JOYGAO
JOYGAO
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这游戏正版怎么买 国区哪个代理的..找不到啊.买正版也行.
混沌塔能降级吗?小号装备差,过完剧情来刷图,可18阶了,放1 混沌塔能降级吗?小号装备差,过完剧情来刷图,可18阶了,放1级白图都很难打啊
求助符咒和卡片在哪合? 有一年没玩了..现在上游戏.炼金合成那找不到合符咒和卡片的了.
北京招保安真的都是骗人吗 一个招工的群里发的。票都买好了,心里又觉得慌,不太敢去 ‼️‼️面试须知 1️⃣试用期两个月薪资 实习单位补助2200+保安公司薪资4800+500全勤 每个月25号发上个月薪资 干满半个月可以预知工资 2️⃣身高170以上 身高168以上 不查纹身 案底不严重也可以 3️⃣ 做好常和尸体打交道心理准备 4️⃣工作时间前期两个月十二小时两班倒 转正之后三班倒八小时 5️⃣实习前一个月适应工作强度 工作内容做一些安保的工作 第二个月 前半个月培训 后半个月考试 考试就是做个流程学点里边忌讳对东西 学习一些消防常识 考一个消防相关证件
转职书快出了,暗帝转什么呢 暗帝这垃圾玩的够了!刷图没奶妈瞎子快,pk除了上挑,连半个霸体也没有!关键脸还黑,从刷深渊开到现在,除了闪光药吃的保底,连一次不保底ss都没出过啊
讲道理四女鬼剑都像杂技武士 端游从哪版本开始男女职业完全变新职业了!?我记得最后玩的男格斗,有差别但是也有很多相似!一点点玩起来有熟悉感,又能玩不同的机制! 这它么女鬼剑,完全是新的好吧,一点熟悉的感觉都没有,全都是花里胡哨的。buff技能基本全是加技攻。特色呢?对标男鬼剑四转职特色鲜明,buff都各有特色。这四女鬼感觉完全就是四个杂技武士感觉不到很鲜明的差异性特色。都转了一遍,转回暗帝扔远征算了! md赶紧给我出蓝拳和驱魔啊
大家技能按钮不够用怎么办?刷图还好,pk更是不够用啊 大家技能按钮不够用怎么办?刷图还好,pk更是不够用啊
品级调整真坑啊 不出货无奈做了把流星刀,尼玛加10的做出来变加8,还变成最下级了!8-9强了6次失败调品级,竟然会失败?!!上头了,辛苦搬的15万泰垃下去,尼玛最上级93,
关于元素转伤 例如:我有100点冰伤,100点火伤,100点电伤。装备上有100%元素转冰,那我最终是有100+33+33点共166冰伤,77火伤,77电伤吗?要元素全转冰,是否理论上得要300%元素转冰? 还有装备上加100元素伤害,是面板33火冰电三伤吧?
终于打过了全天神 抄的反击什么都不行,最后抄了个高尔套召唤,终于过了沙子。板条箱试了七次才打过去,没遗憾了
有没有稳打天神的BD 新开荒的射线,目前除了脉片单绿,别的齐了,21w面板。2950oa和da,连精英掠夺者都打不过!!!!! 物理领主立场波,核心都齐了,也一样啊,精英掠夺者打不过,除了波旁能打过,别的一个也打不过
我去。沙锤都出3把了。打不到征服项连。。 钥匙本跑的想吐。。。难跑的一批
跑的好慢,想起火步 我才发现,移速上限才135。白瞎我,星座,装备一直找移速,全速的,还是感觉跑不快,原来上限了
什么时候出个收藏的功能啊 希望下个DLC能出个装备收藏的功能。这样仓库就够用了。。。 刷图30分钟,换小号各种理仓库。理1小时也没理完。。 打出来的。不知道仓库有没有。。还要一个一个鼠标放上去看。。。。。。。 另外炸装备怎么操作呢
我去,我有正版 过年翻电脑上游戏,不知道什么时候下的GD,拉出来玩了一个多月,今天想入正,打开steam才发现,17年都买了本体和一个DLC 浪费我好多心血啊,所有任务全清,地图全点亮,68级了还在普通
电鞭才是真神 为什么只有电鞭双倍和四倍很好刷出来!?别的装备都太难了。 各种无伤皮肤都是靠四倍电鞭拿的
没几个人玩 还真冷门,找bd都找不到,全是12.年的,都在凭感觉玩吗
咒文命中的问题 咒文带打击的有命中一说,那么敏捷加的命中能加成吗?还是心敏捷只加攻击命中?那咒文呢?
