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TX我曰你女马
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这次更新完莫名其妙崩溃找不到原因 ================================================== Error Report (Generated by Crash Nevermind Mod) http://tieba.baidu.com/mo/q/checkurl?url=https%3A%2F%2Fsteamcommunity.com%2Fsharedfiles%2Ffiledetails%2F%3Fid%3D3377689002&urlrefer=d2e6ada063c1bbd2f05ad133979af6ac ================================================== [ Overview ] Timestamp: 2025/09/24 07:40 (UTC+8:00) | Unix: 1758670848 Error Source: Server (Local Host) Game Version: 691071 (x64) Platform: WINDOWS Language Code: zh World Name: 谈****界 World Type: Overworld World Day: 1 (autumn) Enabled Mods: 11 ================================================== [ Automated Diagnosis (from Stack Trace) ] Unknown Cause: The crash may be caused by the game itself or an unknown mod. Player: 谈****欲 (KU_****To) | 薇诺娜 (winona) Prefab: 多汁浆果丛 (berrybush_juicy) Prefab: 鹤嘴锄 (pickaxe) ================================================== [ Simple Stack Trace ] [string "scripts/actions.lua"]:1754: attempt to call method 'IsStuck' (a nil value) stack traceback: scripts/actions.lua:1754 in (field) fn (Lua) <1751-1763> scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36> scripts/entityscript.lua:1671 in (method) PerformBufferedAction (Lua) <1653-1686> scripts/stategraphs/SGwilson.lua:8046 in (field) fn (Lua) <8041-8048> scripts/stategraph.lua:678 in (method) UpdateState (Lua) <646-690> scripts/stategraph.lua:725 in (method) Update (Lua) <718-744> scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> scripts/update.lua:288 in (upvalue) old_fn (Lua) <224-298> ../mods/workshop-3377689002/src/cr/wrapped.lua:85 in () ? (Lua) <83-87> =[C]:-1 in (global) xpcall (C) <-1--1> ../mods/workshop-3377689002/src/cr/wrapped.lua:83 in () ? (Lua) <64-101> ================================================== [ Detail Stack Trace (with Local Variables) ] [string "scripts/actions.lua"]:1754: attempt to call method 'IsStuck' (a nil value) @scripts/actions.lua:1754 in (field) fn (Lua) <1751-1763> act = 采集 106356 - berrybush_juicy With Inv: 122390 - pickaxe(LIMBO) (valid:true) @scripts/bufferedaction.lua:26 in (method) Do (Lua) <22-36> self (valid:true) = forced = true action = table: 000000000AE58570 doer = 122350 - winona (valid:true) onfail = table: 00000000125D93E0 doerownsobject = true target = 106356 - berrybush_juicy (valid:true) options = table: 00000000125D92F0 rotation = 0 onsuccess = table: 00000000125D91B0 invobject = 122390 - pickaxe(LIMBO) (valid:true) pos = -53.91, 103.14 on nil @scripts/entityscript.lua:1671 in (method) PerformBufferedAction (Lua) <1653-1686> self (valid:true) = _PostActivateHandshakeState_Client = 0 GetMoistureRateScale = function - scripts/prefabs/player_common.lua:254 _blackout = net_bool (000000005497FCB0) CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:899 skeleton_prefab = skeleton_player EnableBoatCamera = function - scripts/prefabs/player_common.lua:932 IsOverheating = function - scripts/prefabs/player_common.lua:224 IsActing = function - scripts/prefabs/player_common_extensions.lua:961 Light = Light (0000000014DBEAA0) ApplySkinOverrides = function - scripts/prefabs/player_common.lua:1720 ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1528 ApplyScale = function - scripts/prefabs/player_common.lua:1639 SetGhostMode = function - scripts/prefabs/player_common.lua:941 ShowActions = function - scripts/prefabs/player_common.lua:1504 SetGymStartState = function - scripts/prefabs/player_common.lua:55 IsChannelCastingItem = function - scripts/prefabs/player_common.lua:290 actionreplica = table: 0000000054997950 event_listening = table: 0000000054999E30 actioncomponents = table: 0000000054997F90 SwapAllCharacteristics = function - scripts/prefabs/player_common.lua:2221 prefab = winona updatecomponents = table: 000000005499B280 YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:85 ShakeCamera = function - scripts/prefabs/player_common.lua:1580 OnLoad = function - scripts/prefabs/player_common.lua:1238 MiniMapEntity = MiniMapEntity (0000000014DBF460) replica = table: 0000000054998710 EnableTargetLocking = function - scripts/prefabs/player_common_extensions.lua:1094 OnSleepIn = function - scripts/prefabs/player_common.lua:1340 _underleafcanopy = net_bool (00000000549807F0) IsChannelCasting = function - scripts/prefabs/player_common.lua:286 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1566 TargetForceAttackOnly = function - scripts/prefabs/player_common.lua:51 CanSeeTileOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:895 DisableLoadingProtection = function - scripts/prefabs/player_common.lua:1107 Network = Network (0000000014DBF490) AddCameraExtraDistance = function - scripts/prefabs/player_common.lua:1550 userid = KU_ULXndtTo OnPreLoad = function - scripts/prefabs/player_common.lua:1228 name = 谈悟红尘欲 _buffsymbol = net_hash (0000000059A503B0) should_Estimate_Stale = true _OnPreLoad = function - scripts/prefabs/winona.lua:160 ScreenFade = function - scripts/prefabs/player_common.lua:1613 ChangeToMonkey = function - scripts/prefabs/player_common.lua:2240 _PostActivateHandshakeState_Server = 3 AttachClassified = function - scripts/prefabs/player_common.lua:1125 isplayer = true _sharksoundparam = net_float (000000005497FE90) _serverpauseddirtyfn = function - scripts/prefabs/player_common.lua:1014 bufferedaction = 采集 106356 - berrybush_juicy With Inv: 122390 - pickaxe(LIMBO) (valid:true) components = table: 00000000549983A0 DynamicShadow = DynamicShadow (0000000014DBF0A0) EnableLoadingProtection = function - scripts/prefabs/player_common.lua:1095 inlimbo = false killtask = PERIODIC 122350: 3.000000 _lunarportalmax = table: 0000000054980430 playercolour = table: 000000000AEDC4F0 CloseMinimap = function - scripts/prefabs/player_common.lua:1536 AnimState = AnimState (0000000014DBEC50) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:1136 pendingtasks = table: 00000000549997F0 sg = sg="wilson", state="dojostleaction", time=0.23, tags = "doing," IsHUDVisible = function - scripts/prefabs/player_common.lua:1500 IsInAnyStormOrCloud = function - scripts/prefabs/player_common.lua:275 SaveForReroll = function - scripts/prefabs/player_common.lua:1732 SynchronizeOneClientAuthoritativeSetting = function - scripts/prefabs/player_common_extensions.lua:977 lower_components_shadow = table: 00000000549986C0 GetMaxMoisture = function - scripts/prefabs/player_common.lua:244 OnPostActivateHandshake_Server = function - scripts/prefabs/player_common_extensions.lua:1030 RemoveCameraExtraDistance = function - scripts/prefabs/player_common.lua:1558 CanUseTouchStone = function - scripts/prefabs/player_common.lua:194 xpgeneration_task = PERIODIC 122350: 480.000000 IsTeetering = function - scripts/prefabs/player_common.lua:328 OnPostActivateHandshake_Client = function - scripts/prefabs/player_common_extensions.lua:1010 persists = false IsFreezing = function - scripts/prefabs/player_common.lua:214 _OnLoad = function - scripts/prefabs/winona.lua:164 ShowCrafting = function - scripts/prefabs/player_common.lua:1510 GetTemperature = function - scripts/prefabs/player_common.lua:204 GUID = 122350 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:871 worldstatewatching = table: 000000005499A150 player_classified = 122351 - player_classified (valid:true) SetGymStopState = function - scripts/prefabs/player_common.lua:64 ChangeFromMonkey = function - scripts/prefabs/player_common.lua:2246 wallupdatecomponents = table: 00000000657BEFB0 dycshb_cstyle_net = net_string (000000000AEDBD70) IsInMiasma = function - scripts/prefabs/player_common.lua:271 client_restart_data = table: 000000000AEDBA00 SetCameraDistance = function - scripts/prefabs/player_common.lua:1544 PostActivateHandshake = function - scripts/prefabs/player_common_extensions.lua:1050 ScreenFlash = function - scripts/prefabs/player_common.lua:1622 LightWatcher = LightWatcher (0000000014DBEA40) has_AlwaysOnStatus = true _piratemusicstate = net_bool (00000000549801B0) spawntime = 0.30000001564622 cameradistancebonuses = table: 0000000054980FC0 IsNearDanger = function - scripts/prefabs/player_common.lua:17 CommandWheelAllowsGameplay = function - scripts/prefabs/player_common_extensions.lua:1100 SnapCamera = function - scripts/prefabs/player_common.lua:1572 SetClientAuthoritativeSetting = function - scripts/prefabs/player_common_extensions.lua:989 _OnSave = function - scripts/prefabs/winona.lua:156 LoadForReroll = function - scripts/prefabs/player_common.lua:1760 ShowHUD = function - scripts/prefabs/player_common.lua:1516 _parasiteoverlay = net_bool (0000000054980160) OnWakeUp = function - scripts/prefabs/player_common.lua:1368 MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:920 _hermit_music = table: 000000005497FC60 OnDespawn = function - scripts/prefabs/player_common.lua:1390 Physics = Physics (0000000014DBEB00) event_listeners = table: 0000000054999840 _shadowportalmax = table: 0000000054980070 _winters_feast_music = table: 0000000054980020 YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:92 children = table: 00000000657C5770 IsCarefulWalking = function - scripts/prefabs/player_common.lua:282 GetSeeableTilePercent = function - scripts/prefabs/player_common_extensions.lua:904 Transform = Transform (0000000014DBE9E0) ApplyAnimScale = function - scripts/prefabs/player_common.lua:1669 GetStormLevel = function - scripts/prefabs/player_common.lua:264 GetMoisture = function - scripts/prefabs/player_common.lua:234 inherentactions = table: 000000000AED8210 SoundEmitter = SoundEmitter (0000000014DBF130) OnSave = function - scripts/prefabs/player_common.lua:1186 _wormdigestionsound = net_bool (00000000549806B0) customidleanim = idle_winona _skilltreeactivatedany = table: 000000005497FFD0 YOTB_unlockskinset = function - scripts/prefabs/player_common.lua:71 DetachClassified = function - scripts/prefabs/player_common.lua:1131 IsActionsVisible = function - scripts/prefabs/player_common.lua:1494 entity = Entity (000000005E5C8AA0) ShowPopUp = function - scripts/prefabs/player_common.lua:1522 action_theme_music = nil bufferedaction = 采集 106356 - berrybush_juicy With Inv: 122390 - pickaxe(LIMBO) (valid:true) @scripts/stategraphs/SGwilson.lua:8046 in (field) fn (Lua) <8041-8048> inst = 122350 - winona (valid:true) @scripts/stategraph.lua:678 in (method) UpdateState (Lua) <646-690> self = timelineindex = 3 timeout = 0.16666665275892 tags = table: 00000000125D9E80 mem = table: 000000000AED8EE0 statemem = table: 00000000125D9DE0 currentstate = table: 000000006DD18480 timeinstate = 0.26666668057442 sg = Stategraph : wilson inst = 122350 - winona (valid:true) bufferedevents = table: 00000000125B95E0 statestarttime = 50.100002612919 lastupdatetime = 50.333335958421 laststate = table: 000000006DD257C0 dt = 0.066666670143604 startstate = table: 000000006DD18480 idx = 2 old_time = 0.26666668057442 extra_time = 1.3907750451292e-008 @scripts/stategraph.lua:725 in (method) Update (Lua) <718-744> self = timelineindex = 3 timeout = 0.16666665275892 tags = table: 00000000125D9E80 mem = table: 000000000AED8EE0 statemem = table: 00000000125D9DE0 currentstate = table: 000000006DD18480 timeinstate = 0.26666668057442 sg = Stategraph : wilson inst = 122350 - winona (valid:true) bufferedevents = table: 00000000125B95E0 statestarttime = 50.100002612919 lastupdatetime = 50.333335958421 laststate = table: 000000006DD257C0 dt = 0.066666670143604 @scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> self = updaters = table: 0000000053E02D30 OnEnterNewState = function - scripts/stategraph.lua:27 tickwaiters = table: 000000000AE6A9F0 haveEvents = table: 0000000053E00170 hibernaters = table: 000000000AE6A310 instances = table: 000000000AE6A1D0 current_tick = 1510 waiters = table: 0000000053DFCD40 updaters = table: 0000000053DFF950 k = sg="wilson", state="dojostleaction", time=0.23, tags = "doing," v = true prefab = winona @scripts/update.lua:288 in (upvalue) old_fn (Lua) <224-298> dt = 0.033333335071802 tick = 1510 i = 1510 @../mods/workshop-3377689002/src/cr/wrapped.lua:85 in () ? (Lua) <83-87> @=[C]:-1 in (global) xpcall (C) <-1--1> @../mods/workshop-3377689002/src/cr/wrapped.lua:83 in () ? (Lua) <64-101> arg = nil arg = table: 0000000053E01570 ================================================== [ Enable Mods ] CNM - 崩溃?别在意 (workshop-3377689002) - Version: 25-9-19 Slots Tweak & UI optimizer (workshop-3130863627) - Version: 2.0.6 显示出来 (workshop-2536588780) - Version: 0.50 A Big Bag (大背包) 1.5 (workshop-810443397) - Version: 1.5.0 显示信息 (workshop-3448350904) - Version: 2025.4.17 1zidongchudi (workshop-2871824167) - Version: 1.01 Moving Box (workshop-1079538195) - Version: 1.1.1 不再耕地 (workshop-3470733756) - Version: 1.0.0 多倍数量采集 (workshop-3018456164) - Version: 1.0.0 超级堆叠上限 (workshop-3289112324) - Version: 1.2 Simple Health Bar DST (workshop-1207269058) - Version: 2.16
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