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【EB】游牧派系的Trait: Nomad这个特性的反向触发条件是什么? Sar档,发现家族成员修建定居模式的兵营修多了以后属性里会多出Nomad游牧属性,与之相对的是Settled定居属性。 ————————————————————————————分隔线———————————————————————————— ;Trait: Nomad ; o Lives_on_the_move (2): +20% <MovementPoints>, +10 <Looting>, +1 <Attack>, +2 <CavalryCommand>, -1 <Farming>, -10% <TaxCollection>, -10% <Trading> ; o Nomadic_Nature (4): +40% <MovementPoints>, +20 <Looting>, +2 <Attack>, +3 <CavalryCommand>, -2 <Farming>, -20% <TaxCollection>, -20% <Trading> ; o Horde_Chief (6): +80% <MovementPoints>, +80 <Looting>, +4 <Attack>, +5 <CavalryCommand>, -5 <Farming>, -50% <TaxCollection>, -50% <Trading> Trait Nomad Characters family NoGoingBackLevel 3 AntiTraits Settled Level Lives_on_the_move Description Lives_on_the_move_desc EffectsDescription Lives_on_the_move_effects_desc Threshold 2 Effect MovementPoints 4 Effect Looting 10 Effect Attack 1 Effect CavalryCommand 2 Effect Farming -1 Effect TaxCollection -10 Effect TrainingAnimalUnits 2 Effect Trading -10 Level Nomadic_Nature Description Nomadic_Nature_desc EffectsDescription Nomadic_Nature_effects_desc Threshold 4 Effect MovementPoints 8 Effect Looting 20 Effect Attack 2 Effect CavalryCommand 3 Effect Farming -2 Effect TaxCollection -20 Effect TrainingAnimalUnits 4 Effect Trading -20 Level Horde_Chief Description Horde_Chief_desc EffectsDescription Horde_Chief_effects_desc Threshold 12 Effect MovementPoints 16 Effect Looting 80 Effect Attack 4 Effect CavalryCommand 5 Effect Farming -5 Effect TaxCollection -50 Effect TrainingAnimalUnits 10 Effect Trading -50 ————————————————————————————分隔线———————————————————————————— ;Trait: Settled ; o Has_lived_in_a_town (2): +1 <Farming>, +5% <Trading>, +5% <TaxCollection>, +1 <InfantryCommand>, -2 <Attack> ; o Settled_Nature (4): +2 <Farming>, +10% <Trading>, +10% <TaxCollection>, +2 <InfantryCommand>, -3 <Attack> ; o Settled (6): +4 <Farming>, +20% <Trading>, +20% <TaxCollection>, +3 <InfantryCommand>, -6 <Attack> Trait Settled Characters family NoGoingBackLevel 3 AntiTraits Nomad Level Has_lived_in_a_town Description Has_lived_in_a_town_desc EffectsDescription Has_lived_in_a_town_effects_desc Threshold 2 Effect Farming 1 Effect Trading 5 Effect TaxCollection 5 Effect InfantryCommand 1 Effect Attack -2 Level Settled_Nature Description Settled_Nature_desc EffectsDescription Settled_Nature_effects_desc Threshold 4 Effect Farming 2 Effect Trading 10 Effect TaxCollection 10 Effect InfantryCommand 2 Effect Attack -3 Level Settled Description Settled_desc EffectsDescription Settled_effects_desc Threshold 12 Effect Farming 4 Effect Trading 20 Effect TaxCollection 20 Effect InfantryCommand 3 Effect Attack -6 ————————————————————————————分隔线———————————————————————————— 看来看去还是觉得家族成员能有1级定居属性最好。但问题是我找不到Settled属性的触发条件,使劲修游牧模式的兵营也不管用,家族成员身上的Nomad属性完全没有消退。哪位大能者能告诉我Settled属性的触发条件是什么么
【eb】阿兰贵族骑凭什么那么贵?以及三大游牧早期贵族骑射 type steppe missile cavalry ragon sauromatae uaezdaettae dictionary steppe_missile_cavalry_ragon_sauromatae_uaezdaettae ; Ragon Sauromatae Uaezdaettae category cavalry class missile voice_type General_1 soldier steppe_cavalry_early_sarmatian_yuezhi_nobles_saka_ktistai, 25, 0, 1 officer ebofficer_dracones mount half armoured horse mount_effect chariot +3 attributes sea_faring, hide_forest, hardy formation 2, 4, 4, 6, 5, square stat_health 1, 2 stat_pri 5, 33, arrow, 187, 40, missile, archery, piercing, none, 15 ,1 stat_pri_attr no stat_sec 4, 33, no, 0, 0, melee, simple, piercing, spear, 160 ,0.33 stat_sec_attr ap stat_pri_armour 10, 11, 0, metal stat_sec_armour 0, 0, leather stat_heat 4 stat_ground 0, 0, -3, 0 stat_mental 13, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2508, 627, 80, 100, 2508 ownership armenia, romans_scipii, gauls, britons, scythia, parthia, slave, spain, germans, egypt, saba, carthage, romans_brutii, numidia, romans_julii, thrace, greek_cities, macedon, seleucidtype steppe missile cavalry aorsi nobles dictionary steppe_missile_cavalry_aorsi_nobles ; Aorsi Nobles category cavalry class missile voice_type General_1 soldier steppe_cavalry_aorsinobles_sakariders, 25, 0, 1 officer ebofficer_dracones mount half armoured horse mount_effect chariot +3 attributes sea_faring, hide_forest, very_hardy formation 2, 4, 4, 6, 4, square stat_health 1, 2 stat_pri 6, 30, arrow, 190.4, 40, missile, archery, piercing, none, 15 ,1 stat_pri_attr no stat_sec 9, 30, no, 0, 0, melee, simple, piercing, spear, 0 ,0.15 stat_sec_attr no stat_pri_armour 9, 11, 2, leather stat_sec_armour 0, 0, leather stat_heat 2 stat_ground 0, 0, -3, 0 stat_mental 13, disciplined, trained stat_charge_dist 30 stat_fire_delay 0 stat_food 60, 300 stat_cost 1, 2595, 649, 80, 100, 2595 ownership parthia, armenia, romans_scipii, pontus, slavetype steppe cavalry dahauazdaettae dictionary steppe_cavalry_dahauazdaettae ; Daha Uazdaettae category cavalry class missile voice_type General_1 soldier steppe_cavalry_dahauazdaettae, 25, 0, 1
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