicRequest) Verse.GraphicDatabase:Get<Verse.Graphic_Terrain> (string,UnityEngine.Shader) Verse.TerrainDef:<PostLoad>b__118_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update () Translation data for language Simplified Chinese has 1 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) Verse.Root:Update () Verse.Root_Entry:Update ()
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