唉呀真香 弄了一天,火炬之光帐号,差点被注册劝退,还好成了。然后,真香。 事实证明,poe底子是真好,但凡你老老实实抄个游戏,然后去掉poe后面这些该死的为了复杂而复杂。还真的是香啊
火炮工程后期用什么武器 开荒的盾工,70时打到一个60级的炮,25触发致盲云,然后一直用到100级也换不下来,找不到更好的,首先纯专注要元素伤的,而且生存上没有一个有这个好用。可是打不了高级宝石,物等太低了!我满的盾击,灰烬震,和齐射,近战用的恶梦锤,第一次去塔墓,站中间,右键齐射按住不松,稳稳的过了九轮,最后被个大机人秒了,第二轮换近战,想着有盾生存好,也能一直满能量,然而第五轮就死了!因为装备是打到什么用什么也没附魔,也没舍得打上好不容易刷的几个免伤宝石!100级血才6000多,刷了几件套装搞到一万血,弄到50免伤,然后就齐射站中间,过了两次很稳!致盲之云是真好用,100级的炮打了好几个没一个好用的
虽然2202年了,还是要请教下 差不多10年前吧,火炬2打通关就没认真玩了后来入坑poe断断续续玩了这么多年。 现在在外地,只有台十几年前的笔记本,发现玩火2相当流畅,然后一发入坑,看了吧里攻略,玩了盾击召唤工开荒,果然强大,一周目17级摄政王套,一路打通,二周目,50级哨卫一直用到打通三周目,92级才换上贵族套 看了很多遍帖子,有几个问题还是没想明白 一,灰烬震,火炮,等技能能不能吃到攻速?自己试了,感觉好像吃,又好像没吃!还是说攻速和吸血一样都只支持平A?难道所有技能手感都只吃法速? 二,新起了个法师,玩的五彩,冰波,法师武器孔放什么?持续伤,触发都没用 三,现在边升法师,边把升级强化武器升级,然而有个叫蘑菇碾压的炮,说是杀魔菌200个升级,真菌洞打了三遍都没涨一点,同样有个爪杀魔菌200,真菌洞一次升成了!是翻译错误还是那魔菌几率刷? 最后吐槽,官方这汉化看的眼睛好难受
卷轴加成怎么算的 卷轴加成,20个后真的是逐渐离谱,怎么算的?35紫竟然加成10000%多了
关于紧急用门 第一次见不知道,门全打坏了。还能再碰到吗?又跑了6次都没这房间了
终于白王到手 前几天天还被五细胞boss虐到疑生,后来二倍电鞭通关。昨晚准备玩次从没玩过的绿流,中途弄到无色四倍伤隼靴,我了去,快乐到不行啊,管你什么怪一jio一个。无伤时守,王手,收藏家!!!啊啊啊啊,太过瘾了 不过,无伤时守和王手没东西解锁吗?啥也没解锁啊
电鞭才是永远的神 三到四细胞都是用窜刺剑过的,五细胞打巨人,王手,收藏家被打到怀疑人生,sl无数次才过!然后时空回流,拿到双倍电鞭,一路顺风顺水,巨人,王手,都无伤了!收藏家算了能过就行,试了好多次无伤做不到啊 然后想着下局用用很神的咒刅,开超级变异,然而这手感,难受啊,手短,起手慢,有罪大道开始拿上,过了三十多次都做不到无伤,真难受
手残可有救? 三细胞,走灯塔,sl近80分钟,才通关。 四细胞,山洞,被巨人打的几欲放弃,别说无伤,过都过不去。 五细胞王手,9点sl到11点半,才终于过了,从来都反应不过来格挡,但还是很依赖盾
我想水一波,臆想的MOD 下午上班无聊,想起来这次玩印象比较深的怪。多年前玩时,看到游戏里有的怪有坐骑都羡慕不已,当时就想,我tm打遍人神魔无敌的英杰,竟然要两条小短腿跑遍世界,情何以堪啊 然后越想越上头了,dlc的新怪很多蛮帅的,技能也很炫。水精灵的水投射物,火焰国的一身火,技能一次五个飞的很远的火球,天界的女武神射手什么的,都是又帅技能又好看!tq的技能设计,还是小家子气了! 以下臆想mod: 初始角色分6种族: 人族,原版男女角色。 兽族,帅气的虎人 魔族,帅气的马查 水族,各种水精灵或蛇女 火族,火焰国的人形火魔 神族,天界的女武神什么的 替换怪物模型,种族自带一个专精,有种族天赋加成,各有所长。十级可六选一辅助专精。然后用些游戏怪的特点色技能替换,来形成各种族特色 好吧,暂时到这,有机会我去研究下怎么替换模型和技能
求助手机版 最近游戏荒,想玩下手机版,最新的是哪个版本?怎么买或是哪下?
