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EVO原生态南巨11月更新AI翻译 已通过 Google 文档发布举报滥用行为了解详情Paleo ARK Apex Predators .ini每 5 分钟自动更新一次Paleo ARK Evolution | Apex Predators config settingsThese configs go into the gameusersettings.ini file for your singleplayer/server. Please use the header [PaleoARK] above the config settings for it to take effectConfiguration lineConfig optionWhat does this doAllowConversionToEvoRex=true/falseUse false to disable vanilla to EVO conversion for rexAllowConversionToVanillaRex=true/falseUse false to disable vanilla conversion for rexAllowConversionToEvoGiga=true/falseUse false to disable vanilla to EVO conversion for GigaAllowConversionToVanillaGiga=true/falseUse false to disable EVO to vanilla conversion for GigaAllowEvoGigaKOtaming=true/falseSetting to true allows EVO Giga to be KO tamedAllowEvoRexKOtaming=true/falseSetting to true allows EVO Rex to be KO tamedAllowEvoGigaInBossArenas=true/falseSetting to false changes EVO Giga’s dragweight to 950, disallowing it entry into boss arenasEvoGigaBerserkThreshold=1,2,3 etc.The number determines how many gigas can be in radius before an enraged giga causes all ridden gigas in the vicinity to also enrage and dismount all their ridersAn example of a config template[PaleoARK]AllowConversionToEvoRex=TrueAllowConversionToVanillaRex=FalseAllowConversionToEvoGiga=TrueAllowConversionToVanillaGiga=FalseAllowEvoGigaKOtaming=TrueAllowEvoRexKOtaming=TrueAllowEvoGigaInBossArenas=FalseEvoGigaBerserkThreshold=6So with this configuration-You can convert vanilla rexes to the EVO version, but not back to vanilla rexes-^same applies Gigas-Giga and Rex can both be traditionally tamed via KO’ing-EVO Giga cannot enter boss arenas-It takes 6 or more EVO Gigas in radius of eachother for them to dismount their riders when they enrage. If there is less than 6, they will not dismount their riders when enraging
低温仓要改回去了? We’re reverting the requirement for nearby Cryofridges when deploying Cryopods on PvE entirely. This brings back the experience to match what was on ARK: Survival Evolved. This change will come into effect on Monday, November 11th.Now for PvP. We’re not walking back all the changes for this game mode, but we will be making an adjustment. As of Monday, November 11th, we will no longer be checking to see if Enemies are in radius when deploying creatures from Cryopods (the cryofridge requirement will still remain), and we’ll be monitoring and evaluating the impact of this change and whether we feel it’s necessary to take it a step further. We've some other ideas about how we can address some of the pain points in PvP related to cryos, namely with specific tweaks to caves and cryo-related behaviour around caves, however we're going to hold on those changes for now until we've gathered more data. 在完全的PvE(玩家对抗环境)模式下部署低温舱(Cryopods)时,我们将完全取消对附近低温冰箱(Cryofridges)的要求。这将使游戏体验回归到《方舟:生存进化》(ARK: Survival Evolved)中的状态。这一更改将于11月11日(星期一)生效。 现在来说说PvP(玩家对战玩家)模式。我们不会撤销针对该游戏模式的所有更改,但我们将进行一项调整。自11月11日(星期一)起,我们将不再在从低温舱部署生物时检查敌人是否在范围内(低温冰箱的要求仍然保留),并且我们将监测和评估这一更改的影响,以及我们是否觉得有必要进一步推进这一更改。关于如何解决PvP中与低温舱相关的痛点,我们有一些其他的想法,即对洞穴以及洞穴周围与低温舱相关行为进行特定的调整,不过在收集到更多数据之前,我们将暂时搁置这些更改。
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