希腊灬勇士 希腊灬勇士
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如此修改,真没意思了。 type greek vesta dictionary greek_vesta ; Vesta category cavalry class missile voice_type Female_1 soldier greek_vesta, 27, 0, 1 mount heavy horse mount_effect elephant +4, camel +1 attributes sea_faring, hide_anywhere, cantabrian_circle, very_hardy, frighten_foot, frighten_mounted formation 1.5, 4, 3, 6, 4, square stat_health 2, 0 stat_pri 9, 5, arrow, 190, 100, missile, archery, piercing, none, 25, 1 stat_pri_attr no stat_sec 9, 8, no, 0, 0, melee, simple, piercing, sword, 25, 1 stat_sec_attr ap stat_pri_armour 7, 4, 0, metal stat_sec_armour 0, 2, flesh stat_heat 3 stat_ground 2, -4, 0, -2 stat_mental 32, disciplined, trained stat_charge_dist 50 stat_fire_delay 0 stat_food 60, 300 stat_cost 0, 1, 1, 1, 1, 1 ownership romans_julii type greek myrmidon infantry dictionary greek_myrmidon_infantry category infantry class heavy voice_type Heavy_1 soldier greek_myrmidon_infantry, 30, 0, 2.5 attributes sea_faring, hide_anywhere, can_sap, very_hardy, frighten_foot, frighten_mounted formation 1, 1, 2, 2, 5, square stat_health 3, 0 stat_pri 18, 4, pilum, 60, 6, thrown, blade, piercing, spear, 25, 1 stat_pri_attr thrown ap stat_sec 15, 5, no, 0, 0, melee, blade, piercing, sword, 25, 1 stat_sec_attr no stat_pri_armour 13, 8, 6, metal stat_sec_armour 0, 3, flesh stat_heat -10 stat_ground 5, 5, 5, 3 stat_mental 32, disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 0, 1, 1, 1, 1, 1 ownership romans_julii type greek silver shield pikemen1 dictionary greek_silver_shields1 ; Silver Shield Pikemen category infantry class spearmen voice_type Heavy_1 soldier greek_hypaspist1, 60, 0, 1.5 mount_effect horse +8, chariot +8, camel +8 attributes sea_faring,hide_forest,can_sap,very_hardy formation 1, 1, 2, 2, 8,square,phalanx stat_health 2, 0 stat_pri 11, 6, no, 0, 0, melee, blade, piercing, spear, 0, 0.5 stat_pri_attr spear,long_pike stat_sec 7, 5, no, 0, 0, melee, simple, piercing, sword, 0, 0.5 stat_sec_attr no stat_pri_armour 7, 7, 3, metal stat_sec_armour 0, 0, flesh stat_heat -2 stat_ground 4, 0, 0, 0 stat_mental 18,disciplined,highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 0, 1, 1, 1, 1, 1 ownership romans_julii type greek swords2 dictionary greek_swords2 ; sword hoplites category infantry class heavy voice_type Medium_1 soldier greek_swords2, 30, 0, 2 attributes sea_faring, hide_anywhere, can_sap, very_hardy, frighten_foot, frighten_mounted formation 1, 1, 2, 2, 7,square stat_health 3, 0 stat_pri 16, 5, no, 0, 0, melee, simple, piercing, sword, 0, 0.5 stat_pri_attr ap, bp stat_sec 0,0, no, 0, 0, no, no, no, none, 25, 1 stat_sec_attr no stat_pri_armour 14, 9, 7, metal stat_sec_armour 0, 4, flesh stat_heat -20 stat_ground 5, 5, 5, 5 stat_mental 24,disciplined, highly_trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 0, 1, 1, 1, 1, 1 ownership romans_julii type roman samnite gladiator1 dictionary roman_samnite_gladiator1 ; Samnite Gladiators category infantry class heavy voice_type Heavy_1 soldier roman_samnite_gladiator1, 40, 0, 3 attributes sea_faring, hide_anywhere, can_sap, very_hardy, frighten_foot, frighten_mounted formation 1, 2, 2, 3, 4, square, testudo stat_health 2, 0 stat_pri 19, 4, pilum, 60, 6, thrown, blade, piercing, spear, 25 ,1 stat_pri_attr thrown ap stat_sec 15, 5, no, 0, 0, melee, simple, piercing, sword, 0 ,0.5 stat_sec_attr ap, bp stat_pri_armour 15, 10, 8, metal stat_sec_armour 0, 4, flesh stat_heat -2 stat_ground 4, 0, 0, 0 stat_mental 40,impetuous,untrained stat_charge_dist 40 stat_fire_delay 0 stat_food 60, 300 stat_cost 0, 1, 1, 1, 1, 1 ownership romans_julii 第一种弓骑兵就已经无敌了!!!一开局就打埃及,想救小塞。太不给力了。给他发展几百年,不出象兵。怎么对抗我这些数据!!
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