告诉我你们玩重置版最低的配置 电脑老了,amd翌龙三核,12g内存,750ti,poe还能再战。d2r却怎么都进不去了
GGG的大刀它又双叒叕砍下来了 粗略看了下PN,砍的全砍到动脉上,加强的全是扯蛋 我很期待开服没几个人玩的盛况
新版本要来了.强荐poeNullEffects优化软件及简单用法 随着版本不断更新.我的老爷机经过多次提升.还是跟不上版本的POE的要求. 目前我的CPU是速龙245双核心.N年前的U了.无奈换了4核965.4核955.三核710均失败.只能一直用!内存主板什么的要换就要全换掉!3.6勉强玩.3.7打各种补丁再勉强玩.3.8就开始玩的很苦了.3.9更是被卡死的经验不知道有多少.而且3.9还特意加了内存到15G.上了固态.依然玩的越来越卡 各种方法都试过.屏掉所有技能.泥人.FreePoeSmoother都不太理想.直到找到了poeNullEffects. poeNullEffects适用于任何POE版本.但是我搜了几天除了老腊肉的视频说了一下.没找到任何关于这软件的用法.. 经过几天研究测试.(我这只有初一的E文真的苦啊)把用法和大家说一下.希望老爷机的各位因各种原来.不能整机更换配置的,能跟的上POE的脚步. 首先优点: 不用屏掉技能.不用降画质.我这破电脑对FPS提升很大.而且优化的过程非常快. (PS:其实容易出问题的就是屏蔽补丁和泥人等修改,我是常年要用的.遇到过各种问题都出在这两样补丁上.) 缺点: 打T19看不到黑风暴和迷宫墙. 打T19看不到黑风暴和迷宫墙 打T19看不到黑风暴和迷宫墙 重要的事说三遍..别的都没问题.但黑风暴看不到.我试了种办法.都没有解决...也希望有朋友知道怎么解决的.麻烦提供下方案 下面说下用法: 打开后.Casual Mode这一页. 左边选择你的GGPK位置.OPEN打开.这一页很简单.点击Make Good.即可完成提升FPS.滑块最左是最大化提升FPS.点击一下很快就完成了.第二页Partides 这里是去除粒子特效的.打开后左边是备份.右边是去除方案.打开右边后我觉得看不到T19黑风暴问题可能出在这里. 第一个选项是删除所有粒子特效. 第二个是除了列表以外的全删除 第三个是只删除列表以内的特效 第二列这里我看到有把BOSS迷雾除外的.但是昨晚测试了19还是看不到黑风暴. 选好了.点击OK执行即可.我目前用的第二个方案 第三页Effet 打开后依次是备份.删除阴影.屏掉shiti.这个我没有去用.原作者的帖子里看到好像去阴影有问题.去阴影可以用FreePoeSmoother 第四页MISC 此页是导入导出POE音乐文件的.不用管. 这里简单两步后.接下来用FreePoeSmoother.去阴影.屏shiti再进一步优化.如果你成功打的上泥人补丁也可以.反正我是打泥人什么的各种游戏崩溃问题. 最后再用ggpk_defragment这个软件.把GGPK拖到这软件里.压缩下没必要的东西就好了.这一步要10几分钟吧. 用这方法玩了有10多天了.除了19黑风暴看不到.要找人打.或是找人带着路瞎眼打..别的还没遇到过问题. 不降画质.不用关技能.都能看的到.舒服了.. 大家有什么问题可以补充.软件网上都找的到.很小.在此就不传了. @banpencil @獨自承受寂寞 老水.老BAN.这个能申精吗.可以的给个吧 希望能帮到更多人.
