陈氏子芮♋ 南城洛痕
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给你们来点干货 自从昨天EU载入到loading datebases无数跳出之后就没有然后了 运行库重装 系统重装都没用 错误代码如下 有人懂不 Microsoft (R) Windows Debugger Version 6.11.0001.404 X86 Copyright (c) Microsoft Corporation. All rights reserved. Loading Dump File [C:\Users\Administrator\Documents\Paradox Interactive\Europa Universalis IV\dumps\EU4_(2016-05-02_08-30-32).dmp] User Mini Dump File: Only registers, stack and portions of memory are available Symbol search path is: *** Invalid *** **************************************************************************** * Symbol loading may be unreliable without a symbol search path. * * Use .symfix to have the debugger choose a symbol path. * * After setting your symbol path, use .reload to refresh symbol locations. * **************************************************************************** Executable search path is: Windows 7 Version 9200 MP (8 procs) Free x86 compatible Product: WinNt, suite: SingleUserTS Machine Name: Debug session time: Mon May 2 16:30:33.000 2016 (GMT+8) System Uptime: 0 days 3:13:15.923 Process Uptime: 0 days 0:00:15.000 ................................................................ .................... Loading unloaded module list .. This dump file has an exception of interest stored in it. The stored exception information can be accessed via .ecxr. (1ae4.1a3c): Access violation - code c0000005 (first/second chance not available) eax=00000000 ebx=15e30a90 ecx=236a0020 edx=00000000 esi=07c5e78c edi=00000620 eip=778e9a1c esp=07c5dbd0 ebp=07c5dbdc iopl=0 nv up ei pl nz ac po nc cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000212 *** ERROR: Symbol file could not be found. Defaulted to export symbols for ntdll.dll - ntdll!NtGetContextThread+0xc: 778e9a1c c20800 ret 8
【求助帖】万能的吧友 我要救助 已经被气惨了 整了二半天的修改 一用就跳出 protoy.xml </Unit> <Unit id ='925' name ='ypVillage'> ----- <Tech row ='0' page ='1' column ='6'>YPDisciplinedImperialDefenders</Tech> <Tech row ='0' page ='1' column ='6'>YPHonoredImperialDefenders</Tech> <Tech row ='0' page ='1' column ='6'>YPExaltedImperialDefenders</Tech> techtreey.xml 在 <Tech name ='YPAge0ChineseTechs' type ='Normal'>下添加了 <Effect type ='TechStatus' status ='obtainable'>YPDisciplinedImperialDefenders</Effect> <Effect type ='TechStatus' status ='obtainable'>YPHonoredImperialDefenders</Effect> <Effect type ='TechStatus' status ='obtainable'>YPExaltedImperialDefenders</Effect> <Tech name ='ypPostIndustrialChinese' type ='Normal'>下面也是相应添加了 <Effect type ='TechStatus' status ='active'>YPDisciplinedImperialDefenders</Effect> <Effect type ='TechStatus' status ='active'>YPHonoredImperialDefenders</Effect> 以及 <Tech name ='ypPostImperialChinese' type ='Normal'>下的 <Effect type ='TechStatus' status ='active'>YPExaltedImperialDefenders</Effect> 而且在末尾添加了 <Tech name ='YPDisciplinedImperialDefenders' type ='Normal'> <DisplayNameID>99997</DisplayNameID> <Cost resourcetype ='Food'>1000.0000</Cost> <Cost resourcetype ='Gold'>500.0000</Cost> <ResearchPoints>30.0000</ResearchPoints> <Status>UNOBTAINABLE</Status> <Icon>ui\techs\asians\exalted_arquebusier</Icon> <RolloverTextID>99994</RolloverTextID> <Flag>UpgradeTech</Flag> <Flag>CountsTowardMilitaryScore</Flag> <Prereqs> <TechStatus status ='Active'>Fortressize</TechStatus></Prereqs> <Effects> <Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='DefendRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='StaggerRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='SetName' proto ='ImperialDefenders' culture ='none' newName ='99997'></Effect> </Effects> </Tech> <Tech name ='YPHonoredImperialDefenders' type ='Normal'> <DisplayNameID>99996</DisplayNameID> <Cost resourcetype ='Food'>1500.0000</Cost> <Cost resourcetype ='Gold'>1000.0000</Cost> <ResearchPoints>30.0000</ResearchPoints> <Status>UNOBTAINABLE</Status> <Icon>ui\techs\asians\exalted_arquebusier</Icon> <RolloverTextID>99993</RolloverTextID> <Flag>UpgradeTech</Flag> <Flag>CountsTowardMilitaryScore</Flag> <Prereqs> <TechStatus status ='Active'>YPDisciplinedImperialDefenders</TechStatus> </Prereqs> <Effects> <Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='DefendRangedAttack' amount ='2.50' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='StaggerRangedAttack' amount ='2.50' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='VolleyRangedAttack' amount ='2.50' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='SetName' proto ='ImperialDefenders' culture ='none' newName ='99996'></Effect> </Effects> </Tech> <Tech name ='YPExaltedImperialDefenders' type ='Normal'> <DisplayNameID>99995</DisplayNameID> <Cost resourcetype ='Food'>2000.0000</Cost> <Cost resourcetype ='Gold'>1500.0000</Cost> <ResearchPoints>30.0000</ResearchPoints> <Status>UNOBTAINABLE</Status> <Icon>ui\techs\asians\exalted_arquebusier</Icon> <RolloverTextID>99992</RolloverTextID> <Flag>UpgradeTech</Flag> <Flag>CountsTowardMilitaryScore</Flag> <Prereqs> <TechStatus status ='Active'>YPHonoredImperialDefenders</TechStatus> </Prereqs> <Effects> <Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='DefendRangedAttack' amount ='4.00' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='StaggerRangedAttack' amount ='4.00' subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='Data' action ='VolleyRangedAttack' amount ='4.00 subtype ='Damage' relativity ='BasePercent'> <Target type ='ProtoUnit'>ImperialDefenders</Target></Effect> <Effect type ='SetName' proto ='ImperialDefenders' culture ='none' newName ='99995'></Effect> </Effects> </Tech> 至于<DisplayNameID>X</DisplayNameID> <RolloverTextID>X</RolloverTextID>也是改了的 运行起来就是不对 求大神指导
科普 吧名来源 现实 扬马延(Jan Mayen)是北冰洋里的一处火山岛,位于挪威海和格陵兰海的交界处。扬马延面积为377平方公里,大部分地区为贝伦火山。岛上人口只有军事与气象站的工作人员。1922年,挪威气象学院将该岛并入挪威,1930年2月27日,该岛在法理上归属挪威。从1994年起,扬马延岛由诺尔兰郡管辖,部分行政权赋予气象站站长。扬马延在维多利亚2中,成为了首个接受北极熊作为本国民族的国家,相关决议:向丹麦购买北极熊。在现实中,扬马延除了一百三十多名常驻人口之外,岛上还居住着5000左右的北极熊。 来源:百度百科 http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fbaike.baidu.com%2Flink%3Furl%3DWumm0fzhvdGgWf-e8sOxdd2MvfyX0HPqBpoIEuLrsaGVnOu3TPDtpsp_JPWM4N3rW2ErYfc3U0qkBYZQGO_xqCfcu0SH7GRIgerXzUJdwv7&urlrefer=ea431c181359bedceb4343d0c962374b P社4萌里欧陆风云4和维多利亚2里出现 欧陆风云4 国家代码 JMN = "countries/Jan Mayen.txt" 国家详情 government = despotic_monarchy primary_culture = norwegian religion = catholic technology_group = western capital = 17 #Akershus # EOF (值得注意的是[17 #Akershus]此省份开局属于挪威 也就是说在欧陆风云4里 扬马延是一个彩蛋国 只能通过控制台调出) 控制台 bearhaslanded(熊有地了!)+省份ID(不加的话位置是随机的)然后TAG JMN 国家特有属性 造核-90%,训练+100%,人力开局999K,收入开局50 ,有50k的兵,并且有对全世界的宣战理由 (cb_imperial) 来源:百度贴吧 欧陆风云4吧 http://tieba.baidu.com/p/3937600184#72756215821l 视频:http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fv.youku.com%2Fv_show%2Fid_XMTI5ODk4NTI4NA%3D%3D.html&urlrefer=067aa7d18ba2591d2f0230df69d420d7 维多利亚2(略) 详见http://tieba.baidu.com/p/3905528307# 以及http://tieba.baidu.com/p/2413525549 如有遗漏 欢迎补充
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