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《暗黑破坏神III:夺魂之镰》国服公测即将于4月23日开启 庇护之地的大门即将完全向中国玩家敞开!在这里我们很高兴地宣布,《暗黑破坏神III:夺魂之镰》国服公开测试将于4月23日正式开启。届时,玩家无需申请测试资格,只需登陆战网便可下载游戏客户端,随后即可进军黑暗中的庇护之地,开启全新的冒险。 随着公测开启,《暗黑破坏神III:夺魂之镰》国服将带来一系列全新的内容。除了技术测试阶段即可玩到的五个英雄职业(野蛮人、猎魔人、武僧、巫医及魔法师)外,备受期待的第六个英雄职业: 圣教军 将正式加入游戏。化身圣教军力挽狂澜 玩家还将可以进入《暗黑破坏神III》剧情故事的 第五幕 ,造访危机四伏的城市威斯特玛,斩杀为毁灭世界不择手段的无数敌手,并最终亲自挑战死亡天使——马瑟伊尔。同时,全新的游戏模式—— 冒险模式 也将开放,玩家将可以在庇护之地自由冒险,大杀四方!猛烈进击第五幕 如同我们此前的公告,玩家可以在公测开启后立刻购买 无限畅玩包和数字典藏包 来获得全新的圣教军职业、第五幕剧情和冒险模式,以及一系列虚拟宝物奖励。 目前,《暗黑破坏神III:夺魂之镰》不删档技术测试仍在火热进行中,如果你还没有加入测试,依然可以申请测试资格。玩家在技术测试中的所有游戏进度将会被完整保留至公测,我们再无任何删档计划。 获取更多有关《暗黑破坏神III:夺魂之镰》国服测试的详情,请持续关注我们的官方网站。
《暗黑破坏神III:夺魂之镰》国服公测即将于4月23日开启 庇护之地的大门即将完全向中国玩家敞开!在这里我们很高兴地宣布,《暗黑破坏神III:夺魂之镰》国服公开测试将于4月23日正式开启。届时,玩家无需申请测试资格,只需登陆战网便可下载游戏客户端,随后即可进军黑暗中的庇护之地,开启全新的冒险。 随着公测开启,《暗黑破坏神III:夺魂之镰》国服将带来一系列全新的内容。除了技术测试阶段即可玩到的五个英雄职业(野蛮人、猎魔人、武僧、巫医及魔法师)外,备受期待的第六个英雄职业: 圣教军 将正式加入游戏。化身圣教军力挽狂澜 玩家还将可以进入《暗黑破坏神III》剧情故事的 第五幕 ,造访危机四伏的城市威斯特玛,斩杀为毁灭世界不择手段的无数敌手,并最终亲自挑战死亡天使——马瑟伊尔。同时,全新的游戏模式—— 冒险模式 也将开放,玩家将可以在庇护之地自由冒险,大杀四方!猛烈进击第五幕 如同我们此前的公告,玩家可以在公测开启后立刻购买 无限畅玩包和数字典藏包 来获得全新的圣教军职业、第五幕剧情和冒险模式,以及一系列虚拟宝物奖励。 目前,《暗黑破坏神III:夺魂之镰》不删档技术测试仍在火热进行中,如果你还没有加入测试,依然可以申请测试资格。玩家在技术测试中的所有游戏进度将会被完整保留至公测,我们再无任何删档计划。 获取更多有关《暗黑破坏神III:夺魂之镰》国服测试的详情,请持续关注我们的官方网站。
缝合怪或将跌落神坛,牛头人将会取代 原文来自gosugamer The Reign of King Stitches may finally be overWith the impending nerfs to Stitches' damage and tankiness, he may finally fall out of top tier picks. Ever since early Alpha, Stitches has consistently been one of the most picked, highest win-rates, and most banned out of all warrior/tank Heroes. Most would probably agree that the hook-and-gorge combo is one of the major reasons why Stitches is so powerful. Having the opportunity to pick someone off before an objective or team fight is very condusive to victory. However, since the latest patch that nerfed the Hook-and-Gorge combo, a new tank has been showing up more and more in high level play. That tank is none other than the tauren chieftain himself, ETC. While the changes to Hook-and-Gorge lowered the frequency of Stitches play, most would still consider him a top tier tank. However, the next patch threatens at reducing Stitches' overall damage and tankiness, which might be the final nail in the coffin in knocking Stitches out of top tier material. Let's take a closer look at each and what makes them shine. Stitches Stengths Provides an excellent mechanism for engaging/initiating a team fight (Hook). Decent AoE dmg (Slam) & AoE stun (with Pulverize talent) Self heal and burst dmg (with Devour) Can interrupt ranged targets (via Hook or Slam stun) Weaknesses Poor means of disengaging or running away from a losing fight Contributes very little to a team fight after Hook and Slam are on CD. Has no reliable way to interrupt if no Pulverize talent (Slam stun) E.T.C Stengths Has 2 mechanisms to interrupt Heroes (Powerslide stun, Face Melt knockback) Self heal (Guitar Solo) Displaces enemies to weaken their position (Face Melt) Decent means of engaging or disengaging a fight (Powerslide) AoE attack speed buff (Rockstar passive) AoE heal for team (with Groupies talent) Weaknesses Both Heroic Abilities could potentially miss the target(s), which would provide 0 benefit Mana-hungry (can easily go out of mana if team fight lasts a long time) Knockback via Face Melt has potential to knock enemies into a better or wrong position Cannot interrupt ranged targets Conclusion Stitches' main contribution is the Hook. He is more-or-less a one trick pony. If Hook misses, or if the other team decides to ambush or rush/hard engage a team fight, the usefulness of Stitches once a fight has begun is minimal. ETC on the other hand, is a much more versatile Hero. Stage Dive is an excellent team fight engage, while Mosh Pit is arguably one of the most game changing Heroic Abilities in every fight if used properly. ETC's Powerslide is an effective means of both engaging or disengaging from fights (as well as stunning if necessary), while Face Melt can serve as an interrupt or a means to worsen an enemy's position. Lastly, I believe the most powerful benefit ETC brings, while also the most undervalued and overlooked, is the group attack speed buff. Considering the damage from most top tier DPS Heroes largely comes from auto-attacks, such as Valla, Illidan, and Sgt Hammer, the attack speed buff from ETC is a huge DPS increase. When trying to rush down a boss mob before the enemy team gets to you, killing the boss a few seconds faster, due to the group attack speed buff ETC brings, might mean the difference between life and death. While Stitches still remains a popular tank pick today, I predict that once they nerf his damage and tankiness in the upcoming patch, ETC will be the #1 tank pick by far --- and other tanks such as Diablo, Arthas, and maybe even Chen [with some optimism and a re-work] will see more playtime as well.
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