为何没啥人讨论我朝二哥 朝二哥,安志杰的表演简直完美!!!社会我二哥,人狠话不多
被赛勒斯和他小弟打黑的第6天 6天了..一个号从90升到了94级.一个号从94升到95级.死的不算.台服也没复活用..第三个角色快91了..8个区全打了遍T15-16图...............三个号六天了...还是不变色.....谁能分析出来是什么神仙BUG.......
我可能被赛勒斯和他四小弟拉黑了 91级0经验,升了92又50%了!中间卡死五次的经验都升了,全打15-16图,竟然一直没区域变色!!!!!
GGG吃枣药丸.是时候来个流路心路总结了 (现在坐标版本3.9)断断续续玩了有6-7年了吧.有太多不舍.也有太多失望. 重点吐槽3.9! 开服一月吧.激情已经没了.这版是最没方向感的一版了.3.8以前有几个乐趣.主要是下矿.没油了打个T18.存满了再下矿.啥也不想打了就做装备.不一定要用.只是看词辍表玩.觉得有意思的做出来放着.各种欢乐还是蛮多的.3.9砍了化石,下矿无聊了.重新洗牌了与图战.又臭又长的前置任务.以我的速度要三天才能打一次T19.然后一共打了27次.一个觉醒燃烧.一个玉.两个守望.剩下全是头和手.手无一例外全黄.头全换点金.打19连个底子也弄不到..瞬间感觉真的无聊啊.然后无聊吧做装.又发现没有大师来补救,补足要神脸才能做了.存的几W改造动都不想动他...三大乐趣.下矿.做装.打18全部被强行无聊了. 3.9已经更新了硬件备战为的是好好体验新与图战.换了固态加了内存.但是不知道是因为什么还是这么卡.哪怕两次更新WIN7内存问题.还是一样.3.8至少我玩召唤和COC还可以正常升级下矿.这版这两个BD.根本下不了矿.打不了图.各种卡死.最搞笑的是龙卷弓号速刷的也各种卡死.唯一能升级的就只有地印套刀阵了.因为有药.不是很怕卡. 之前没改19难度.还有个目标.在用了10几次找人带过后.自己终于能1门过了.然后就在想要用哪些号去挑战着过.结果又削了难度..那么这版的方向在哪.?想升级的号升不动.下矿收益低很多也更卡.打图又神它么烦的前置.做装也没了动力.好吧.. 以下梦回0.XX版..跟关回忆梦回各种BD各种版本..
GGG硬核在哪里?说说看吧 一楼祭天
【BD3.8女巫】另类召唤圣物新星 前言: 3.8赛季召唤迎来,有史以来最大BUFF.主流千力仍然是召唤的天花板,幽魂驱刑者更加霸道. 我目前只玩台服标准..以养老休闲为主.召唤也一直是很喜欢的玩法,做为召唤爱好者,这版算是过足了瘾,从千力到幽魂,魔像各种换着玩.. 前几天群里在说.这版冷门的召唤物,还有什么没上台面, 最后说到圣物,于是翻出POB一试..惊人的发现,这东西伤害爆炸.于是开始配装,测试,优化经过几天调整后,感觉很 完美.发个BD交个作业于大家分享同乐. 目前我用的是旋风触发.跟雨雪讨论过.想结合闪打触发.暂时没弄好.等 @雨雪BOY 吧.
【BD3.6判官】熊熊烈火养蝎人 前言: 3.6开服新区玩了一会..放弃了,东西太多没玩下去. 回老区各种折腾,先后玩了很多BD. 欺诈冬珠CWC冰矛,欺诈电炮,欺诈烧毁,元素使电炮,元素使冰新星,勇士雷锤解放养蝎人.折腾了很久....
【BD3.6预热 欺诈师】冰矛-刺骨之寒 BD简介: 做为云了几赛季的云玩家.这次改版猛然对欺诈很感兴趣了. 从冰天灾.电流星.冰刀锋到电磁炮定罪波.POB模拟了N个.都没有很满意的. 最终这个冬珠CWC冰矛的.感觉非常不错. 造价不高.爆发伤害很足.冰系啪啪的打击感.我只能说:垃圾冰系真香!
