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目前:恶之花
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新版本的一些bug修正和平衡性更改 把蠢驴的1.6patch的dev diary从头到尾看完了,发现一些有意思的点 - Made Offensive Doctrine field marshal trait more powerful (-10% reduction in org loss while moving -> -50% and +1 attack) 元帅的进攻学派trait更强了,从移动组织度损失-10%变成移动组织度损失-50%并+1攻击 - Removed some specific references to Hitler being used in case of alt-history shenanigans 阿根廷元首的彩蛋貌似被删了 - Suicide craft and rocket interceptors now use service manpower 神风也要用人力了,樱花无人导弹成为历史 - Divide divisions between each side of a civil war, even if they are on boats 内战海运大法失效 - Halved the warscore value of casualties taken - Lowered warscore impact of bombing by 50% 伤亡和轰炸在战争分数计算中的占比减半 - Democracies now actually cause world tension when declaring war (altho reduced) 蓝色政体宣战不再减紧张度,而是加紧张度 - improved Nationalist starting positions during SCW 强化西班牙内战中的弗朗哥 - Fixed a case where you could take the same decisions multiple times when the game is busy 把游戏弄卡然后多次点决议的作弊方法失效 - Fixed an issue for Soviet where winning a civil war would reset the focus tree 苏联内战后不再重置国策树 - Various major nations with focus tree-spawned civil wars will now allocate the nation's original civil war if the rebelling side ends up winning, to prevent these from being stuck with the generic focus tree. These nations include: -Germany -Japan -British Raj -South Africa -Soviet Union 德国、日本、印度、南非、苏联内战另一方获胜以后会拿到原先的tag和国策树而不是变成一般国家 - Ai now more careful with naval transfers around UK AI德国不会整天在英国眼皮底下海运部队然后全都被炸沉了 - Slovakia now inherits Czech tech level if released by Germany, Austria-Hungary inherits Austrian and Czechoslovakian tech levels if those countries decide to join peacefully 斯洛伐克继承捷克科技,奥匈帝国继承奥地利和捷克斯洛伐克科技(所以什么时候能让西德和东德继承德三科技啊) - Hungary now gets a small amount of naval XP from its navy focuses 匈牙利能够从国策中获得海军经验,匈牙利海军天下第一 - German AI told, again, that Sweden is not dangerous and doesn't need to be invaded AI德国再一次被告知,瑞典一点都不危险,不需要入侵瑞典
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