3.1泥人无法开启 文档里无论改多少..都没有效果...全是高画质....... 有人知道怎么弄吗
【BD3.1死灵光环召唤师】奶遍世界.奶自己! 8连召唤头镇楼
来了,你们慢慢翻 Path of Exile: War for the Atlas Major Features A mysterious entity, known only as The Elder, haunts the Atlas of Worlds, spreading decay and battling The Shaper for control. For more information about the War for the Atlas, check out http://tieba.baidu.com/mo/q/checkurl?url=http%3A%2F%2Fwww.pathofexile.com%2Fwar&urlrefer=654beecb1d353c2830f8327024eaa89c Added 32 new maps including two new Unique maps. Added new boss fights with The Elder and his four Guardians. Introduced Shaped and Elder items. These items can only be obtained in areas where the Shaper or the Elder holds influence, or by defeating the Shaper or Elder themselves. Shaped and Elder items can obtain mods not found elsewhere, as well as higher-tier versions of some existing mods. Added a new quest: The Queen of the Sands. This quest can be obtained by talking to Petarus and Vanja in Act 9 after completing the prerequisite quest The Storm Blade. The Book of Skill quest reward for completing The Storm Blade has been moved to the Queen of the Sands. The Storm Blade now rewards players with their choice of several rare weapons. Added 48 new Unique items. Added 6 new Divination Cards designed by our supporters. Added a new Dexterity/Intelligence Skill Gem - Unearth: Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands. Added a new Dexterity Skill Gem - Cremation: A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. Added a new Intelligence/Dexterity Skill Gem - Bodyswap: Your body explodes, dealing spell damage in an area around you, and a targeted corpse also explodes, dealing damage around it. Your body is recreated at the location of the corpse. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated. Added a new Dexterity/Intelligence Skill Gem - Volatile Dead: Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected. Vulnerability has been split into two skill gems - Vulnerability and Despair. Vulnerability, a Strength Skill Gem, curses all targets in an area, causing them to take increased physical damage and increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim. Despair, an Intelligence Skill Gem, curses all targets in an area, making them less resistant to chaos damage and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit. Existing Vulnerability skill gems have become Despair. Added a new Intelligence Support Gem - Storm Barrier Support: Creates a barrier around you while you channel a supported skill. The barrier reduces the physical and lightning damage you take from hits, and grants you a chance to gain a power charge when hit. Added a new Dexterity Support Gem - Volley Support: Adds two projectiles to supported skills, and causes them to be fired from points to either side of you, in parallel. Projectiles Nova (found on Sire of Shards) will currently override the projectile source part of this support, however, this will change in a future patch. Added a new Intelligence Support Gem - Spell Cascade Support: Supported area-targeting skills will also target an area in front of and behind your initial target. Added a new Strength Support Gem - Ancestral Call Support: Supported single-target melee skills targets two additional nearby enemies. Added a new Dexterity Support Gem - Mirage Archer Support: Hitting an enemy with a supported bow skill creates a Mirage Archer who continues to use that skill for a duration. Added 3D art for: Malachai's Mark, Dialla's Malefaction, Dendrobate, Hiltless, Void Battery, Redblade Tramplers and Lightning Coil. Added a new unique Strongbox designed by one of our supporters. Added a new Rogue Exile based on the winner of the Best Dressed Exile competition. The Abyss Challenge League Challenge leagues are a great opportunity for a fresh start in a new economy. All of your old characters and items are still present in the Standard and Hardcore leagues, but you're encouraged to join the new leagues, complete challenges and demonstrate your mastery of Path of Exile! With 3.1.0, there are Standard and Hardcore variations of the Abyss challenge league available, as well as solo self-found variants of both. They have the same core mechanics and items. In the Abyss League, players will encounter cracks in the ground. Get too close, and these cracks widen and spread, allowing the terrible monsters to climb from their inky depths. Pursue these cracks, and you may discover a massive chasm from which dangerous packs of monsters emerge. Once you defeat these monsters, the Abyss continues to propagate, creating more chasms. Take too long, and the Abyss will seal shut, but if you're quick and deadly enough, a chest filled with valuable rewards will emerge from below. As players progress through the Abyss League, some pits may offer access to the Abyssal Depths below. These Abyssal Depths are packed with monstrous creatures and valuable rewards, and culminate in an exciting boss encounter. Exploring the Abyssal Depths in high-level areas might result in an encounter with a Lich boss. These difficult boss fights are quite rare, but very rewarding. Defeating a Lich is the only way to earn an exclusive Abyss Unique item. Monsters and chests from the Abyss can drop Abyss Jewels. Like other Jewels, these can be placed in sockets in your passive tree to grant powerful bonuses. Unlike other Jewels, they have a set of exclusive new properties and can also be placed in Abyssal Sockets on your items! These sockets can be found on the new Abyss Uniques and a new base type of Abyss-socketed belt: the Stygian Vise. The Abyss League includes a set of 40 new challenges. When you complete 12 challenges, you receive the Abyss Helmet skin. At 24, you receive the Abyss Wings. When you complete your 36th challenge, you receive the Abyss Portal effect. These microtransactions are exclusively available in the Abyss League. From the 19th challenge onwards and for every third challenge after that, you receive pieces of an Abyss Totem Pole decoration to display in your hideout. The Totem Pole permanently showcases how many of the Abyss challenges you completed during this league. Minor Features: The targeting behaviour of many skills has been improved, especially against large targets such as Kitava and Arakaali. Updated the item frames to fit the current user interface. Updated the Stash chest model. So new! So shiny! The tutorial has been slightly adjusted to better direct players who are having trouble very early on. Added a tutorial element for using Portal scrolls, and improved the Waypoint tutorial. Added a visible Tutorial barrier to the entry of Lioneye's Watch, which vanishes after a passive skill point is applied. You can now open the Help Panel by pressing ';'. This can be changed in the Options menu. You can now dismiss Help Panel notifications by right-clicking them. They will disappear by themselves after 6 seconds. You can now turn Divination Cards in at Navali in the Epilogue town or in your hideout. The description of the Divination Card achievement "Soothsaying" has been updated to reflect this. The Forsaken Masters have moved back to Oriath, and can now be found in the Epilogue town. An effect is now played on corpses which disappear due to hitting the corpse-creation limit for skills like Desecrate and Unearth. Values for ailments, such as Shock and Chill effectiveness, can now be viewed in the Character panel. Added a system for scaling the visual effects of ailments based on the size of the monster. Added voice acting for many NPCs and story glyphs which were missing them when they were added in The Fall of Oriath. Added images to the map pin hovers for areas added in The Fall of Oriath. Added an option to leave your current party to the character portrait drop-down menu. The league selected on the drop-down menu on the Character Selection screen is now saved, and will be the selected league whenever you open your client. Improved the quest reward selection user interface. Added a timer below each flask icon which, while the flask is active, displays the remaining duration for that flask. Debuffs are now displayed on a separate line to buffs, flask effects and charges. Auras you have activated that are affecting you are no longer displayed in the buff bar as the skill icon shows which auras are active. Auras from other sources will still appear in your buff bar. Skills with modified cooldowns now show their final cooldown rather than the cooldown modifier. Monsters will now show their rarity as they're emerging. The Challenges tab now displays the number of challenges you have completed at the top. The default minimum for Dynamic Resolution Scaling is now set to 30 frames per second. You can change this in the Options menu. Improved the effects for monster rarities and ailments. Added support for subsurface scattering. Check out the ice and candles! Optimised a lot of skills, areas, monsters and effects. Continued to incrementally improve the sound, art, effects and environments. Character Balance Intimidate now causes enemies to take 10% increased Attack Damage (rather than 10% increased Damage). Skill Balance Existing Vulnerability Skill gems are now Despair gems. Despair curses all targets in an area, making them less resistant to chaos damage, and causing them to take increased damage over time. Cursed enemies also take additional chaos damage when hit. There is a new red skill gem called Vulnerability. Your minions (and their minions) will no longer deal or take damage while you are dead. Dark Pact no longer gains bonus radius when using your life. The damage bonus from using your life grows less quickly as the gem levels up, dealing 76% more damage at level 20 (down from 95%). Detonate Dead now deals spell damage based on the level of the skill gem, in addition to damage based on the corpse's maximum life. The base fire damage dealt by the spell part of the explosion has been significantly increased. The skill now gains additional area of effect radius as it levels, and its base critical chance has been increased from 5% to 6%. The cast time has been lowered to 0.6 seconds (from 0.8). Raise Spectre now grants additional accuracy to Spectres based on the level of the gem. Bear Trap and Vaal Rain of Arrows now remove all movement speed, as opposed to reducing it by 300%. Raging Spirits now have a 15% less Added Damage multiplier, up from 30%. Summoned Skeletons now have a 50% more added damage multiplier, up from 30% less added damage. Raging Spirits, Spiders created from Arakaali's Fang, and the spirit skulls from the Essence of Insanity can no longer taunt their enemies. The amount of burning damage dealt by the burning ground created by a Burning Arrow on a character with the Pitch Darkness threshold jewel is now determined by the level of the Burning Arrow skill gem. Orb of Storms can now trigger lightning strikes from channelled skills. Desecrate: Now creates 5 corpses (up from 3). The cooldown has been reduced to 3 seconds per stack (down from 5), and the cast time has been reduced to 0.8 seconds (down from 1). Desecrate's maximum corpse level now grows more steadily as the skill gem levels up. It can now create higher level corpses at most levels, except level 19 of the gem, in which the maximum corpse level has been lowered from 100 to 81. Lightning Tendrils has been reworked. It is now a channelled skill, and deals more damage on every 4th pulse. It has also received a visual overhaul. The new version hits slightly less frequently than previously, but has higher sustained damage overall. Minion Life Support now affects Minion Life multiplicatively (it now provides 30% MORE Minion Life rather than 30% increased Minion Life) at level 1 of the gem (up to 49% more life at level 20). Dark Pact now counts as being a Minion skill gem, and will thus interact with effects such as the one found on Cloak of Tawm'r Isley. Ruthless Support can no longer support Channelled skills. Cyclone can no longer be supported by Ruthless Support. Iron Will can now support Summon Skeleton and will affect the damage dealt by Skeleton Mages if you are using the Dead Reckoning threshold jewel. Arctic Armour's chilling effect now slows enemies by 30% when you are hit (up from 10%). Melee attacks supported by Multistrike now more accurately take attack range (including area of effect modifiers) into account when checking for targets for subsequent attacks. This has negatively impacted some skills and positively impacted others, but in general melee skills supported by Multistrike will target monsters that better fit the behaviour of the attack. Bladefall's area of effect was wider than intended close to the caster. The area of effect now better matches the area the blades visually land. The total width of Bladefall's area of effect has been increased slightly to compensate for the now-narrower early stages. Storm Burst is now correctly modified by factors based on the state of the projectile (such as Powerful Precision's "Projectiles have 100% increase Critical Strike Chance against Targets they Pierce"). Charged Dash is now limited to a maximum of 15 strikes per skill use, as well as limited by distance travelled. Static Strike's radius has been increased from 19 to 20, bringing its total radius to 24 at gem level 20. Static Strike's explosion now correctly applies ailments with 40% less effect. It was previously applying ailments without taking the less-damage modifier into account. Ice Crash's radius has been increased from 8 to 9 for the first stage, from 16 to 18 for the second stage, and from 24 to 26 for the third stage. Earthquake's radius has been increased from 25 to 28 for the second stage. Reave's radius has been increased from 17 to 20, bringing it up to 24 at gem level 20. Wither now increases Chaos damage taken by 6% (down from 7%), and stacks up to 15 times (down from 20). Vaal Power Siphon's radius has been reduced to 70 units (down from 120). Item Balance Divination Cards: The locations, drop rates and requirements for many Divination Cards have been reworked, in part due to the changes to the Atlas in this patch, and in part to better integrate Divination Cards into areas introduced in The Fall of Oriath. Life regeneration mods have been slightly renamed and reordered as two higher tiers have been added. Life regeneration mods on rare items have been buffed across the board, with the existing highest tier mod now granting up to 20 life per second. Existing items can be updated to these new values using Divine orbs. When used on a belt, Essence of Insanity now grants 10% increased Movement Speed during any Flask effect, up from 5%. Atlas-only item basetypes can no longer be found in Vaal Side Areas.
3.1来了:Path of Exile 3.1.0: War for the Atlas Patch Notes
【BD3.0暴徒OR处刑】搬运改造.晕剑强控BOSS! 很久没发过BD帖子了.这版本也玩了非常多的BD.剑盾暴击双格挡.爪盾暴击双格挡.无敌正火.无敌刀阵.三修召唤.大小姐元素刀锋.冰剑元素旋风等等.目前玩这个晕剑.暴力指数5星非常喜欢.所以来混个精!
【BD3.0暴徒OR处刑】搬运改造.晕剑强控BOSS.晕你没商量! 很久没发过BD帖子了.这版本也玩了非常多的BD.剑盾暴击双格挡.爪盾暴击双格挡.无敌正火.无敌刀阵.三修召唤.贵族元素刀锋.冰剑元素旋风等等.目前玩这个晕剑.极其暴 力,个人非常喜欢.所以来混个精!
3.0多修召唤师展示 从最早的1.2时期在 @EverLove_J 的指导下.研究发布过一个BD.霸气打击.当时就是近战召唤双修后.后来玩的就是分身弓了. 3.0的到来.让我没有好好玩的召唤狠狠过了把瘾.从国服3.0内测.到台服新老区..一共玩了5个召唤BD. 目前来说..现在的配置非常满意.虽然在契合度上来说仍然不够完美..但我的要求.我想要的结果达到了.历来我玩BD..追求的都是多面手..我不喜欢专一技能的枯燥.总在研究双修.乃至多修的BD.有成功的有失败的..一路研究过来..用了无数通货和心思.这次的召唤多修BD..终于算是完成了超越双修.三修.乃至四修的目的. 研究双修召唤从最初的人物本体开正火.加正火熊幽魂.双输出(正火太挑图.最终洗掉了) 到现在常态三修的召唤.是为了解决.幽魂掉线重召唤的麻烦.(虽然以后可以保存了) BD思路来自 @雨雪BOY 的分身弓.后来又参考了火灵.结合现在最火的幽魂达成了三修的目的.
3.0强力幽魂亵渎地图整理 一楼度娘
【台服】【標准】【出售】EX 如上..帮脱 坑朋友出200EX..2元一个..WX.ZFB均可. 先钱..不放心可以小刀 q:223868232
台服今天也更新了?没公告啊.. 现在游戏都进不去...好像强制开了DX11...改都改不了..进去就花屏
這是什麼地方? 發現...POE每個賽季就枝娘在這自發自BD... 今天無意中發現這裡.前來拜山
#心情杂感#贴吧好热闹.大佬们都吓跑了 入POE坑4年多了..最早国际服玩的血魔弓.还没入门. 到后来台服公测.开始一直玩到现在..中间自己一直处于单机..当时是论坛交易..怕麻烦.从来没卖过东西.只有买..那时核心辅助技能还只能掉落..犹记得..在交易频道40C买了两个1级的多重打击..感觉自己赚翻了. 告诉我..不是一个人 高仓能卖东西.什么出的不记得了..有一年多了吧..在这之前穷的叮当响啊...(交易系统现在比那时方便太多了)
国服策划你出来..我保证不打你 只有普通仓库..限购两次.. 这18880点..不能自由买..只能在这买些垃圾东西..仓库两页... 再见..回台服了
谁动了我的天赋点?老区的ER们看过来 想试个BD ,结果用了一个小时全清任务..发现技能点不对.. 3.0以前任务一共能拿24点天赋.(含盗贼3点)..我90级人物应该是113点,,可这3.0任务全做完才109点...你们都一样吗?
今天我也卡广告图了....求张图.. 今天也没更新啊..上游戏就卡图了...除了家了..别的地方都去不了.进不了任何地方..
国服内测关了吗 回台服了...想着上去把两个白袍..还有几十C..装备什么的都送人...结果上了7次都是这样..算球了..
台服公会收点人. 要求.不玩22号国服公测的..要回国服的就算了... 想加的留ID 贡献点.看心意喽..也不强求..现在有4页
我看到了什么? 药娘强无敌
3.0新幽魂技能粗览 以前用过一个做GIF的小软件..现在找不到了.. 先用图吧.二楼上
3.0了..老萌新求召唤大佬指导 震了一张福利图被删了...算了不发图. 玩了4年了...从来没玩过的召唤..这次国服3.0测试终于用召唤开荒了... 需要指导.....大佬
要3.0了..这里还是没人啊..大佬们在哪 @EverLove_J @绝对青城 玩了4年了...从来没玩过的召唤..这次终于用召唤开荒了... 需要指导.....大佬
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